Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 1 | #ifndef _RS_STRUCTS_H_ |
| 2 | #define _RS_STRUCTS_H_ |
| 3 | |
| 4 | /***************************************************************************** |
| 5 | * CAUTION |
| 6 | * |
| 7 | * The following structure layout provides a more efficient way to access |
| 8 | * internal members of the C++ class Allocation owned by librs. Unfortunately, |
| 9 | * since this class has virtual members, we can't simply use offsetof() or any |
| 10 | * other compiler trickery to dynamically get the appropriate values at |
| 11 | * build-time. This layout may need to be updated whenever |
| 12 | * frameworks/base/libs/rs/rsAllocation.h is modified. |
| 13 | * |
| 14 | * Having the layout information available in this file allows us to |
| 15 | * accelerate functionality like rsAllocationGetDimX(). Without this |
| 16 | * information, we would not be able to inline the bitcode, thus resulting in |
| 17 | * potential runtime performance penalties for tight loops operating on |
| 18 | * allocations. |
| 19 | * |
| 20 | *****************************************************************************/ |
| 21 | typedef enum { |
| 22 | RS_ALLOCATION_MIPMAP_NONE = 0, |
| 23 | RS_ALLOCATION_MIPMAP_FULL = 1, |
| 24 | RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2 |
| 25 | } rs_allocation_mipmap_control; |
| 26 | |
| 27 | typedef struct Allocation { |
Tim Murray | e3af53b | 2014-06-10 09:46:51 -0700 | [diff] [blame] | 28 | #ifndef __LP64__ |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 29 | char __pad[32]; |
Tim Murray | e3af53b | 2014-06-10 09:46:51 -0700 | [diff] [blame] | 30 | #else |
| 31 | char __pad[56]; |
| 32 | #endif |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 33 | struct { |
| 34 | void * drv; |
| 35 | struct { |
| 36 | const void *type; |
| 37 | uint32_t usageFlags; |
| 38 | rs_allocation_mipmap_control mipmapControl; |
| 39 | uint32_t yuv; |
| 40 | uint32_t elementSizeBytes; |
| 41 | bool hasMipmaps; |
| 42 | bool hasFaces; |
| 43 | bool hasReferences; |
| 44 | void * usrPtr; |
| 45 | int32_t surfaceTextureID; |
Jason Sams | ddceab9 | 2013-08-07 13:02:32 -0700 | [diff] [blame] | 46 | void * nativeBuffer; |
| 47 | int64_t timestamp; |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 48 | } state; |
| 49 | |
| 50 | struct DrvState { |
| 51 | struct LodState { |
| 52 | void * mallocPtr; |
| 53 | size_t stride; |
| 54 | uint32_t dimX; |
| 55 | uint32_t dimY; |
| 56 | uint32_t dimZ; |
| 57 | } lod[16/*android::renderscript::Allocation::MAX_LOD*/]; |
| 58 | size_t faceOffset; |
| 59 | uint32_t lodCount; |
| 60 | uint32_t faceCount; |
Jason Sams | 61656a7 | 2013-09-03 16:21:18 -0700 | [diff] [blame] | 61 | |
| 62 | struct YuvState { |
| 63 | uint32_t shift; |
| 64 | uint32_t step; |
| 65 | } yuv; |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 66 | } drvState; |
| 67 | } mHal; |
| 68 | } Allocation_t; |
| 69 | |
Jason Sams | 3ff0fe7 | 2014-05-19 15:06:59 -0700 | [diff] [blame] | 70 | #ifndef __LP64__ |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 71 | /***************************************************************************** |
| 72 | * CAUTION |
| 73 | * |
| 74 | * The following structure layout provides a more efficient way to access |
| 75 | * internal members of the C++ class ProgramStore owned by librs. Unfortunately, |
| 76 | * since this class has virtual members, we can't simply use offsetof() or any |
| 77 | * other compiler trickery to dynamically get the appropriate values at |
| 78 | * build-time. This layout may need to be updated whenever |
| 79 | * frameworks/base/libs/rs/rsProgramStore.h is modified. |
| 80 | * |
| 81 | * Having the layout information available in this file allows us to |
| 82 | * accelerate functionality like rsgProgramStoreGetDepthFunc(). Without this |
| 83 | * information, we would not be able to inline the bitcode, thus resulting in |
| 84 | * potential runtime performance penalties for tight loops operating on |
| 85 | * program store. |
| 86 | * |
| 87 | *****************************************************************************/ |
| 88 | typedef struct ProgramStore { |
| 89 | char __pad[40]; |
| 90 | struct { |
| 91 | struct { |
| 92 | bool ditherEnable; |
| 93 | bool colorRWriteEnable; |
| 94 | bool colorGWriteEnable; |
| 95 | bool colorBWriteEnable; |
| 96 | bool colorAWriteEnable; |
| 97 | rs_blend_src_func blendSrc; |
| 98 | rs_blend_dst_func blendDst; |
| 99 | bool depthWriteEnable; |
