blob: b207558e1dfb7d6b7f555ae10c2d98d88bba9b9d [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsContext.h"
18#include "rsProgramVertex.h"
19
Jason Sams1aa5a4e2009-06-22 17:15:15 -070020#include <GLES/gl.h>
21#include <GLES/glext.h>
Jason Samsc460e552009-11-25 13:22:07 -080022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
Jason Sams1aa5a4e2009-06-22 17:15:15 -070024
Jason Sams326e0dd2009-05-22 14:03:28 -070025using namespace android;
26using namespace android::renderscript;
27
28
Jason Sams4815c0d2009-12-15 12:58:36 -080029ProgramVertex::ProgramVertex(Context *rsc, bool texMat) :
30 Program(rsc)
31{
32 mAllocFile = __FILE__;
33 mAllocLine = __LINE__;
34 mTextureMatrixEnable = texMat;
35 mLightCount = 0;
36 init(rsc);
37}
38
39ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
40 uint32_t shaderLength, const uint32_t * params,
41 uint32_t paramLength) :
42 Program(rsc, shaderText, shaderLength, params, paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -070043{
Jason Samsf2649a92009-09-25 16:37:33 -070044 mAllocFile = __FILE__;
45 mAllocLine = __LINE__;
Jason Sams326e0dd2009-05-22 14:03:28 -070046 mTextureMatrixEnable = false;
Jason Samsb5909ce2009-07-21 12:20:54 -070047 mLightCount = 0;
Jason Sams4815c0d2009-12-15 12:58:36 -080048
49 init(rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070050}
51
52ProgramVertex::~ProgramVertex()
53{
54}
55
Jason Sams56bc1af2009-06-16 17:49:58 -070056static void logMatrix(const char *txt, const float *f)
57{
Jason Sams992a0b72009-06-23 12:22:47 -070058 LOGV("Matrix %s, %p", txt, f);
59 LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[0], f[4], f[8], f[12]);
60 LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[1], f[5], f[9], f[13]);
61 LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[2], f[6], f[10], f[14]);
62 LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[3], f[7], f[11], f[15]);
Jason Sams56bc1af2009-06-16 17:49:58 -070063}
64
Jason Samsafcb25c2009-08-25 11:34:49 -070065void ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
Jason Sams326e0dd2009-05-22 14:03:28 -070066{
Jason Samscfb1d112009-08-05 13:57:03 -070067 if ((state->mLast.get() == this) && !mDirty) {
68 return;
69 }
70 state->mLast.set(this);
71
72 const float *f = static_cast<const float *>(mConstants->getPtr());
Jason Sams326e0dd2009-05-22 14:03:28 -070073
74 glMatrixMode(GL_TEXTURE);
75 if (mTextureMatrixEnable) {
76 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
77 } else {
78 glLoadIdentity();
79 }
80
Jason Samsb5909ce2009-07-21 12:20:54 -070081 glMatrixMode(GL_MODELVIEW);
82 glLoadIdentity();
83 if (mLightCount) {
Romain Guy48b7edc2009-08-06 22:52:13 -070084 int v = 0;
Jason Samsb5909ce2009-07-21 12:20:54 -070085 glEnable(GL_LIGHTING);
86 glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
87 for (uint32_t ct = 0; ct < mLightCount; ct++) {
88 const Light *l = mLights[ct].get();
89 glEnable(GL_LIGHT0 + ct);
90 l->setupGL(ct);
91 }
92 for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
93 glDisable(GL_LIGHT0 + ct);
94 }
95 } else {
96 glDisable(GL_LIGHTING);
97 }
Jason Samscfb1d112009-08-05 13:57:03 -070098
Jason Samsb5909ce2009-07-21 12:20:54 -070099 if (!f) {
100 LOGE("Must bind constants to vertex program");
101 }
Jason Sams326e0dd2009-05-22 14:03:28 -0700102
103 glMatrixMode(GL_PROJECTION);
Jason Sams56bc1af2009-06-16 17:49:58 -0700104 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
Jason Sams326e0dd2009-05-22 14:03:28 -0700105 glMatrixMode(GL_MODELVIEW);
Jason Sams56bc1af2009-06-16 17:49:58 -0700106 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
Jason Sams326e0dd2009-05-22 14:03:28 -0700107
Jason Samscfb1d112009-08-05 13:57:03 -0700108 mDirty = false;
Jason Sams326e0dd2009-05-22 14:03:28 -0700109}
110
Jason Samscd506532009-12-15 19:10:11 -0800111void ProgramVertex::loadShader(Context *rsc) {
112 Program::loadShader(rsc, GL_VERTEX_SHADER);
Jason Samsc460e552009-11-25 13:22:07 -0800113}
114
115void ProgramVertex::createShader()
116{
117 mShader.setTo("");
118
Jason Samsc460e552009-11-25 13:22:07 -0800119 for (uint32_t ct=0; ct < mUniformCount; ct++) {
120 mShader.append("uniform mat4 ");
121 mShader.append(mUniformNames[ct]);
122 mShader.append(";\n");
123 }
124
125 mShader.append("varying vec4 varColor;\n");
