- e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 6 years ago
- 3e32609 Merge "SF: Fix many flakes in IdleTimerTest" by TreeHugger Robot · 6 years ago
- 1f9f1a4 SF: Fix many flakes in IdleTimerTest by Lloyd Pique · 6 years ago
- 86fa3db SF: Fixup call expectations in libsurfaceflinger_unittest by Lloyd Pique · 6 years ago
- 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 6 years ago
- fb571ea Add refresh rate stats to TimeStats. by Alec Mouri · 6 years ago
- 084cf9a Merge "SF: Offsets should be dependend on the refresh rate." by Ana Krulec · 6 years ago
- 6b9ee73 Merge "Use renderengine::drawLayers api everywhere." by Alec Mouri · 6 years ago
- 88b5388 Merge "SurfaceFlinger: Add API to get native display color primaries" by Daniel Solomon · 6 years ago
- 757f63a SF: Offsets should be dependend on the refresh rate. by Ana Krulec · 6 years ago
- 42d0456 SurfaceFlinger: Add API to get native display color primaries by Daniel Solomon · 6 years ago
- 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 6 years ago
- 3001f1c SF: Fix contradiction in EventThreadTest by Dominik Laskowski · 6 years ago
- 7de6f68 Merge "SF: Fix stray pointers in Scheduler" by TreeHugger Robot · 6 years ago
- bf49dd5 Merge "SF: Tie VSyncState lifetime to display hotplug" by TreeHugger Robot · 6 years ago
- 725ce80 Merge "SF: Toggle VSYNC in EventThread with state machine" by TreeHugger Robot · 6 years ago
- bd52c84 SF: Fix stray pointers in Scheduler by Dominik Laskowski · 6 years ago
- 1eba020 SF: Tie VSyncState lifetime to display hotplug by Dominik Laskowski · 6 years ago
- 63ded34 Merge "SF: accommodate 1.2 format in sampling code" by Kevin DuBois · 6 years ago
- 029cc12 SF: Toggle VSYNC in EventThread with state machine by Dominik Laskowski · 6 years ago
- 73d0f48 SF: accommodate 1.2 format in sampling code by Kevin DuBois · 6 years ago
- 1f6d6d5 Add metadata store to surfaces by Evan Rosky · 6 years ago
- 2d5078c Merge "Revert "SF: accommodate 1.2 format in sampling code"" by Kevin DuBois · 6 years ago
- b04e9b6 Revert "SF: accommodate 1.2 format in sampling code" by Kevin DuBois · 6 years ago
- d532402 Merge "SF: accommodate 1.2 format in sampling code" by Kevin DuBois · 6 years ago
- 6715b76 Merge "SF: Adding Mock Display and tests for RefreshRateStats." by Ana Krulec · 6 years ago
- 4593b69 SF: Adding Mock Display and tests for RefreshRateStats. by Ana Krulec · 6 years ago
- c286714 SF: Simplify dumpsys flag parsing by Dominik Laskowski · 6 years ago
- 7994773 SF: accommodate 1.2 format in sampling code by Kevin DuBois · 6 years ago
- 71d4b37 Merge changes Idcd4808c,I108ccb75,I446e5795,Idae2d3d9,I2a81817c by TreeHugger Robot · 6 years ago
- 3d0c02e SF: Separate out display color handling by Lloyd Pique · 6 years ago
- 83b8821 SF: Fix thread safety for resync callback by Dominik Laskowski · 6 years ago
- 542307f SF: Move DisplaySurface into CompositionEngine by Lloyd Pique · 6 years ago
- f654d57 SF: Register resync callback per event connection by Dominik Laskowski · 6 years ago
- 7d1d683 SF: Adding callback to Scheduler for setting refresh rate to 60 and 90. by Ana Krulec · 6 years ago
- 27083ae Merge changes from topics "sf-hwc-abstract", "sf-ce-min" by TreeHugger Robot · 6 years ago
- 0449b0f Revert "SurfaceFlinger: protect state members in Layer" by Lloyd Pique · 6 years ago
- d26add4 Merge "SF: Moving EventThread::Connection out of impl class" by Ana Krulec · 6 years ago
- 85c39af SF: Moving EventThread::Connection out of impl class by Ana Krulec · 6 years ago
- 0510d90 Merge "Adding HDR10+ Support to SF" by Valerie Hau · 6 years ago
- b97e04f SF: Move RenderEngine ownership to CompositionEngine by Lloyd Pique · 6 years ago
- 3823e7b SF: Set up librenderengine_mocks by Lloyd Pique · 6 years ago
- 441d504 SF: Move HWComposer ownership to CompositionEngine by Lloyd Pique · 6 years ago
- 70d9136 SF: Introduce a minimal CompositionEngine by Lloyd Pique · 6 years ago
- e9e843a Adding HDR10+ Support to SF by Valerie Hau · 6 years ago
- 1089aed Implement color layers in RenderEngine::drawLayers by Alec Mouri · 6 years ago
- 2f48c96 Merge "Revert "Revert "[SurfaceFlinger] Add GPU protected content support.""" by TreeHugger Robot · 6 years ago
- 76dfac1 Merge "SF: Adding Idle Timer, to detect when devices are idle." by Ana Krulec · 6 years ago
- fb530cf Revert "Revert "[SurfaceFlinger] Add GPU protected content support."" by Peiyong Lin · 6 years ago
