| /* | 
 |  * Copyright (C) 2011 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <cutils/compiler.h> | 
 |  | 
 | #include "rsContext.h" | 
 | #include "rsScriptC.h" | 
 | #include "rsMatrix4x4.h" | 
 | #include "rsMatrix3x3.h" | 
 | #include "rsMatrix2x2.h" | 
 |  | 
 | #include "rsdCore.h" | 
 | #include "rsdRuntime.h" | 
 |  | 
 |  | 
 | using namespace android; | 
 | using namespace android::renderscript; | 
 |  | 
 |  | 
 | static float SC_exp10(float v) { | 
 |     return pow(10.f, v); | 
 | } | 
 |  | 
 | static float SC_fract(float v, int *iptr) { | 
 |     int i = (int)floor(v); | 
 |     iptr[0] = i; | 
 |     return fmin(v - i, 0x1.fffffep-1f); | 
 | } | 
 |  | 
 | static float SC_log2(float v) { | 
 |     return log10(v) / log10(2.f); | 
 | } | 
 |  | 
 | static float SC_mad(float v1, float v2, float v3) { | 
 |     return v1 * v2 + v3; | 
 | } | 
 |  | 
 | #if 0 | 
 | static float SC_pown(float v, int p) { | 
 |     return powf(v, (float)p); | 
 | } | 
 |  | 
 | static float SC_powr(float v, float p) { | 
 |     return powf(v, p); | 
 | } | 
 | #endif | 
 |  | 
 | float SC_rootn(float v, int r) { | 
 |     return pow(v, 1.f / r); | 
 | } | 
 |  | 
 | float SC_rsqrt(float v) { | 
 |     return 1.f / sqrtf(v); | 
 | } | 
 |  | 
 | float SC_sincos(float v, float *cosptr) { | 
 |     *cosptr = cosf(v); | 
 |     return sinf(v); | 
 | } | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 | // Integer | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 |  | 
 | static uint32_t SC_abs_i32(int32_t v) {return abs(v);} | 
 | static uint16_t SC_abs_i16(int16_t v) {return (uint16_t)abs(v);} | 
 | static uint8_t SC_abs_i8(int8_t v) {return (uint8_t)abs(v);} | 
 |  | 
 | static uint32_t SC_clz_u32(uint32_t v) {return __builtin_clz(v);} | 
 | static uint16_t SC_clz_u16(uint16_t v) {return (uint16_t)__builtin_clz(v);} | 
 | static uint8_t SC_clz_u8(uint8_t v) {return (uint8_t)__builtin_clz(v);} | 
 | static int32_t SC_clz_i32(int32_t v) {return (int32_t)__builtin_clz((uint32_t)v);} | 
 | static int16_t SC_clz_i16(int16_t v) {return (int16_t)__builtin_clz(v);} | 
 | static int8_t SC_clz_i8(int8_t v) {return (int8_t)__builtin_clz(v);} | 
 |  | 
 | static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);} | 
 | static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);} | 
 | static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);} | 
 | static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);} | 
 | static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);} | 
 | static int8_t SC_max_i8(int8_t v, int8_t v2) {return rsMax(v, v2);} | 
 |  | 
 | static uint32_t SC_min_u32(uint32_t v, uint32_t v2) {return rsMin(v, v2);} | 
 | static uint16_t SC_min_u16(uint16_t v, uint16_t v2) {return rsMin(v, v2);} | 
 | static uint8_t SC_min_u8(uint8_t v, uint8_t v2) {return rsMin(v, v2);} | 
 | static int32_t SC_min_i32(int32_t v, int32_t v2) {return rsMin(v, v2);} | 
 | static int16_t SC_min_i16(int16_t v, int16_t v2) {return rsMin(v, v2);} | 
 | static int8_t SC_min_i8(int8_t v, int8_t v2) {return rsMin(v, v2);} | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 | // Float util | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static float SC_clamp_f32(float amount, float low, float high) { | 
