| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_RS_GRALLOC_CONSUMER_H |
| #define ANDROID_RS_GRALLOC_CONSUMER_H |
| |
| #include <gui/ConsumerBase.h> |
| |
| #include <ui/GraphicBuffer.h> |
| |
| #include <utils/String8.h> |
| #include <utils/Vector.h> |
| #include <utils/threads.h> |
| |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| namespace renderscript { |
| |
| class Allocation; |
| |
| /** |
| * CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU |
| * access to the underlying gralloc buffers provided by BufferQueue. Multiple |
| * buffers may be acquired by it at once, to be used concurrently by the |
| * CpuConsumer owner. Sets gralloc usage flags to be software-read-only. |
| * This queue is synchronous by default. |
| */ |
| class GrallocConsumer : public ConsumerBase |
| { |
| public: |
| typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; |
| |
| GrallocConsumer(Allocation *, const sp<IGraphicBufferConsumer>& bq); |
| |
| virtual ~GrallocConsumer(); |
| status_t lockNextBuffer(); |
| status_t unlockBuffer(); |
| |
| private: |
| status_t releaseAcquiredBufferLocked(); |
| Allocation *mAlloc; |
| |
| // Tracking for buffers acquired by the user |
| struct AcquiredBuffer { |
| // Need to track the original mSlot index and the buffer itself because |
| // the mSlot entry may be freed/reused before the acquired buffer is |
| // released. |
| int mSlot; |
| sp<GraphicBuffer> mGraphicBuffer; |
| void *mBufferPointer; |
| |
| AcquiredBuffer() : |
| mSlot(BufferQueue::INVALID_BUFFER_SLOT), |
| mBufferPointer(NULL) { |
| } |
| }; |
| AcquiredBuffer mAcquiredBuffer; |
| }; |
| |
| } // namespace renderscript |
| } // namespace android |
| |
| #endif // ANDROID_RS_GRALLOC_CONSUMER_H |
| |