Cleanup includes for rs/cpp to not expose internal details.

Change-Id: Ib23f591f8418d3318f61ab1d3f6f2b684bf95692
diff --git a/rsInternalDefines.h b/rsInternalDefines.h
new file mode 100644
index 0000000..19f2122
--- /dev/null
+++ b/rsInternalDefines.h
@@ -0,0 +1,208 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RENDER_SCRIPT_INTERNAL_DEFINES_H
+#define RENDER_SCRIPT_INTERNAL_DEFINES_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include "rsDefines.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//////////////////////////////////////////////////////
+//
+
+
+typedef void (* RsBitmapCallback_t)(void *);
+
+
+typedef struct {
+    uint32_t colorMin;
+    uint32_t colorPref;
+    uint32_t alphaMin;
+    uint32_t alphaPref;
+    uint32_t depthMin;
+    uint32_t depthPref;
+    uint32_t stencilMin;
+    uint32_t stencilPref;
+    uint32_t samplesMin;
+    uint32_t samplesPref;
+    float samplesQ;
+} RsSurfaceConfig;
+
+enum RsMessageToClientType {
+    RS_MESSAGE_TO_CLIENT_NONE = 0,
+    RS_MESSAGE_TO_CLIENT_EXCEPTION = 1,
+    RS_MESSAGE_TO_CLIENT_RESIZE = 2,
+    RS_MESSAGE_TO_CLIENT_ERROR = 3,
+    RS_MESSAGE_TO_CLIENT_USER = 4,
+    RS_MESSAGE_TO_CLIENT_NEW_BUFFER = 5
+};
+
+enum RsTextureTarget {
+    RS_TEXTURE_2D,
+    RS_TEXTURE_CUBE
+};
+
+enum RsDepthFunc {
+    RS_DEPTH_FUNC_ALWAYS,
+    RS_DEPTH_FUNC_LESS,
+    RS_DEPTH_FUNC_LEQUAL,
+    RS_DEPTH_FUNC_GREATER,
+    RS_DEPTH_FUNC_GEQUAL,
+    RS_DEPTH_FUNC_EQUAL,
+    RS_DEPTH_FUNC_NOTEQUAL
+};
+
+enum RsBlendSrcFunc {
+    RS_BLEND_SRC_ZERO,                  // 0
+    RS_BLEND_SRC_ONE,                   // 1
+    RS_BLEND_SRC_DST_COLOR,             // 2
+    RS_BLEND_SRC_ONE_MINUS_DST_COLOR,   // 3
+    RS_BLEND_SRC_SRC_ALPHA,             // 4
+    RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA,   // 5
+    RS_BLEND_SRC_DST_ALPHA,             // 6
+    RS_BLEND_SRC_ONE_MINUS_DST_ALPHA,   // 7
+    RS_BLEND_SRC_SRC_ALPHA_SATURATE,    // 8
+    RS_BLEND_SRC_INVALID = 100,
+};
+
+enum RsBlendDstFunc {
+    RS_BLEND_DST_ZERO,                  // 0
+    RS_BLEND_DST_ONE,                   // 1
+    RS_BLEND_DST_SRC_COLOR,             // 2
+    RS_BLEND_DST_ONE_MINUS_SRC_COLOR,   // 3
+    RS_BLEND_DST_SRC_ALPHA,             // 4
+    RS_BLEND_DST_ONE_MINUS_SRC_ALPHA,   // 5
+    RS_BLEND_DST_DST_ALPHA,             // 6
+    RS_BLEND_DST_ONE_MINUS_DST_ALPHA,   // 7
+
+    RS_BLEND_DST_INVALID = 100,
+};
+
+enum RsTexEnvMode {
+    RS_TEX_ENV_MODE_NONE,
+    RS_TEX_ENV_MODE_REPLACE,
+    RS_TEX_ENV_MODE_MODULATE,