- e382daa Merge "Revert "[SurfaceFlinger] Add GPU protected content support."" by Bo Hu · 6 years ago
- 78fb96f Revert "[SurfaceFlinger] Add GPU protected content support." by Bo Hu · 6 years ago
- fb77282 SF: Adding Idle Timer, to detect when devices are idle. by Ana Krulec · 6 years ago
- 3150c3a Merge "[SurfaceFlinger] Add GPU protected content support." by TreeHugger Robot · 6 years ago
- e977409 SF: Remove conditional lock in setPowerMode by Dominik Laskowski · 6 years ago
- c8fa5ce Merge "SurfaceFlinger: protect state members in Layer" by Ady Abraham · 6 years ago
- 8372988 SurfaceFlinger: protect state members in Layer by Ady Abraham · 6 years ago
- ba4d1d2 Merge changes I09f4a157,I738be45b by Peiyong Lin · 6 years ago
- dc97924 [SurfaceFlinger] Add GPU protected content support. by Peiyong Lin · 6 years ago
- 14724e6 [SurfaceFlinger] Remove usage of legacy data spaces. by Peiyong Lin · 6 years ago
- 067fe1e SF: Optionally skip slow unittests by Lloyd Pique · 6 years ago
- 2dbd69d Merge "[SurfaceFlinger] add getDisplayedContentSample i/f" by Kevin DuBois · 6 years ago
- 5434a78 SurfaceFlinger: Get rid of String8 in dumpsys by Yiwei Zhang · 6 years ago
- 1d4249a [SurfaceFlinger] add getDisplayedContentSample i/f by Kevin DuBois · 6 years ago
- 7b49e01 Merge "[SurfaceFlinger] add setDisplayContentSamplingEnabled i/f" by TreeHugger Robot · 6 years ago
- 16faa5d SF TimeStats: add unittests for TimeStats by Yiwei Zhang · 6 years ago
- 74e5377 [SurfaceFlinger] add setDisplayContentSamplingEnabled i/f by Kevin DuBois · 6 years ago
- 7e666a5 SF TimeStats: Make TimeStats class non-singleton by Yiwei Zhang · 6 years ago
- 1b6531c Rounded corners by Lucas Dupin · 6 years ago
- dfe5053 Merge "[SurfaceFlinger] Query per display SkipClientColorTransform." by TreeHugger Robot · 6 years ago
- 9745b17 Merge "SF: Adding statistical mode" by Ana Krulec · 6 years ago
- ed531a3 [SurfaceFlinger] Query per display SkipClientColorTransform. by Peiyong Lin · 6 years ago
- 434c22d SF: Adding statistical mode by Ana Krulec · 6 years ago
- 9c0a176 [SurfaceFlinger] add getDisplayedContentSamplingAttributes i/f by Kevin DuBois · 6 years ago
- ae7bd0a Merge "SF: Adding Layer History to SF." by Ana Krulec · 6 years ago
- 3084c05 SF: Adding Layer History to SF. by Ana Krulec · 6 years ago
- f2f18f7 Merge "SF: Clean up HWComposer" by TreeHugger Robot · 6 years ago
- 1af4793 SF: Clean up HWComposer by Dominik Laskowski · 6 years ago
- 7e59391 Revert "Revert "Delete renderengine::Surface"" by Alec Mouri · 6 years ago
- f6fd29e Revert "Revert "Remove gl surfaces from DisplayDevice."" by Alec Mouri · 6 years ago
- 61f86db SF: Create a cicular buffer structure to store layer information. by Ana Krulec · 6 years ago
- 4efb6c2 Always set usage bits for GPU comp in DisplayDevice. by Alec Mouri · 6 years ago
- 0a9c7b8 Revert "Revert "Bind to FBO when using GPU composition"" by Alec Mouri · 6 years ago
- 682188b Merge changes Iea02806d,I45af7b49,Id50e0d23 by TreeHugger Robot · 6 years ago
- 8d4f90a Revert "Bind to FBO when using GPU composition" by Alec Mouri · 6 years ago
- 0587464 Revert "Remove gl surfaces from DisplayDevice." by Alec Mouri · 6 years ago
- f1d19c7 Revert "Delete renderengine::Surface" by Alec Mouri · 6 years ago
- 1029443 Merge "SF: Define DisplayId as struct type" by TreeHugger Robot · 6 years ago
- 3aff96f Merge "Delete renderengine::Surface" by TreeHugger Robot · 6 years ago
- f79d96c Merge "SF: Add support for boundless layers 1/2" by TreeHugger Robot · 6 years ago
- 3415776 SF: Define DisplayId as struct type by Dominik Laskowski · 6 years ago
- 6035634 SF: Add support for boundless layers 1/2 by Vishnu Nair · 6 years ago
- c956fa2 Delete renderengine::Surface by Alec Mouri · 6 years ago
- ce0ad96 Remove gl surfaces from DisplayDevice. by Alec Mouri · 6 years ago
- 8147b0e Bind to FBO when using GPU composition by Alec Mouri · 6 years ago
- ba013fa Get display dimensions through ANativeWindow api. by Alec Mouri · 6 years ago
- 075d317 SF: Generalize display management by Dominik Laskowski · 6 years ago
- 0d02879 Surface Flinger: return false from ColorLayer::onPreComposition() by Ady Abraham · 6 years ago
- 90c115d SF: Flush out SurfaceFlingerFactory by Lloyd Pique · 6 years ago
- d2678e3 Merge "Revert "SF: enable high refresh rate virtual mode"" by TreeHugger Robot · 6 years ago
- b2fcf01 Merge "Revert "SF: Revamp frequencyScale backdoor"" by TreeHugger Robot · 6 years ago