 |     return amount < low ? low : (amount > high ? high : amount); | 
 | } | 
 |  | 
 | static float SC_degrees(float radians) { | 
 |     return radians * (180.f / M_PI); | 
 | } | 
 |  | 
 | static float SC_max_f32(float v, float v2) { | 
 |     return rsMax(v, v2); | 
 | } | 
 |  | 
 | static float SC_min_f32(float v, float v2) { | 
 |     return rsMin(v, v2); | 
 | } | 
 |  | 
 | static float SC_mix_f32(float start, float stop, float amount) { | 
 |     //ALOGE("lerpf %f  %f  %f", start, stop, amount); | 
 |     return start + (stop - start) * amount; | 
 | } | 
 |  | 
 | static float SC_radians(float degrees) { | 
 |     return degrees * (M_PI / 180.f); | 
 | } | 
 |  | 
 | static float SC_step_f32(float edge, float v) { | 
 |     if (v < edge) return 0.f; | 
 |     return 1.f; | 
 | } | 
 |  | 
 | static float SC_sign_f32(float value) { | 
 |     if (value > 0) return 1.f; | 
 |     if (value < 0) return -1.f; | 
 |     return value; | 
 | } | 
 |  | 
 | static void SC_MatrixLoadIdentity_4x4(Matrix4x4 *m) { | 
 |     m->loadIdentity(); | 
 | } | 
 | static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) { | 
 |     m->loadIdentity(); | 
 | } | 
 | static void SC_MatrixLoadIdentity_2x2(Matrix2x2 *m) { | 
 |     m->loadIdentity(); | 
 | } | 
 |  | 
 | static void SC_MatrixLoad_4x4_f(Matrix4x4 *m, const float *f) { | 
 |     m->load(f); | 
 | } | 
 | static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) { | 
 |     m->load(f); | 
 | } | 
 | static void SC_MatrixLoad_2x2_f(Matrix2x2 *m, const float *f) { | 
 |     m->load(f); | 
 | } | 
 |  | 
 | static void SC_MatrixLoad_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *s) { | 
 |     m->load(s); | 
 | } | 
 | static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) { | 
 |     m->load(s); | 
 | } | 
 | static void SC_MatrixLoad_4x4_2x2(Matrix4x4 *m, const Matrix2x2 *s) { | 
 |     m->load(s); | 
 | } | 
 | static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) { | 
 |     m->load(s); | 
 | } | 
 | static void SC_MatrixLoad_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *s) { | 
 |     m->load(s); | 
 | } | 
 |  | 
 | static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) { | 
 |     m->loadRotate(rot, x, y, z); | 
 | } | 
 | static void SC_MatrixLoadScale(Matrix4x4 *m, float x, float y, float z) { | 
 |     m->loadScale(x, y, z); | 
 | } | 
 | static void SC_MatrixLoadTranslate(Matrix4x4 *m, float x, float y, float z) { | 
 |     m->loadTranslate(x, y, z); | 
 | } | 
 | static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) { | 
 |     m->rotate(rot, x, y, z); | 
 | } | 
 | static void SC_MatrixScale(Matrix4x4 *m, float x, float y, float z) { | 
 |     m->scale(x, y, z); | 
 | } | 
 | static void SC_MatrixTranslate(Matrix4x4 *m, float x, float y, float z) { | 
 |     m->translate(x, y, z); | 
 | } | 
 |  | 
 | static void SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *lhs, const Matrix4x4 *rhs) { | 
 |     m->loadMultiply(lhs, rhs); | 
 | } | 
 | static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *rhs) { | 
 |     m->loadMultiply(lhs, rhs); | 
 | } | 
