Support for cubemaps.
Change-Id: Iaf6087f614451a8e233b3e5bc49c834ab0ad08ee
diff --git a/rsProgramVertex.cpp b/rsProgramVertex.cpp
index e165967..3fd2981 100644
--- a/rsProgramVertex.cpp
+++ b/rsProgramVertex.cpp
@@ -253,16 +253,14 @@
shaderString.append(" varTex0 = ATTRIB_texture0;\n");
shaderString.append("}\n");
- uint32_t tmp[6];
+ uint32_t tmp[4];
tmp[0] = RS_PROGRAM_PARAM_CONSTANT;
tmp[1] = (uint32_t)inputType;
tmp[2] = RS_PROGRAM_PARAM_INPUT;
tmp[3] = (uint32_t)attrElem;
- tmp[4] = RS_PROGRAM_PARAM_TEXTURE_COUNT;
- tmp[5] = 0;
ProgramVertex *pv = new ProgramVertex(rsc, shaderString.string(),
- shaderString.length(), tmp, 6);
+ shaderString.length(), tmp, 4);
Allocation *alloc = new Allocation(rsc, inputType);
pv->bindAllocation(rsc, alloc, 0);