| 100 | rs_depth_func depthFunc; |
| 101 | } state; |
| 102 | } mHal; |
| 103 | } ProgramStore_t; |
| 104 | |
| 105 | /***************************************************************************** |
| 106 | * CAUTION |
| 107 | * |
| 108 | * The following structure layout provides a more efficient way to access |
| 109 | * internal members of the C++ class ProgramRaster owned by librs. Unfortunately, |
| 110 | * since this class has virtual members, we can't simply use offsetof() or any |
| 111 | * other compiler trickery to dynamically get the appropriate values at |
| 112 | * build-time. This layout may need to be updated whenever |
| 113 | * frameworks/base/libs/rs/rsProgramRaster.h is modified. |
| 114 | * |
| 115 | * Having the layout information available in this file allows us to |
| 116 | * accelerate functionality like rsgProgramRasterGetCullMode(). Without this |
| 117 | * information, we would not be able to inline the bitcode, thus resulting in |
| 118 | * potential runtime performance penalties for tight loops operating on |
| 119 | * program raster. |
| 120 | * |
| 121 | *****************************************************************************/ |
| 122 | typedef struct ProgramRaster { |
| 123 | char __pad[36]; |
| 124 | struct { |
| 125 | void * drv; |
| 126 | struct { |
| 127 | bool pointSprite; |
| 128 | rs_cull_mode cull; |
| 129 | } state; |
| 130 | } mHal; |
| 131 | } ProgramRaster_t; |
Jason Sams | 3ff0fe7 | 2014-05-19 15:06:59 -0700 | [diff] [blame] | 132 | #endif //__LP64__ |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 133 | |
| 134 | /***************************************************************************** |
| 135 | * CAUTION |
| 136 | * |
| 137 | * The following structure layout provides a more efficient way to access |
| 138 | * internal members of the C++ class Sampler owned by librs. Unfortunately, |
| 139 | * since this class has virtual members, we can't simply use offsetof() or any |
| 140 | * other compiler trickery to dynamically get the appropriate values at |
| 141 | * build-time. This layout may need to be updated whenever |
| 142 | * frameworks/base/libs/rs/rsSampler.h is modified. |
| 143 | * |
| 144 | * Having the layout information available in this file allows us to |
| 145 | * accelerate functionality like rsgProgramRasterGetMagFilter(). Without this |
| 146 | * information, we would not be able to inline the bitcode, thus resulting in |
| 147 | * potential runtime performance penalties for tight loops operating on |
| 148 | * samplers. |
| 149 | * |
| 150 | *****************************************************************************/ |
| 151 | typedef struct Sampler { |
Tim Murray | e3af53b | 2014-06-10 09:46:51 -0700 | [diff] [blame] | 152 | #ifndef __LP64__ |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 153 | char __pad[32]; |
Tim Murray | e3af53b | 2014-06-10 09:46:51 -0700 | [diff] [blame] | 154 | #else |
| 155 | char __pad[56]; |
| 156 | #endif |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 157 | struct { |
| 158 | void *drv; |
| 159 | struct { |
| 160 | rs_sampler_value magFilter; |
| 161 | rs_sampler_value minFilter; |
| 162 | rs_sampler_value wrapS; |
| 163 | rs_sampler_value wrapT; |
| 164 | rs_sampler_value wrapR; |
| 165 | float aniso; |
| 166 | } state; |
| 167 | } mHal; |
| 168 | } Sampler_t; |
| 169 | |
| 170 | /***************************************************************************** |
| 171 | * CAUTION |
| 172 | * |
| 173 | * The following structure layout provides a more efficient way to access |
| 174 | * internal members of the C++ class Element owned by librs. Unfortunately, |
| 175 | * since this class has virtual members, we can't simply use offsetof() or any |
| 176 | * other compiler trickery to dynamically get the appropriate values at |
| 177 | * build-time. This layout may need to be updated whenever |
| 178 | * frameworks/base/libs/rs/rsElement.h is modified. |
| 179 | * |
| 180 | * Having the layout information available in this file allows us to |
| 181 | * accelerate functionality like rsElementGetSubElementCount(). Without this |
| 182 | * information, we would not be able to inline the bitcode, thus resulting in |
| 183 | * potential runtime performance penalties for tight loops operating on |
| 184 | * elements. |
| 185 | * |
| 186 | *****************************************************************************/ |
| 187 | typedef struct Element { |