 | static void SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *lhs, const Matrix2x2 *rhs) { | 
 |     m->loadMultiply(lhs, rhs); | 
 | } | 
 |  | 
 | static void SC_MatrixMultiply_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *rhs) { | 
 |     m->multiply(rhs); | 
 | } | 
 | static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rhs) { | 
 |     m->multiply(rhs); | 
 | } | 
 | static void SC_MatrixMultiply_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *rhs) { | 
 |     m->multiply(rhs); | 
 | } | 
 |  | 
 | static void SC_MatrixLoadOrtho(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) { | 
 |     m->loadOrtho(l, r, b, t, n, f); | 
 | } | 
 | static void SC_MatrixLoadFrustum(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) { | 
 |     m->loadFrustum(l, r, b, t, n, f); | 
 | } | 
 | static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) { | 
 |     m->loadPerspective(fovy, aspect, near, far); | 
 | } | 
 |  | 
 | static bool SC_MatrixInverse_4x4(Matrix4x4 *m) { | 
 |     return m->inverse(); | 
 | } | 
 | static bool SC_MatrixInverseTranspose_4x4(Matrix4x4 *m) { | 
 |     return m->inverseTranspose(); | 
 | } | 
 | static void SC_MatrixTranspose_4x4(Matrix4x4 *m) { | 
 |     m->transpose(); | 
 | } | 
 | static void SC_MatrixTranspose_3x3(Matrix3x3 *m) { | 
 |     m->transpose(); | 
 | } | 
 | static void SC_MatrixTranspose_2x2(Matrix2x2 *m) { | 
 |     m->transpose(); | 
 | } | 
 |  | 
 | static float SC_randf(float max) { | 
 |     float r = (float)rand(); | 
 |     r *= max; | 
 |     r /= RAND_MAX; | 
 |     return r; | 
 | } | 
 |  | 
 | static float SC_randf2(float min, float max) { | 
 |     float r = (float)rand(); | 
 |     r /= RAND_MAX; | 
 |     r = r * (max - min) + min; | 
 |     return r; | 
 | } | 
 |  | 
 | static int SC_randi(int max) { | 
 |     return (int)SC_randf(max); | 
 | } | 
 |  | 
 | static int SC_randi2(int min, int max) { | 
 |     return (int)SC_randf2(min, max); | 
 | } | 
 |  | 
 | static float SC_frac(float v) { | 
 |     int i = (int)floor(v); | 
 |     return fmin(v - i, 0x1.fffffep-1f); | 
 | } | 
 |  | 
 |  | 
 | static int32_t SC_AtomicCas(volatile int32_t *ptr, int32_t expectedValue, int32_t newValue) { | 
 |     int32_t prev; | 
 |  | 
 |     do { | 
 |         int32_t ret = android_atomic_release_cas(expectedValue, newValue, ptr); | 
 |         if (!ret) { | 
 |             // The android cas return 0 if it wrote the value.  This means the | 
 |             // previous value was the expected value and we can return. | 
 |             return expectedValue; | 
 |         } | 
 |         // We didn't write the value and need to load the "previous" value. | 
 |         prev = *ptr; | 
 |  | 
 |         // A race condition exists where the expected value could appear after our cas failed | 
 |         // above.  In this case loop until we have a legit previous value or the | 
 |         // write passes. | 
 |         } while (prev == expectedValue); | 
 |     return prev; | 
 | } | 
 |  | 
 |  | 
 | static int32_t SC_AtomicInc(volatile int32_t *ptr) { | 
 |     return android_atomic_inc(ptr); | 
 | } | 
 |  | 
 | static int32_t SC_AtomicDec(volatile int32_t *ptr) { | 
 |     return android_atomic_dec(ptr); | 
 | } | 
 |  | 
