Fix emulated glColor in es2 mode.
diff --git a/rsProgramVertex.cpp b/rsProgramVertex.cpp
index 058cd73..153e2d6 100644
--- a/rsProgramVertex.cpp
+++ b/rsProgramVertex.cpp
@@ -158,6 +158,8 @@
         //return;
     }
 
+    glVertexAttrib4f(1, state->color[0], state->color[1], state->color[2], state->color[3]);
+
     const float *f = static_cast<const float *>(mConstants->getPtr());
 
     Matrix mvp;
@@ -259,6 +261,11 @@
     pv->init(rsc);
     pv->bindAllocation(alloc);
 
+    color[0] = 1.f;
+    color[1] = 1.f;
+    color[2] = 1.f;
+    color[3] = 1.f;
+
     updateSize(rsc, w, h);
 }