| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "rsContext.h" |
| #include "rsProgramFragment.h" |
| |
| #include <inttypes.h> |
| |
| namespace android { |
| namespace renderscript { |
| |
| ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, |
| const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, |
| const uintptr_t * params, size_t paramLength) |
| : Program(rsc, shaderText, shaderLength, params, paramLength) { |
| mConstantColor[0] = 1.f; |
| mConstantColor[1] = 1.f; |
| mConstantColor[2] = 1.f; |
| mConstantColor[3] = 1.f; |
| |
| mRSC->mHal.funcs.fragment.init(mRSC, this, mUserShader, mUserShaderLen, |
| textureNames, textureNamesCount, textureNamesLength); |
| } |
| |
| ProgramFragment::~ProgramFragment() { |
| mRSC->mHal.funcs.fragment.destroy(mRSC, this); |
| } |
| |
| void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) { |
| if (isUserProgram()) { |
| ALOGE("Attempting to set fixed function emulation color on user program"); |
| rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program"); |
| return; |
| } |
| if (mHal.state.constants[0] == nullptr) { |
| ALOGE("Unable to set fixed function emulation color because allocation is missing"); |
| rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing"); |
| return; |
| } |
| mConstantColor[0] = r; |
| mConstantColor[1] = g; |
| mConstantColor[2] = b; |
| mConstantColor[3] = a; |
| void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]); |
| memcpy(p, mConstantColor, 4*sizeof(float)); |
| mDirty = true; |
| rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); |
| } |
| |
| void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) { |
| if ((state->mLast.get() == this) && !mDirty) { |
| return; |
| } |
| state->mLast.set(this); |
| |
| for (uint32_t ct=0; ct < mHal.state.texturesCount; ct++) { |
| if (!mHal.state.textures[ct]) { |
| ALOGE("No texture bound for shader id %" PRIuPTR ", texture unit %u", (uintptr_t)this, ct); |
| rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound"); |
| continue; |
| } |
| } |
| |
| rsc->mHal.funcs.fragment.setActive(rsc, this); |
| } |
| |
| void ProgramFragment::serialize(Context *rsc, OStream *stream) const { |
| } |
| |
| ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) { |
| return nullptr; |
| } |
| |
| ProgramFragmentState::ProgramFragmentState() { |
| mPF = nullptr; |
| } |
| |
| ProgramFragmentState::~ProgramFragmentState() { |
| ObjectBase::checkDelete(mPF); |
| mPF = nullptr; |
| } |
| |
| void ProgramFragmentState::init(Context *rsc) { |
| const char *shaderString = |
| RS_SHADER_INTERNAL |
| "varying lowp vec4 varColor;\n" |
| "varying vec2 varTex0;\n" |
| "void main() {\n" |
| " lowp vec4 col = UNI_Color;\n" |
| " gl_FragColor = col;\n" |
| "}\n"; |
| |
| ObjectBaseRef<const Element> colorElem = Element::createRef(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4); |
| |
| const char *enames[] = { "Color" }; |
| const Element *eins[] = {colorElem.get()}; |
| ObjectBaseRef<const Element> constInput = Element::create(rsc, 1, eins, enames); |
| |
| ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1); |
| |
| uintptr_t tmp[2]; |
| tmp[0] = RS_PROGRAM_PARAM_CONSTANT; |
| tmp[1] = (uintptr_t)inputType.get(); |
| |
| Allocation *constAlloc = Allocation::createAllocation(rsc, inputType.get(), |
| RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS); |
| ProgramFragment *pf = new ProgramFragment(rsc, shaderString, strlen(shaderString), |
| nullptr, 0, nullptr, tmp, 2); |
| pf->bindAllocation(rsc, constAlloc, 0); |
| pf->setConstantColor(rsc, 1.0f, 1.0f, 1.0f, 1.0f); |
| |
| mDefault.set(pf); |
| } |
| |
| void ProgramFragmentState::deinit(Context *rsc) { |
| mDefault.clear(); |
| mLast.clear(); |
| } |
| |
| RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, |
| size_t shaderLength, |
| const char** textureNames, |
| size_t textureNamesCount, |
| const size_t *textureNamesLength, |
| const uintptr_t * params, size_t paramLength) { |
| ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, |
| textureNames, textureNamesCount, textureNamesLength, |
| params, paramLength); |
| pf->incUserRef(); |
| //ALOGE("rsi_ProgramFragmentCreate %p", pf); |
| return pf; |
| } |
| |
| } // namespace renderscript |
| } // namespace android |