Add support for selecting the color bit depth and if the application used a depth buffer.
diff --git a/rsProgramFragmentStore.cpp b/rsProgramFragmentStore.cpp
index 99eed16..36ec615 100644
--- a/rsProgramFragmentStore.cpp
+++ b/rsProgramFragmentStore.cpp
@@ -48,7 +48,7 @@
 {
 }
 
-void ProgramFragmentStore::setupGL(ProgramFragmentStoreState *state)
+void ProgramFragmentStore::setupGL(const Context *rsc, ProgramFragmentStoreState *state)
 {
     if (state->mLast.get() == this) {
         return;