Reformat and remove STL reference from header
b/19148482
Reformmated according to Android C++ style guidelines.
Removed STL references in headers.
Change-Id: I6d82b8fe5ac868067b6d9ebe797125feb97e5641
diff --git a/rsScriptGroup2.h b/rsScriptGroup2.h
index d4a64a0..92a0f10 100644
--- a/rsScriptGroup2.h
+++ b/rsScriptGroup2.h
@@ -3,8 +3,7 @@
#include "rsScriptGroupBase.h"
-#include <list>
-#include <string>
+#include "rsList.h"
namespace android {
namespace renderscript {
@@ -23,15 +22,15 @@
*/
ScriptGroup2(Context* rsc, const char* cacheDir, Closure** closures,
size_t numClosures) :
- ScriptGroupBase(rsc), mCacheDir(cacheDir),
- mClosures(closures, closures + numClosures) {}
+ ScriptGroupBase(rsc), mClosures(closures, closures + numClosures),
+ mCacheDir(cacheDir) {}
virtual ~ScriptGroup2() {}
virtual SG_API_Version getApiVersion() const { return SG_V2; }
virtual void execute(Context* rsc);
- const std::string mCacheDir;
- std::list<Closure*> mClosures;
+ List<Closure*> mClosures;
+ const char* mCacheDir;
};
} // namespace renderscript