126 mShader.append("varying vec4 varTex0;\n");
127
Jason Samsf2a5d732009-11-30 14:49:55 -0800128 if (mUserShader.length() > 1) {
Jason Samsb4d35682010-01-04 16:52:27 -0800129 for (uint32_t ct=0; ct < mInputCount; ct++) {
130 const Element *e = mInputElements[ct].get();
131 for (uint32_t field=0; field < e->getFieldCount(); field++) {
132 const Element *f = e->getField(field);
133
134 // Cannot be complex
135 rsAssert(!f->getFieldCount());
136 switch(f->getComponent().getVectorSize()) {
137 case 1: mShader.append("attribute float ATTRIB_"); break;
138 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
139 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
140 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
141 default:
142 rsAssert(0);
143 }
144
145 mShader.append(e->getFieldName(field));
146 mShader.append(";\n");
147 }
148 }
Jason Samsf2a5d732009-11-30 14:49:55 -0800149 mShader.append(mUserShader);
Jason Samsc460e552009-11-25 13:22:07 -0800150 } else {
Jason Samsb4d35682010-01-04 16:52:27 -0800151 for (uint32_t ct=0; ct < mAttribCount; ct++) {
152 mShader.append("attribute vec4 ");
153 mShader.append(mAttribNames[ct]);
154 mShader.append(";\n");
155 }
156
Jason Samsf2a5d732009-11-30 14:49:55 -0800157 mShader.append("void main() {\n");
158 mShader.append(" gl_Position = uni_MVP * attrib_Position;\n");
159 mShader.append(" gl_PointSize = attrib_PointSize.x;\n");
160
161 mShader.append(" varColor = attrib_Color;\n");
162 if (mTextureMatrixEnable) {
163 mShader.append(" varTex0 = uni_TexMatrix * attrib_T0;\n");
164 } else {
165 mShader.append(" varTex0 = attrib_T0;\n");
166 }
167 //mShader.append(" pos.x = pos.x / 480.0;\n");
168 //mShader.append(" pos.y = pos.y / 800.0;\n");
169 //mShader.append(" gl_Position = pos;\n");
170 mShader.append("}\n");
Jason Samsc460e552009-11-25 13:22:07 -0800171 }
Jason Samsc460e552009-11-25 13:22:07 -0800172}
173
174void ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, ShaderCache *sc)
175{
176 //LOGE("sgl2 vtx1 %x", glGetError());
177 if ((state->mLast.get() == this) && !mDirty) {
178 //return;
179 }
180
Jason Samse9ed6cc2009-12-16 14:13:06 -0800181 glVertexAttrib4f(1, state->color[0], state->color[1], state->color[2], state->color[3]);
182
Jason Samsc460e552009-11-25 13:22:07 -0800183 const float *f = static_cast<const float *>(mConstants->getPtr());
184
185 Matrix mvp;
186 mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
187 Matrix t;
188 t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
189 mvp.multiply(&t);
190
191 glUniformMatrix4fv(sc->vtxUniformSlot(0), 1, GL_FALSE, mvp.m);
192 if (mTextureMatrixEnable) {
193 glUniformMatrix4fv(sc->vtxUniformSlot(1), 1, GL_FALSE,
194 &f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
195 }
196
197 state->mLast.set(this);
198 //LOGE("sgl2 vtx2 %x", glGetError());
199}
200
Jason Samsb5909ce2009-07-21 12:20:54 -0700201void ProgramVertex::addLight(const Light *l)
202{
203 if (mLightCount < MAX_LIGHTS) {
204 mLights[mLightCount].set(l);
205 mLightCount++;
206 }
207}
208
Jason Samsc9d43db2009-07-28 12:02:16 -0700209void ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const
210{
Jason Samscfb1d112009-08-05 13:57:03 -0700211 float *f = static_cast<float *>(mConstants->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700212 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700213 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700214}
215
216void ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const
217{
Jason Samscfb1d112009-08-05 13:57:03 -0700218 float *f = static_cast<float *>(mConstants->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700219 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700220 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700221}
222
223void ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const
224{
Jason Samscfb1d112009-08-05 13:57:03 -0700225 float *f = static_cast<float *>(mConstants->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700226 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700227 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700228}
229
Jason Sams3a97c592009-09-30 17:36:20 -0700230void ProgramVertex::transformToScreen(const Context *rsc, float *v4out, const float *v3in) const
231{
