Add support for selecting the color bit depth and if the application used a depth buffer.
diff --git a/rsProgramFragmentStore.h b/rsProgramFragmentStore.h
index 0de5c3a..e646e03 100644
--- a/rsProgramFragmentStore.h
+++ b/rsProgramFragmentStore.h
@@ -31,7 +31,7 @@
ProgramFragmentStore(Element *in, Element *out);
virtual ~ProgramFragmentStore();
- virtual void setupGL(ProgramFragmentStoreState *);
+ virtual void setupGL(const Context *, ProgramFragmentStoreState *);
void setDepthFunc(RsDepthFunc);
void setDepthMask(bool);