1. 46080ef [RenderEngine] Move RenderEngine to libs/renderengine by Peiyong Lin · 6 years ago[Renamed (96%) from services/surfaceflinger/RenderEngine/Description.cpp]
  2. 70b26ce [RenderEngine] Cleanup Description. by Peiyong Lin · 6 years ago
  3. 833074a [RenderEngine] Organize RenderEngine directory. by Peiyong Lin · 6 years ago
  4. cbc184f [RenderEngine] Add Android.bp to RenderEngine by Peiyong Lin · 6 years ago
  5. efefaac [SurfaceFlinger] Move Transform to libs/ui by Peiyong Lin · 6 years ago
  6. d49d669 [SurfaceFlinger] Apply legacy saturation matrix globally for Display P3. by Chia-I Wu · 6 years ago
  7. 00f9c02 [SurfaceFlinger] Add methods for setting legacy starution matrix. by Peiyong Lin · 6 years ago
  8. a296b0c [RenderEngine] Polish shader pipeline for HDR support. by Peiyong Lin · 6 years ago
  9. fb06930 [SurfaceFlinger] Adapt min/max luminance from hardware composer. by Peiyong Lin · 6 years ago
  10. a3fb7d6 [RenderEngine] Add hybrid Log-Gamma support. by Peiyong Lin · 6 years ago
  11. 131d376 surfaceflinger: add BT2020_PQ support to RenderEngine by Chia-I Wu · 7 years ago
  12. 7e65bc0 surfaceflinger: generalize Description::mIsWideGamut by Chia-I Wu · 7 years ago
  13. 25429cb surfaceflinger: Description init style change by Greg Kaiser · 7 years ago
  14. b941e69 surfaceflinger: Initialize Description field by Greg Kaiser · 7 years ago
  15. b027f80 surfaceflinger: run clang-format on RenderEngine by Chia-I Wu · 7 years ago
  16. 13fdc49 Added native functionality to create a color layer. by chaviw · 7 years ago
  17. 88d37dd Various fixes for wide color gamut rendering by Romain Guy · 7 years ago
  18. f008799 SF: Skip render-to-texture for color transforms by Dan Stoza · 10 years ago
  19. ff2ed70 color blindness enhancement by Mathias Agopian · 11 years ago
  20. a8c386f switch to use mat4 by Mathias Agopian · 11 years ago
  21. 49457ac Encapsulate textures into their own Texture class by Mathias Agopian · 11 years ago
  22. 3f84483 SurfaceFlinger now uses GLES 2.x when available by Mathias Agopian · 11 years ago