Tim Murray | e3af53b | 2014-06-10 09:46:51 -0700 | [diff] [blame] | 188 | #ifndef __LP64__ |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 189 | char __pad[32]; |
Tim Murray | e3af53b | 2014-06-10 09:46:51 -0700 | [diff] [blame] | 190 | #else |
| 191 | char __pad[56]; |
| 192 | #endif |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 193 | struct { |
| 194 | void *drv; |
| 195 | struct { |
| 196 | rs_data_type dataType; |
| 197 | rs_data_kind dataKind; |
| 198 | uint32_t vectorSize; |
| 199 | uint32_t elementSizeBytes; |
| 200 | |
| 201 | // Subelements |
| 202 | const void **fields; |
| 203 | uint32_t *fieldArraySizes; |
| 204 | const char **fieldNames; |
| 205 | uint32_t *fieldNameLengths; |
| 206 | uint32_t *fieldOffsetBytes; |
| 207 | uint32_t fieldsCount; |
| 208 | } state; |
| 209 | } mHal; |
| 210 | } Element_t; |
| 211 | |
| 212 | /***************************************************************************** |
| 213 | * CAUTION |
| 214 | * |
| 215 | * The following structure layout provides a more efficient way to access |
| 216 | * internal members of the C++ class Type owned by librs. Unfortunately, |
| 217 | * since this class has virtual members, we can't simply use offsetof() or any |
| 218 | * other compiler trickery to dynamically get the appropriate values at |
| 219 | * build-time. This layout may need to be updated whenever |
| 220 | * frameworks/base/libs/rs/rsType.h is modified. |
| 221 | * |
| 222 | * Having the layout information available in this file allows us to |
| 223 | * accelerate functionality like rsAllocationGetElement(). Without this |
| 224 | * information, we would not be able to inline the bitcode, thus resulting in |
| 225 | * potential runtime performance penalties for tight loops operating on |
| 226 | * types. |
| 227 | * |
| 228 | *****************************************************************************/ |
| 229 | typedef struct Type { |
Tim Murray | e3af53b | 2014-06-10 09:46:51 -0700 | [diff] [blame] | 230 | #ifndef __LP64__ |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 231 | char __pad[32]; |
Tim Murray | e3af53b | 2014-06-10 09:46:51 -0700 | [diff] [blame] | 232 | #else |
| 233 | char __pad[56]; |
| 234 | #endif |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 235 | struct { |
| 236 | void *drv; |
| 237 | struct { |
| 238 | const void * element; |
| 239 | uint32_t dimX; |
| 240 | uint32_t dimY; |
| 241 | uint32_t dimZ; |
| 242 | uint32_t *lodDimX; |
| 243 | uint32_t *lodDimY; |
| 244 | uint32_t *lodDimZ; |
| 245 | uint32_t *lodOffset; |
| 246 | uint32_t lodCount; |
| 247 | bool faces; |
| 248 | } state; |
| 249 | } mHal; |
| 250 | } Type_t; |
| 251 | |
Jason Sams | 3ff0fe7 | 2014-05-19 15:06:59 -0700 | [diff] [blame] | 252 | #ifndef __LP64__ |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 253 | /***************************************************************************** |
| 254 | * CAUTION |
| 255 | * |
| 256 | * The following structure layout provides a more efficient way to access |
| 257 | * internal members of the C++ class Mesh owned by librs. Unfortunately, |
| 258 | * since this class has virtual members, we can't simply use offsetof() or any |
| 259 | * other compiler trickery to dynamically get the appropriate values at |
| 260 | * build-time. This layout may need to be updated whenever |
| 261 | * frameworks/base/libs/rs/rsMesh.h is modified. |
| 262 | * |
| 263 | * Having the layout information available in this file allows us to |
| 264 | * accelerate functionality like rsMeshGetVertexAllocationCount(). Without this |
| 265 | * information, we would not be able to inline the bitcode, thus resulting in |
| 266 | * potential runtime performance penalties for tight loops operating on |
| 267 | * meshes. |
| 268 | * |
| 269 | *****************************************************************************/ |
| 270 | typedef struct Mesh { |
| 271 | char __pad[32]; |
| 272 | struct { |
| 273 | void *drv; |
| 274 | struct { |
| 275 | void **vertexBuffers; |
| 276 | uint32_t vertexBuffersCount; |
| 277 | |
| 278 | // indexBuffers[i] could be NULL, in which case only primitives[i] is used |
| 279 | void **indexBuffers; |
| 280 | uint32_t indexBuffersCount; |
| 281 | rs_primitive *primitives; |
| 282 | uint32_t primitivesCount; |
| 283 | } state; |
| 284 | } mHal; |
| 285 | } Mesh_t; |
Jason Sams | 3ff0fe7 | 2014-05-19 15:06:59 -0700 | [diff] [blame] | 286 | #endif //__LP64__ |
Stephen Hines | 5a47020 | 2013-05-29 15:36:18 -0700 | [diff] [blame] | 287 | #endif // _RS_CORE_H_ |