 | static int32_t SC_AtomicAdd(volatile int32_t *ptr, int32_t value) { | 
 |     return android_atomic_add(value, ptr); | 
 | } | 
 |  | 
 | static int32_t SC_AtomicSub(volatile int32_t *ptr, int32_t value) { | 
 |     int32_t prev, status; | 
 |     do { | 
 |         prev = *ptr; | 
 |         status = android_atomic_release_cas(prev, prev - value, ptr); | 
 |     } while (CC_UNLIKELY(status != 0)); | 
 |     return prev; | 
 | } | 
 |  | 
 | static int32_t SC_AtomicAnd(volatile int32_t *ptr, int32_t value) { | 
 |     return android_atomic_and(value, ptr); | 
 | } | 
 |  | 
 | static int32_t SC_AtomicOr(volatile int32_t *ptr, int32_t value) { | 
 |     return android_atomic_or(value, ptr); | 
 | } | 
 |  | 
 | static int32_t SC_AtomicXor(volatile int32_t *ptr, int32_t value) { | 
 |     int32_t prev, status; | 
 |     do { | 
 |         prev = *ptr; | 
 |         status = android_atomic_release_cas(prev, prev ^ value, ptr); | 
 |     } while (CC_UNLIKELY(status != 0)); | 
 |     return prev; | 
 | } | 
 |  | 
 | static uint32_t SC_AtomicUMin(volatile uint32_t *ptr, uint32_t value) { | 
 |     uint32_t prev, status; | 
 |     do { | 
 |         prev = *ptr; | 
 |         uint32_t n = rsMin(value, prev); | 
 |         status = android_atomic_release_cas((int32_t) prev, (int32_t)n, (volatile int32_t*) ptr); | 
 |     } while (CC_UNLIKELY(status != 0)); | 
 |     return prev; | 
 | } | 
 |  | 
 | static int32_t SC_AtomicMin(volatile int32_t *ptr, int32_t value) { | 
 |     int32_t prev, status; | 
 |     do { | 
 |         prev = *ptr; | 
 |         int32_t n = rsMin(value, prev); | 
 |         status = android_atomic_release_cas(prev, n, ptr); | 
 |     } while (CC_UNLIKELY(status != 0)); | 
 |     return prev; | 
 | } | 
 |  | 
 | static uint32_t SC_AtomicUMax(volatile uint32_t *ptr, uint32_t value) { | 
 |     uint32_t prev, status; | 
 |     do { | 
 |         prev = *ptr; | 
 |         uint32_t n = rsMax(value, prev); | 
 |         status = android_atomic_release_cas((int32_t) prev, (int32_t) n, (volatile int32_t*) ptr); | 
 |     } while (CC_UNLIKELY(status != 0)); | 
 |     return prev; | 
 | } | 
 |  | 
 | static int32_t SC_AtomicMax(volatile int32_t *ptr, int32_t value) { | 
 |     int32_t prev, status; | 
 |     do { | 
 |         prev = *ptr; | 
 |         int32_t n = rsMax(value, prev); | 
 |         status = android_atomic_release_cas(prev, n, ptr); | 
 |     } while (CC_UNLIKELY(status != 0)); | 
 |     return prev; | 
 | } | 
 |  | 
 |  | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 | // Class implementation | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | // llvm name mangling ref | 
 | //  <builtin-type> ::= v  # void | 
 | //                 ::= b  # bool | 
 | //                 ::= c  # char | 
 | //                 ::= a  # signed char | 
 | //                 ::= h  # unsigned char | 
 | //                 ::= s  # short | 
 | //                 ::= t  # unsigned short | 
 | //                 ::= i  # int | 
 | //                 ::= j  # unsigned int | 
 | //                 ::= l  # long | 
 | //                 ::= m  # unsigned long | 
 | //                 ::= x  # long long, __int64 | 
 | //                 ::= y  # unsigned long long, __int64 | 
