Add DebugHelper to ObjectBase.
This enables us to easily use things like CallStack for our debug runtime.
Without this abstraction, we end up with size/offset mismatches against
libbcc's implementation of set/getElementAt.
Change-Id: I91ae0ef709fa5b8ab7dda905cd07d1c565dd0212
diff --git a/rsDebugHelper.h b/rsDebugHelper.h
new file mode 100644
index 0000000..2ac9afd
--- /dev/null
+++ b/rsDebugHelper.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_DEBUG_HELPER_H
+#define ANDROID_RS_DEBUG_HELPER_H
+
+#include "rsUtils.h"
+#include "rsDefines.h"
+
+#ifndef RS_SERVER
+// This shouldn't ever be defined with RS_SERVER
+#define RS_OBJECT_DEBUG 0
+#endif
+
+#if RS_OBJECT_DEBUG
+#include <utils/CallStack.h>
+#endif
+
+namespace android {
+namespace renderscript {
+
+#if RS_OBJECT_DEBUG
+
+class DebugHelper {
+public:
+ DebugHelper() {
+ mStack.update(2);
+ }
+
+ void dump() {
+ mStack.dump();
+ }
+
+private:
+ CallStack mStack;
+};
+
+#else
+
+class DebugHelper {
+public:
+ DebugHelper() { }
+};
+
+#endif
+
+} // namespace renderscript
+} // namespace android
+
+#endif //ANDROID_RS_DEBUG_HELPER_H
+