232 float *f = static_cast<float *>(mConstants->getPtr());
233 Matrix mvp;
234 mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
235 (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
236 mvp.vectorMultiply(v4out, v3in);
237}
Jason Sams326e0dd2009-05-22 14:03:28 -0700238
Jason Samsc460e552009-11-25 13:22:07 -0800239void ProgramVertex::init(Context *rsc)
240{
241 mAttribCount = 6;
242 mAttribNames[VertexArray::POSITION].setTo("attrib_Position");
243 mAttribNames[VertexArray::COLOR].setTo("attrib_Color");
244 mAttribNames[VertexArray::NORMAL].setTo("attrib_Normal");
245 mAttribNames[VertexArray::POINT_SIZE].setTo("attrib_PointSize");
246 mAttribNames[VertexArray::TEXTURE_0].setTo("attrib_T0");
247 mAttribNames[VertexArray::TEXTURE_1].setTo("attrib_T1");
248
249 mUniformCount = 2;
250 mUniformNames[0].setTo("uni_MVP");
251 mUniformNames[1].setTo("uni_TexMatrix");
252
253 createShader();
254}
255
Jason Sams4815c0d2009-12-15 12:58:36 -0800256
Jason Samsc460e552009-11-25 13:22:07 -0800257///////////////////////////////////////////////////////////////////////
258
Jason Sams326e0dd2009-05-22 14:03:28 -0700259ProgramVertexState::ProgramVertexState()
260{
Jason Sams326e0dd2009-05-22 14:03:28 -0700261}
262
263ProgramVertexState::~ProgramVertexState()
264{
Jason Sams326e0dd2009-05-22 14:03:28 -0700265}
266
Jason Sams8ce125b2009-06-17 16:52:59 -0700267void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h)
268{
Jason Samsd01d9702009-12-23 14:35:29 -0800269 RsElement e = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 1);
Jason Sams8287c0c2009-09-24 12:33:45 -0700270
271 rsi_TypeBegin(rsc, e);
272 rsi_TypeAdd(rsc, RS_DIMENSION_X, 48);
Jason Samsf2649a92009-09-25 16:37:33 -0700273 mAllocType.set((Type *)rsi_TypeCreate(rsc));
Jason Sams8287c0c2009-09-24 12:33:45 -0700274
Jason Sams4815c0d2009-12-15 12:58:36 -0800275 ProgramVertex *pv = new ProgramVertex(rsc, false);
Jason Samsf2649a92009-09-25 16:37:33 -0700276 Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get());
Jason Sams8ce125b2009-06-17 16:52:59 -0700277 mDefaultAlloc.set(alloc);
278 mDefault.set(pv);
Jason Samsc460e552009-11-25 13:22:07 -0800279 pv->init(rsc);
Jason Samscfb1d112009-08-05 13:57:03 -0700280 pv->bindAllocation(alloc);
281
Jason Samse9ed6cc2009-12-16 14:13:06 -0800282 color[0] = 1.f;
283 color[1] = 1.f;
284 color[2] = 1.f;
285 color[3] = 1.f;
286
Jason Samse18844a2009-11-12 16:09:45 -0800287 updateSize(rsc, w, h);
288}
289
290void ProgramVertexState::updateSize(Context *rsc, int32_t w, int32_t h)
291{
Jason Sams8ce125b2009-06-17 16:52:59 -0700292 Matrix m;
293 m.loadOrtho(0,w, h,0, -1,1);
Jason Samse18844a2009-11-12 16:09:45 -0800294 mDefaultAlloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0], 16*4);
Jason Sams8ce125b2009-06-17 16:52:59 -0700295
296 m.loadIdentity();
Jason Samse18844a2009-11-12 16:09:45 -0800297 mDefaultAlloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0], 16*4);
Jason Sams8ce125b2009-06-17 16:52:59 -0700298}
Jason Sams326e0dd2009-05-22 14:03:28 -0700299
Jason Samsf2649a92009-09-25 16:37:33 -0700300void ProgramVertexState::deinit(Context *rsc)
301{
302 mDefaultAlloc.clear();
303 mDefault.clear();
304 mAllocType.clear();
305 mLast.clear();
Jason Samsf2649a92009-09-25 16:37:33 -0700306}
307
Jason Sams326e0dd2009-05-22 14:03:28 -0700308
309namespace android {
310namespace renderscript {
311
Jason Sams326e0dd2009-05-22 14:03:28 -0700312
Jason Sams4815c0d2009-12-15 12:58:36 -0800313RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, bool texMat)
Jason Sams326e0dd2009-05-22 14:03:28 -0700314{
Jason Sams4815c0d2009-12-15 12:58:36 -0800315 ProgramVertex *pv = new ProgramVertex(rsc, texMat);
Jason Sams9397e302009-08-27 20:23:34 -0700316 pv->incUserRef();
Jason Sams326e0dd2009-05-22 14:03:28 -0700317 return pv;
318}
319
Jason Sams4815c0d2009-12-15 12:58:36 -0800320RsProgramVertex rsi_ProgramVertexCreate2(Context *rsc, const char * shaderText,
321 uint32_t shaderLength, const uint32_t * params,
322 uint32_t paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -0700323{
Jason Sams4815c0d2009-12-15 12:58:36 -0800324 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
325 pv->incUserRef();
326 return pv;
Jason Samsb5909ce2009-07-21 12:20:54 -0700327}
Jason Sams326e0dd2009-05-22 14:03:28 -0700328
329
330}
331}