blob: 45f6207f7ed38a5315f1e7239c77465386088549 [file] [log] [blame]
Jason Samsc460e552009-11-25 13:22:07 -08001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070017#ifndef ANDROID_RS_BUILD_FOR_HOST
Jason Samsc460e552009-11-25 13:22:07 -080018#include "rsContext.h"
Jason Samsc460e552009-11-25 13:22:07 -080019#include <GLES/gl.h>
20#include <GLES2/gl2.h>
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070021#else
22#include "rsContextHostStub.h"
23#include <OpenGL/gl.h>
24#endif //ANDROID_RS_BUILD_FOR_HOST
Jason Samsc460e552009-11-25 13:22:07 -080025
26using namespace android;
27using namespace android::renderscript;
28
29
30ShaderCache::ShaderCache()
31{
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070032 mEntries.setCapacity(16);
Jason Samsc460e552009-11-25 13:22:07 -080033}
34
35ShaderCache::~ShaderCache()
36{
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070037 for (uint32_t ct=0; ct < mEntries.size(); ct++) {
38 glDeleteProgram(mEntries[ct]->program);
39 free(mEntries[ct]);
Jason Samsc460e552009-11-25 13:22:07 -080040 }
Jason Samsc460e552009-11-25 13:22:07 -080041}
42
Jason Samscd506532009-12-15 19:10:11 -080043bool ShaderCache::lookup(Context *rsc, ProgramVertex *vtx, ProgramFragment *frag)
Jason Samsc460e552009-11-25 13:22:07 -080044{
45 if (!vtx->getShaderID()) {
Jason Samscd506532009-12-15 19:10:11 -080046 vtx->loadShader(rsc);
Jason Samsc460e552009-11-25 13:22:07 -080047 }
48 if (!frag->getShaderID()) {
Jason Samscd506532009-12-15 19:10:11 -080049 frag->loadShader(rsc);
Jason Samsc460e552009-11-25 13:22:07 -080050 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -070051
52 // Don't try to cache if shaders failed to load
53 if(!vtx->getShaderID() || !frag->getShaderID()) {
54 return false;
55 }
Jason Samsf2a5d732009-11-30 14:49:55 -080056 //LOGV("ShaderCache lookup vtx %i, frag %i", vtx->getShaderID(), frag->getShaderID());
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070057 uint32_t entryCount = mEntries.size();
58 for(uint32_t ct = 0; ct < entryCount; ct ++) {
59 if ((mEntries[ct]->vtx == vtx->getShaderID()) &&
60 (mEntries[ct]->frag == frag->getShaderID())) {
Jason Samsc460e552009-11-25 13:22:07 -080061
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070062 //LOGV("SC using program %i", mEntries[ct]->program);
63 glUseProgram(mEntries[ct]->program);
64 mCurrent = mEntries[ct];
Jason Samsf2a5d732009-11-30 14:49:55 -080065 //LOGV("ShaderCache hit, using %i", ct);
Jason Sams433eca32010-01-06 11:57:52 -080066 rsc->checkError("ShaderCache::lookup (hit)");
Jason Samsc460e552009-11-25 13:22:07 -080067 return true;
68 }
69 }
Jason Samsc460e552009-11-25 13:22:07 -080070
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070071 //LOGV("ShaderCache miss");
Jason Samsf2a5d732009-11-30 14:49:55 -080072 //LOGE("e0 %x", glGetError());
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070073 entry_t *e = (entry_t *)malloc(sizeof(entry_t));
74 mEntries.push(e);
Jason Samsc460e552009-11-25 13:22:07 -080075 mCurrent = e;
76 e->vtx = vtx->getShaderID();
77 e->frag = frag->getShaderID();
78 e->program = glCreateProgram();
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -070079 e->vtxAttrCount = vtx->getAttribCount();
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070080 if (e->program) {
Jason Samsc460e552009-11-25 13:22:07 -080081 GLuint pgm = e->program;
82 glAttachShader(pgm, vtx->getShaderID());
83 //LOGE("e1 %x", glGetError());
84 glAttachShader(pgm, frag->getShaderID());
85
Jason Sams433eca32010-01-06 11:57:52 -080086 if (!vtx->isUserProgram()) {
Jason Sams79f52df2010-06-01 15:47:01 -070087 glBindAttribLocation(pgm, 0, "ATTRIB_position");
88 glBindAttribLocation(pgm, 1, "ATTRIB_color");
89 glBindAttribLocation(pgm, 2, "ATTRIB_normal");
Jason Sams479e2922010-07-09 15:34:32 -070090 glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
Jason Sams433eca32010-01-06 11:57:52 -080091 }