 | //                 ::= f  # float | 
 | //                 ::= d  # double | 
 |  | 
 | static RsdSymbolTable gSyms[] = { | 
 |     { "_Z4acosf", (void *)&acosf, true }, | 
 |     { "_Z5acoshf", (void *)&acoshf, true }, | 
 |     { "_Z4asinf", (void *)&asinf, true }, | 
 |     { "_Z5asinhf", (void *)&asinhf, true }, | 
 |     { "_Z4atanf", (void *)&atanf, true }, | 
 |     { "_Z5atan2ff", (void *)&atan2f, true }, | 
 |     { "_Z5atanhf", (void *)&atanhf, true }, | 
 |     { "_Z4cbrtf", (void *)&cbrtf, true }, | 
 |     { "_Z4ceilf", (void *)&ceilf, true }, | 
 |     { "_Z8copysignff", (void *)©signf, true }, | 
 |     { "_Z3cosf", (void *)&cosf, true }, | 
 |     { "_Z4coshf", (void *)&coshf, true }, | 
 |     { "_Z4erfcf", (void *)&erfcf, true }, | 
 |     { "_Z3erff", (void *)&erff, true }, | 
 |     { "_Z3expf", (void *)&expf, true }, | 
 |     { "_Z4exp2f", (void *)&exp2f, true }, | 
 |     { "_Z5exp10f", (void *)&SC_exp10, true }, | 
 |     { "_Z5expm1f", (void *)&expm1f, true }, | 
 |     { "_Z4fabsf", (void *)&fabsf, true }, | 
 |     { "_Z4fdimff", (void *)&fdimf, true }, | 
 |     { "_Z5floorf", (void *)&floorf, true }, | 
 |     { "_Z3fmafff", (void *)&fmaf, true }, | 
 |     { "_Z4fmaxff", (void *)&fmaxf, true }, | 
 |     { "_Z4fminff", (void *)&fminf, true },  // float fmin(float, float) | 
 |     { "_Z4fmodff", (void *)&fmodf, true }, | 
 |     { "_Z5fractfPf", (void *)&SC_fract, true }, | 
 |     { "_Z5frexpfPi", (void *)&frexpf, true }, | 
 |     { "_Z5hypotff", (void *)&hypotf, true }, | 
 |     { "_Z5ilogbf", (void *)&ilogbf, true }, | 
 |     { "_Z5ldexpfi", (void *)&ldexpf, true }, | 
 |     { "_Z6lgammaf", (void *)&lgammaf, true }, | 
 |     { "_Z6lgammafPi", (void *)&lgammaf_r, true }, | 
 |     { "_Z3logf", (void *)&logf, true }, | 
 |     { "_Z4log2f", (void *)&SC_log2, true }, | 
 |     { "_Z5log10f", (void *)&log10f, true }, | 
 |     { "_Z5log1pf", (void *)&log1pf, true }, | 
 |     { "_Z4logbf", (void *)&logbf, true }, | 
 |     { "_Z3madfff", (void *)&SC_mad, true }, | 
 |     { "_Z4modffPf", (void *)&modff, true }, | 
 |     //{ "_Z3nanj", (void *)&SC_nan, true }, | 
 |     { "_Z9nextafterff", (void *)&nextafterf, true }, | 
 |     { "_Z3powff", (void *)&powf, true }, | 
 |     { "_Z9remainderff", (void *)&remainderf, true }, | 
 |     { "_Z6remquoffPi", (void *)&remquof, true }, | 
 |     { "_Z4rintf", (void *)&rintf, true }, | 
 |     { "_Z5rootnfi", (void *)&SC_rootn, true }, | 
 |     { "_Z5roundf", (void *)&roundf, true }, | 
 |     { "_Z5rsqrtf", (void *)&SC_rsqrt, true }, | 
 |     { "_Z3sinf", (void *)&sinf, true }, | 
 |     { "_Z6sincosfPf", (void *)&SC_sincos, true }, | 
 |     { "_Z4sinhf", (void *)&sinhf, true }, | 
 |     { "_Z4sqrtf", (void *)&sqrtf, true }, | 
 |     { "_Z3tanf", (void *)&tanf, true }, | 
 |     { "_Z4tanhf", (void *)&tanhf, true }, | 
 |     { "_Z6tgammaf", (void *)&tgammaf, true }, | 
 |     { "_Z5truncf", (void *)&truncf, true }, | 
 |  | 
 |     { "_Z3absi", (void *)&SC_abs_i32, true }, | 
 |     { "_Z3abss", (void *)&SC_abs_i16, true }, | 
 |     { "_Z3absc", (void *)&SC_abs_i8, true }, | 
 |     { "_Z3clzj", (void *)&SC_clz_u32, true }, | 
 |     { "_Z3clzt", (void *)&SC_clz_u16, true }, | 
