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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _RSD_FRAMEBUFFER_OBJ_H_
#define _RSD_FRAMEBUFFER_OBJ_H_
#include <rsContext.h>
struct DrvAllocation;
class RsdFrameBufferObj {
public:
RsdFrameBufferObj();
~RsdFrameBufferObj();
void setActive(const android::renderscript::Context *rsc);
void setColorTarget(DrvAllocation *color, uint32_t index) {
mColorTargets[index] = color;
mDirty = true;
}
void setDepthTarget(DrvAllocation *depth) {
mDepthTarget = depth;
mDirty = true;
}
void setDimensions(uint32_t width, uint32_t height) {
mWidth = width;
mHeight = height;
}
protected:
uint32_t mFBOId;
DrvAllocation **mColorTargets;
uint32_t mColorTargetsCount;
DrvAllocation *mDepthTarget;
uint32_t mWidth;
uint32_t mHeight;
bool mDirty;
bool renderToFramebuffer();
void checkError(const android::renderscript::Context *rsc);
void setColorAttachment();
void setDepthAttachment();
};
#endif //_RSD_FRAMEBUFFER_STATE_H_