+    RS_TEX_ENV_MODE_DECAL
+};
+
+enum RsProgramParam {
+    RS_PROGRAM_PARAM_INPUT,
+    RS_PROGRAM_PARAM_OUTPUT,
+    RS_PROGRAM_PARAM_CONSTANT,
+    RS_PROGRAM_PARAM_TEXTURE_TYPE,
+};
+
+enum RsPrimitive {
+    RS_PRIMITIVE_POINT,
+    RS_PRIMITIVE_LINE,
+    RS_PRIMITIVE_LINE_STRIP,
+    RS_PRIMITIVE_TRIANGLE,
+    RS_PRIMITIVE_TRIANGLE_STRIP,
+    RS_PRIMITIVE_TRIANGLE_FAN,
+
+    RS_PRIMITIVE_INVALID = 100,
+};
+
+enum RsPathPrimitive {
+    RS_PATH_PRIMITIVE_QUADRATIC_BEZIER,
+    RS_PATH_PRIMITIVE_CUBIC_BEZIER
+};
+
+enum RsAnimationInterpolation {
+    RS_ANIMATION_INTERPOLATION_STEP,
+    RS_ANIMATION_INTERPOLATION_LINEAR,
+    RS_ANIMATION_INTERPOLATION_BEZIER,
+    RS_ANIMATION_INTERPOLATION_CARDINAL,
+    RS_ANIMATION_INTERPOLATION_HERMITE,
+    RS_ANIMATION_INTERPOLATION_BSPLINE
+};
+
+enum RsAnimationEdge {
+    RS_ANIMATION_EDGE_UNDEFINED,
+    RS_ANIMATION_EDGE_CONSTANT,
+    RS_ANIMATION_EDGE_GRADIENT,
+    RS_ANIMATION_EDGE_CYCLE,
+    RS_ANIMATION_EDGE_OSCILLATE,
+    RS_ANIMATION_EDGE_CYLE_RELATIVE
+};
+
+enum RsA3DClassID {
+    RS_A3D_CLASS_ID_UNKNOWN,
+    RS_A3D_CLASS_ID_MESH,
+    RS_A3D_CLASS_ID_TYPE,
+    RS_A3D_CLASS_ID_ELEMENT,
+    RS_A3D_CLASS_ID_ALLOCATION,
+    RS_A3D_CLASS_ID_PROGRAM_VERTEX,
+    RS_A3D_CLASS_ID_PROGRAM_RASTER,
+    RS_A3D_CLASS_ID_PROGRAM_FRAGMENT,
+    RS_A3D_CLASS_ID_PROGRAM_STORE,
+    RS_A3D_CLASS_ID_SAMPLER,
+    RS_A3D_CLASS_ID_ANIMATION,
+    RS_A3D_CLASS_ID_ADAPTER_1D,
+    RS_A3D_CLASS_ID_ADAPTER_2D,
+    RS_A3D_CLASS_ID_SCRIPT_C,
+    RS_A3D_CLASS_ID_SCRIPT_KERNEL_ID,
+    RS_A3D_CLASS_ID_SCRIPT_FIELD_ID,
+    RS_A3D_CLASS_ID_SCRIPT_METHOD_ID,
+    RS_A3D_CLASS_ID_SCRIPT_GROUP
+};
+
+enum RsCullMode {
+    RS_CULL_BACK,
+    RS_CULL_FRONT,
+    RS_CULL_NONE,
+    RS_CULL_INVALID = 100,
+};
+
+enum RsScriptIntrinsicID {
+    RS_SCRIPT_INTRINSIC_ID_UNDEFINED = 0,
+    RS_SCRIPT_INTRINSIC_ID_CONVOLVE_3x3 = 1,
+    RS_SCRIPT_INTRINSIC_ID_COLOR_MATRIX = 2,
+    RS_SCRIPT_INTRINSIC_ID_LUT = 3,
+    RS_SCRIPT_INTRINSIC_ID_CONVOLVE_5x5 = 4,
+    RS_SCRIPT_INTRINSIC_ID_BLUR = 5,
+    RS_SCRIPT_INTRINSIC_ID_YUV_TO_RGB = 6,
+    RS_SCRIPT_INTRINSIC_ID_BLEND = 7,
+    RS_SCRIPT_INTRINSIC_ID_3DLUT = 8,
+    RS_SCRIPT_INTRINSIC_ID_HISTOGRAM = 9,
+    // unused 10, 11
+    RS_SCRIPT_INTRINSIC_ID_RESIZE = 12,
+
+    RS_SCRIPT_INTRINSIC_ID_OEM_START = 0x10000000
+};
+
+typedef struct {
+    RsA3DClassID classID;
+    const char* objectName;
+} RsFileIndexEntry;
+
+
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif // RENDER_SCRIPT_DEFINES_H
+
+
+
+