Fix race condition between GC thread and
the teardown of RS.  The RS context was going away while
the objects were being deleted within the finializer.

Add more debugging for playCoreCommands.

Change-Id: I391f0b4db948f43f54017b47b062ab47d6a1ef64
diff --git a/rsLocklessFifo.h b/rsLocklessFifo.h
index c963963..eabdc3e 100644
--- a/rsLocklessFifo.h
+++ b/rsLocklessFifo.h
@@ -35,6 +35,8 @@
     bool init(uint32_t size);
     void shutdown();
 
+    void printDebugData() const;
+
     LocklessCommandFifo();
     ~LocklessCommandFifo();