| /* |
| * Copyright (C) 2011-2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_RS_MATRIX_3x3_H |
| #define ANDROID_RS_MATRIX_3x3_H |
| |
| #include "rsType.h" |
| |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| namespace renderscript { |
| |
| struct Matrix3x3 : public rs_matrix3x3 { |
| inline float get(uint32_t col, uint32_t row) const { |
| return m[col*3 + row]; |
| } |
| |
| inline void set(uint32_t col, uint32_t row, float v) { |
| m[col*3 + row] = v; |
| } |
| |
| void loadIdentity(); |
| void load(const float *); |
| void load(const rs_matrix3x3 *); |
| |
| void loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs); |
| |
| void transpose(); |
| |
| void multiply(const rs_matrix3x3 *rhs) { |
| loadMultiply(this, rhs); |
| } |
| }; |
| |
| } |
| } |
| |
| #endif // ANDROID_RS_MATRIX_3x3_H |