 |     { "_Z3clzh", (void *)&SC_clz_u8, true }, | 
 |     { "_Z3clzi", (void *)&SC_clz_i32, true }, | 
 |     { "_Z3clzs", (void *)&SC_clz_i16, true }, | 
 |     { "_Z3clzc", (void *)&SC_clz_i8, true }, | 
 |     { "_Z3maxjj", (void *)&SC_max_u32, true }, | 
 |     { "_Z3maxtt", (void *)&SC_max_u16, true }, | 
 |     { "_Z3maxhh", (void *)&SC_max_u8, true }, | 
 |     { "_Z3maxii", (void *)&SC_max_i32, true }, | 
 |     { "_Z3maxss", (void *)&SC_max_i16, true }, | 
 |     { "_Z3maxcc", (void *)&SC_max_i8, true }, | 
 |     { "_Z3minjj", (void *)&SC_min_u32, true }, | 
 |     { "_Z3mintt", (void *)&SC_min_u16, true }, | 
 |     { "_Z3minhh", (void *)&SC_min_u8, true }, | 
 |     { "_Z3minii", (void *)&SC_min_i32, true }, | 
 |     { "_Z3minss", (void *)&SC_min_i16, true }, | 
 |     { "_Z3mincc", (void *)&SC_min_i8, true }, | 
 |  | 
 |     { "_Z5clampfff", (void *)&SC_clamp_f32, true }, | 
 |     { "_Z7degreesf", (void *)&SC_degrees, true }, | 
 |     { "_Z3maxff", (void *)&SC_max_f32, true }, | 
 |     { "_Z3minff", (void *)&SC_min_f32, true }, | 
 |     { "_Z3mixfff", (void *)&SC_mix_f32, true }, | 
 |     { "_Z7radiansf", (void *)&SC_radians, true }, | 
 |     { "_Z4stepff", (void *)&SC_step_f32, true }, | 
 |     //{ "smoothstep", (void *)&, true }, | 
 |     { "_Z4signf", (void *)&SC_sign_f32, true }, | 
 |  | 
 |     // matrix | 
 |     { "_Z20rsMatrixLoadIdentityP12rs_matrix4x4", (void *)&SC_MatrixLoadIdentity_4x4, true }, | 
 |     { "_Z20rsMatrixLoadIdentityP12rs_matrix3x3", (void *)&SC_MatrixLoadIdentity_3x3, true }, | 
 |     { "_Z20rsMatrixLoadIdentityP12rs_matrix2x2", (void *)&SC_MatrixLoadIdentity_2x2, true }, | 
 |  | 
 |     { "_Z12rsMatrixLoadP12rs_matrix4x4PKf", (void *)&SC_MatrixLoad_4x4_f, true }, | 
 |     { "_Z12rsMatrixLoadP12rs_matrix3x3PKf", (void *)&SC_MatrixLoad_3x3_f, true }, | 
 |     { "_Z12rsMatrixLoadP12rs_matrix2x2PKf", (void *)&SC_MatrixLoad_2x2_f, true }, | 
 |  | 
 |     { "_Z12rsMatrixLoadP12rs_matrix4x4PKS_", (void *)&SC_MatrixLoad_4x4_4x4, true }, | 
 |     { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix3x3", (void *)&SC_MatrixLoad_4x4_3x3, true }, | 
 |     { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix2x2", (void *)&SC_MatrixLoad_4x4_2x2, true }, | 
 |     { "_Z12rsMatrixLoadP12rs_matrix3x3PKS_", (void *)&SC_MatrixLoad_3x3_3x3, true }, | 
 |     { "_Z12rsMatrixLoadP12rs_matrix2x2PKS_", (void *)&SC_MatrixLoad_2x2_2x2, true }, | 
 |  | 
 |     { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true }, | 
 |     { "_Z17rsMatrixLoadScaleP12rs_matrix4x4fff", (void *)&SC_MatrixLoadScale, true }, | 
 |     { "_Z21rsMatrixLoadTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixLoadTranslate, true }, | 
 |     { "_Z14rsMatrixRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixRotate, true }, | 
 |     { "_Z13rsMatrixScaleP12rs_matrix4x4fff", (void *)&SC_MatrixScale, true }, | 
 |     { "_Z17rsMatrixTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixTranslate, true }, | 
 |  | 
 |     { "_Z20rsMatrixLoadMultiplyP12rs_matrix4x4PKS_S2_", (void *)&SC_MatrixLoadMultiply_4x4_4x4_4x4, true }, | 
 |     { "_Z16rsMatrixMultiplyP12rs_matrix4x4PKS_", (void *)&SC_MatrixMultiply_4x4_4x4, true }, | 
