Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
native
/
f008799d3753e52c10849824ff8146985ea66284
/
services
/
surfaceflinger
/
RenderEngine
/
GLES20RenderEngine.cpp
f008799
SF: Skip render-to-texture for color transforms
by Dan Stoza
· 10 years ago
89fd4f7
Frameworks/native: Wall Werror in surfaceflinger
by Andreas Gampe
· 10 years ago
c3ebe66
Add rotation to surfaceflingers screen cap.
by Riley Andrews
· 10 years ago
c187900
SurfaceFlinger: Add sourceCrop to screenshot
by Dan Stoza
· 10 years ago
c6f2169
Use black for blackout layer
by Andy McFadden
· 11 years ago
ff2ed70
color blindness enhancement
by Mathias Agopian
· 11 years ago
9b5534b
Merge changes I8283a989,I64add89a into klp-dev
by Mathias Agopian
· 11 years ago
19733a3
minor clean-up of the GLESRenderer
by Mathias Agopian
· 11 years ago
a8c386f
switch to use mat4
by Mathias Agopian
· 11 years ago
bcab7b1
fix DimLayer in GLES2.0 SF
by Mathias Agopian
· 11 years ago
49457ac
Encapsulate textures into their own Texture class
by Mathias Agopian
· 11 years ago
458197d
Fix ES2 composition on some devices
by Mathias Agopian
· 11 years ago
5cdc899
don't reallocate the mesh each time we use it
by Mathias Agopian
· 11 years ago
3f84483
SurfaceFlinger now uses GLES 2.x when available
by Mathias Agopian
· 11 years ago