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Jason Samsc460e552009-11-25 13:22:07 -08001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SHADER_CACHE_H
18#define ANDROID_SHADER_CACHE_H
19
20
21#include "rsObjectBase.h"
22#include "rsVertexArray.h"
23
24// ---------------------------------------------------------------------------
25namespace android {
26namespace renderscript {
27
28
29// An element is a group of Components that occupies one cell in a structure.
30class ShaderCache
31{
32public:
33 ShaderCache();
34 virtual ~ShaderCache();
35
Jason Samscd506532009-12-15 19:10:11 -080036 bool lookup(Context *rsc, ProgramVertex *, ProgramFragment *);
Jason Samsc460e552009-11-25 13:22:07 -080037
38 void cleanupVertex(uint32_t id);
39 void cleanupFragment(uint32_t id);
40
41 void cleanupAll();
42
43 int32_t vtxAttribSlot(uint32_t a) const {return mCurrent->mVtxAttribSlots[a];}
44 int32_t vtxUniformSlot(uint32_t a) const {return mCurrent->mVtxUniformSlots[a];}
45 int32_t fragAttribSlot(uint32_t a) const {return mCurrent->mFragAttribSlots[a];}
46 int32_t fragUniformSlot(uint32_t a) const {return mCurrent->mFragUniformSlots[a];}
Jason Samsbe504f22010-01-25 12:31:24 -080047 bool isUserVertexProgram() const {return mCurrent->mUserVertexProgram;}
Jason Samsc460e552009-11-25 13:22:07 -080048
49protected:
50 typedef struct {
51 uint32_t vtx;
52 uint32_t frag;
53 uint32_t program;
54 int32_t mVtxAttribSlots[Program::MAX_ATTRIBS];
55 int32_t mVtxUniformSlots[Program::MAX_UNIFORMS];
56 int32_t mFragAttribSlots[Program::MAX_ATTRIBS];
57 int32_t mFragUniformSlots[Program::MAX_UNIFORMS];
Jason Samsbe504f22010-01-25 12:31:24 -080058 bool mUserVertexProgram;
Jason Samsa2cf7552010-03-03 13:03:18 -080059 bool mIsValid;
Jason Samsc460e552009-11-25 13:22:07 -080060 } entry_t;
61 entry_t *mEntries;
62 entry_t *mCurrent;
63
64 uint32_t mEntryCount;
65 uint32_t mEntryAllocationCount;
66
67};
68
69
70
71}
72}
73#endif //ANDROID_SHADER_CACHE_H
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