Adding freetype font rendering to renderscript.
Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
diff --git a/Android.mk b/Android.mk
index 3f01415..7afc4f2 100644
--- a/Android.mk
+++ b/Android.mk
@@ -81,13 +81,14 @@
rsContext.cpp \
rsDevice.cpp \
rsElement.cpp \
- rsFileA3D.cpp \
+ rsFileA3D.cpp \
+ rsFont.cpp \
rsLight.cpp \
rsLocklessFifo.cpp \
rsObjectBase.cpp \
rsMatrix.cpp \
- rsMesh.cpp \
- rsMutex.cpp \
+ rsMesh.cpp \
+ rsMutex.cpp \
rsProgram.cpp \
rsProgramFragment.cpp \
rsProgramStore.cpp \
@@ -99,16 +100,21 @@
rsScriptC_Lib.cpp \
rsScriptC_LibCL.cpp \
rsScriptC_LibGL.cpp \
- rsShaderCache.cpp \
+ rsShaderCache.cpp \
rsSignal.cpp \
rsSimpleMesh.cpp \
- rsStream.cpp \
+ rsStream.cpp \
rsThreadIO.cpp \
rsType.cpp \
rsVertexArray.cpp
LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libbcc
+
+LOCAL_STATIC_LIBRARIES := libft2
+
+LOCAL_C_INCLUDES += external/freetype/include
+
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE:= libRS
LOCAL_MODULE_TAGS := optional