Adding freetype font rendering to renderscript.

Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
diff --git a/Android.mk b/Android.mk
index 3f01415..7afc4f2 100644
--- a/Android.mk
+++ b/Android.mk
@@ -81,13 +81,14 @@
 	rsContext.cpp \
 	rsDevice.cpp \
 	rsElement.cpp \
-    rsFileA3D.cpp \
+	rsFileA3D.cpp \
+	rsFont.cpp \
 	rsLight.cpp \
 	rsLocklessFifo.cpp \
 	rsObjectBase.cpp \
 	rsMatrix.cpp \
-    rsMesh.cpp \
-    rsMutex.cpp \
+	rsMesh.cpp \
+	rsMutex.cpp \
 	rsProgram.cpp \
 	rsProgramFragment.cpp \
 	rsProgramStore.cpp \
@@ -99,16 +100,21 @@
 	rsScriptC_Lib.cpp \
 	rsScriptC_LibCL.cpp \
 	rsScriptC_LibGL.cpp \
-    rsShaderCache.cpp \
+	rsShaderCache.cpp \
 	rsSignal.cpp \
 	rsSimpleMesh.cpp \
-    rsStream.cpp \
+	rsStream.cpp \
 	rsThreadIO.cpp \
 	rsType.cpp \
 	rsVertexArray.cpp
 
 
 LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libbcc
+
+LOCAL_STATIC_LIBRARIES := libft2
+
+LOCAL_C_INCLUDES += external/freetype/include
+
 LOCAL_LDLIBS := -lpthread -ldl
 LOCAL_MODULE:= libRS
 LOCAL_MODULE_TAGS := optional