 |     { "_Z20rsMatrixLoadMultiplyP12rs_matrix3x3PKS_S2_", (void *)&SC_MatrixLoadMultiply_3x3_3x3_3x3, true }, | 
 |     { "_Z16rsMatrixMultiplyP12rs_matrix3x3PKS_", (void *)&SC_MatrixMultiply_3x3_3x3, true }, | 
 |     { "_Z20rsMatrixLoadMultiplyP12rs_matrix2x2PKS_S2_", (void *)&SC_MatrixLoadMultiply_2x2_2x2_2x2, true }, | 
 |     { "_Z16rsMatrixMultiplyP12rs_matrix2x2PKS_", (void *)&SC_MatrixMultiply_2x2_2x2, true }, | 
 |  | 
 |     { "_Z17rsMatrixLoadOrthoP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadOrtho, true }, | 
 |     { "_Z19rsMatrixLoadFrustumP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadFrustum, true }, | 
 |     { "_Z23rsMatrixLoadPerspectiveP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadPerspective, true }, | 
 |  | 
 |     { "_Z15rsMatrixInverseP12rs_matrix4x4", (void *)&SC_MatrixInverse_4x4, true }, | 
 |     { "_Z24rsMatrixInverseTransposeP12rs_matrix4x4", (void *)&SC_MatrixInverseTranspose_4x4, true }, | 
 |     { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_4x4, true }, | 
 |     { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_3x3, true }, | 
 |     { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_2x2, true }, | 
 |  | 
 |     // RS Math | 
 |     { "_Z6rsRandi", (void *)&SC_randi, true }, | 
 |     { "_Z6rsRandii", (void *)&SC_randi2, true }, | 
 |     { "_Z6rsRandf", (void *)&SC_randf, true }, | 
 |     { "_Z6rsRandff", (void *)&SC_randf2, true }, | 
 |     { "_Z6rsFracf", (void *)&SC_frac, true }, | 
 |  | 
 |     // Atomics | 
 |     { "_Z11rsAtomicIncPVi", (void *)&SC_AtomicInc, true }, | 
 |     { "_Z11rsAtomicIncPVj", (void *)&SC_AtomicInc, true }, | 
 |     { "_Z11rsAtomicDecPVi", (void *)&SC_AtomicDec, true }, | 
 |     { "_Z11rsAtomicDecPVj", (void *)&SC_AtomicDec, true }, | 
 |     { "_Z11rsAtomicAddPVii", (void *)&SC_AtomicAdd, true }, | 
 |     { "_Z11rsAtomicAddPVjj", (void *)&SC_AtomicAdd, true }, | 
 |     { "_Z11rsAtomicSubPVii", (void *)&SC_AtomicSub, true }, | 
 |     { "_Z11rsAtomicSubPVjj", (void *)&SC_AtomicSub, true }, | 
 |     { "_Z11rsAtomicAndPVii", (void *)&SC_AtomicAnd, true }, | 
 |     { "_Z11rsAtomicAndPVjj", (void *)&SC_AtomicAnd, true }, | 
 |     { "_Z10rsAtomicOrPVii", (void *)&SC_AtomicOr, true }, | 
 |     { "_Z10rsAtomicOrPVjj", (void *)&SC_AtomicOr, true }, | 
 |     { "_Z11rsAtomicXorPVii", (void *)&SC_AtomicXor, true }, | 
 |     { "_Z11rsAtomicXorPVjj", (void *)&SC_AtomicXor, true }, | 
 |     { "_Z11rsAtomicMinPVii", (void *)&SC_AtomicMin, true }, | 
 |     { "_Z11rsAtomicMinPVjj", (void *)&SC_AtomicUMin, true }, | 
 |     { "_Z11rsAtomicMaxPVii", (void *)&SC_AtomicMax, true }, | 
 |     { "_Z11rsAtomicMaxPVjj", (void *)&SC_AtomicUMax, true }, | 
 |     { "_Z11rsAtomicCasPViii", (void *)&SC_AtomicCas, true }, | 
 |     { "_Z11rsAtomicCasPVjjj", (void *)&SC_AtomicCas, true }, | 
 |  | 
 |     { NULL, NULL, false } | 
 | }; | 
 |  | 
 | const RsdSymbolTable * rsdLookupSymbolMath(const char *sym) { | 
 |     const RsdSymbolTable *syms = gSyms; | 
 |  | 
 |     while (syms->mPtr) { | 
 |         if (!strcmp(syms->mName, sym)) { | 
 |             return syms; | 
 |         } | 
 |         syms++; | 
 |     } | 
 |     return NULL; | 
 | } | 
 |  |