Allocation API update.

Change-Id: I9b4a71f9e94c7d3978f06b7971051ab4f8472503
diff --git a/rsProgramVertex.cpp b/rsProgramVertex.cpp
index a28b9bd..ad2beaf 100644
--- a/rsProgramVertex.cpp
+++ b/rsProgramVertex.cpp
@@ -261,7 +261,7 @@
 
     ProgramVertex *pv = new ProgramVertex(rsc, shaderString.string(),
                                           shaderString.length(), tmp, 4);
-    Allocation *alloc = new Allocation(rsc, inputType);
+    Allocation *alloc = new Allocation(rsc, inputType, RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS);
     pv->bindAllocation(rsc, alloc, 0);
 
     mDefaultAlloc.set(alloc);