Jason Samsc460e552009-11-25 13:22:07 -080092
93 //LOGE("e2 %x", glGetError());
94 glLinkProgram(pgm);
95 //LOGE("e3 %x", glGetError());
96 GLint linkStatus = GL_FALSE;
97 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
98 if (linkStatus != GL_TRUE) {
99 GLint bufLength = 0;
100 glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength);
101 if (bufLength) {
102 char* buf = (char*) malloc(bufLength);
103 if (buf) {
104 glGetProgramInfoLog(pgm, bufLength, NULL, buf);
105 LOGE("Could not link program:\n%s\n", buf);
106 free(buf);
107 }
108 }
109 glDeleteProgram(pgm);
Jason Samsa2cf7552010-03-03 13:03:18 -0800110 rsc->setError(RS_ERROR_BAD_SHADER, "Error linking GL Programs");
111 return false;
Jason Samsc460e552009-11-25 13:22:07 -0800112 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700113
114 for (uint32_t ct=0; ct < e->vtxAttrCount; ct++) {
115 e->mVtxAttribSlots[ct] = glGetAttribLocation(pgm, vtx->getAttribName(ct));
116 e->mVtxAttribNames[ct] = vtx->getAttribName(ct).string();
117 if (rsc->props.mLogShaders) {
118 LOGV("vtx A %i, %s = %d\n", ct, vtx->getAttribName(ct).string(), e->mVtxAttribSlots[ct]);
Jason Samscd506532009-12-15 19:10:11 -0800119 }
Jason Samsc460e552009-11-25 13:22:07 -0800120 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700121
Jason Samsc460e552009-11-25 13:22:07 -0800122 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) {
123 e->mVtxUniformSlots[ct] = glGetUniformLocation(pgm, vtx->getUniformName(ct));
Jason Samscd506532009-12-15 19:10:11 -0800124 if (rsc->props.mLogShaders) {
125 LOGV("vtx U, %s = %d\n", vtx->getUniformName(ct).string(), e->mVtxUniformSlots[ct]);
126 }
Jason Samsc460e552009-11-25 13:22:07 -0800127 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800128 for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) {
Jason Samsc460e552009-11-25 13:22:07 -0800129 e->mFragUniformSlots[ct] = glGetUniformLocation(pgm, frag->getUniformName(ct));
Jason Samscd506532009-12-15 19:10:11 -0800130 if (rsc->props.mLogShaders) {
131 LOGV("frag U, %s = %d\n", frag->getUniformName(ct).string(), e->mFragUniformSlots[ct]);
132 }
Jason Samsc460e552009-11-25 13:22:07 -0800133 }
134 }
135
Jason Samsa2cf7552010-03-03 13:03:18 -0800136 e->mIsValid = true;
Jason Samsf2a5d732009-11-30 14:49:55 -0800137 //LOGV("SC made program %i", e->program);
Jason Samsc460e552009-11-25 13:22:07 -0800138 glUseProgram(e->program);
Jason Sams433eca32010-01-06 11:57:52 -0800139 rsc->checkError("ShaderCache::lookup (miss)");
Jason Samsc460e552009-11-25 13:22:07 -0800140 return true;
141}
142
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700143int32_t ShaderCache::vtxAttribSlot(const String8 &attrName) const {
144 for (uint32_t ct=0; ct < mCurrent->vtxAttrCount; ct++) {
145 if(attrName == mCurrent->mVtxAttribNames[ct]) {
146 return mCurrent->mVtxAttribSlots[ct];
147 }
148 }
149 return -1;
150}
151
Jason Samsc460e552009-11-25 13:22:07 -0800152void ShaderCache::cleanupVertex(uint32_t id)
153{
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700154 int32_t numEntries = (int32_t)mEntries.size();
155 for(int32_t ct = 0; ct < numEntries; ct ++) {
156 if (mEntries[ct]->vtx == id) {
157 glDeleteProgram(mEntries[ct]->program);
158
159 free(mEntries[ct]);
160 mEntries.removeAt(ct);
161 numEntries = (int32_t)mEntries.size();
162 ct --;
163 }
164 }
Jason Samsc460e552009-11-25 13:22:07 -0800165}
166
167void ShaderCache::cleanupFragment(uint32_t id)
168{
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700169 int32_t numEntries = (int32_t)mEntries.size();
170 for(int32_t ct = 0; ct < numEntries; ct ++) {
171 if (mEntries[ct]->frag == id) {
172 glDeleteProgram(mEntries[ct]->program);
173
174 free(mEntries[ct]);
175 mEntries.removeAt(ct);
176 numEntries = (int32_t)mEntries.size();
177 ct --;
178 }
179 }
Jason Samsc460e552009-11-25 13:22:07 -0800180}
181
182void ShaderCache::cleanupAll()
183{
184}
185