| #include <stdint.h> |
| |
| |
| typedef void * RsAdapter1D; |
| typedef void * RsAdapter2D; |
| typedef void * RsAllocation; |
| typedef void * RsContext; |
| typedef void * RsDevice; |
| typedef void * RsElement; |
| typedef void * RsSampler; |
| typedef void * RsScript; |
| typedef void * RsScriptBasicTemp; |
| typedef void * RsTriangleMesh; |
| typedef void * RsSimpleMesh; |
| typedef void * RsType; |
| typedef void * RsProgramFragment; |
| typedef void * RsProgramFragmentStore; |
| typedef void * RsLight; |
| |
| |
| typedef struct { |
| float m[16]; |
| } rsc_Matrix; |
| |
| |
| typedef struct { |
| float v[4]; |
| } rsc_Vector4; |
| |
| #define RS_PROGRAM_VERTEX_MODELVIEW_OFFSET 0 |
| #define RS_PROGRAM_VERTEX_PROJECTION_OFFSET 16 |
| #define RS_PROGRAM_VERTEX_TEXTURE_OFFSET 32 |
| |