Code cleanup to make formatting consistent
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
diff --git a/rsProgramVertex.h b/rsProgramVertex.h
index 355df2b..824edbb 100644
--- a/rsProgramVertex.h
+++ b/rsProgramVertex.h
@@ -25,8 +25,7 @@
 
 class ProgramVertexState;
 
-class ProgramVertex : public Program
-{
+class ProgramVertex : public Program {
 public:
     ProgramVertex(Context *,const char * shaderText, uint32_t shaderLength,
                   const uint32_t * params, uint32_t paramLength);
@@ -50,9 +49,7 @@
     static ProgramVertex *createFromStream(Context *rsc, IStream *stream);
 };
 
-
-class ProgramVertexState
-{
+class ProgramVertexState {
 public:
     ProgramVertexState();
     ~ProgramVertexState();
@@ -66,7 +63,6 @@
     ObjectBaseRef<Allocation> mDefaultAlloc;
 };
 
-
 }
 }
 #endif