blob: 4e64008c1bd5a3b8c2080465243dbe236542d5a7 [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070017#ifndef ANDROID_RS_BUILD_FOR_HOST
Jason Sams326e0dd2009-05-22 14:03:28 -070018#include "rsContext.h"
Jason Sams1aa5a4e2009-06-22 17:15:15 -070019#include <GLES/gl.h>
20#include <GLES/glext.h>
Jason Samsc460e552009-11-25 13:22:07 -080021#include <GLES2/gl2.h>
22#include <GLES2/gl2ext.h>
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070023#else
24#include "rsContextHostStub.h"
25#include <OpenGL/gl.h>
26#include <OpenGL/glext.h>
27#endif //ANDROID_RS_BUILD_FOR_HOST
28
29#include "rsProgramVertex.h"
Jason Sams1aa5a4e2009-06-22 17:15:15 -070030
Jason Sams326e0dd2009-05-22 14:03:28 -070031using namespace android;
32using namespace android::renderscript;
33
34
Jason Sams4815c0d2009-12-15 12:58:36 -080035ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
36 uint32_t shaderLength, const uint32_t * params,
37 uint32_t paramLength) :
38 Program(rsc, shaderText, shaderLength, params, paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -070039{
Jason Sams4815c0d2009-12-15 12:58:36 -080040 init(rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070041}
42
43ProgramVertex::~ProgramVertex()
44{
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070045 if(mShaderID) {
46 mRSC->mShaderCache.cleanupVertex(mShaderID);
47 }
Jason Sams56bc1af2009-06-16 17:49:58 -070048}
49
Jason Samscd506532009-12-15 19:10:11 -080050void ProgramVertex::loadShader(Context *rsc) {
51 Program::loadShader(rsc, GL_VERTEX_SHADER);
Jason Samsc460e552009-11-25 13:22:07 -080052}
53
54void ProgramVertex::createShader()
55{
Jason Samsf2a5d732009-11-30 14:49:55 -080056 if (mUserShader.length() > 1) {
Jason Sams9ebb0c42010-01-12 12:12:28 -080057
Alex Sakhartchouk6e934212010-08-31 12:02:01 -070058 appendUserConstants();
Jason Sams9ebb0c42010-01-12 12:12:28 -080059
Jason Samsb4d35682010-01-04 16:52:27 -080060 for (uint32_t ct=0; ct < mInputCount; ct++) {
61 const Element *e = mInputElements[ct].get();
62 for (uint32_t field=0; field < e->getFieldCount(); field++) {
63 const Element *f = e->getField(field);
Jason Samsbdb04602010-06-17 18:05:38 -070064 const char *fn = e->getFieldName(field);
65
66 if (fn[0] == '#') {
67 continue;
68 }
Jason Samsb4d35682010-01-04 16:52:27 -080069
70 // Cannot be complex
71 rsAssert(!f->getFieldCount());
72 switch(f->getComponent().getVectorSize()) {
73 case 1: mShader.append("attribute float ATTRIB_"); break;
74 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
75 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
76 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
77 default:
78 rsAssert(0);
79 }
80
Jason Samsbdb04602010-06-17 18:05:38 -070081 mShader.append(fn);
Jason Samsb4d35682010-01-04 16:52:27 -080082 mShader.append(";\n");
83 }
84 }
Jason Samsf2a5d732009-11-30 14:49:55 -080085 mShader.append(mUserShader);
Jason Samsc460e552009-11-25 13:22:07 -080086 } else {
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -070087 LOGE("ProgramFragment::createShader cannot create program, shader code not defined");
88 rsAssert(0);
Jason Samsc460e552009-11-25 13:22:07 -080089 }
Jason Samsc460e552009-11-25 13:22:07 -080090}
91
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -070092void ProgramVertex::setupGL2(Context *rsc, ProgramVertexState *state, ShaderCache *sc)
Jason Samsc460e552009-11-25 13:22:07 -080093{
94 //LOGE("sgl2 vtx1 %x", glGetError());
95 if ((state->mLast.get() == this) && !mDirty) {
Jason Samse64c2f12010-06-22 17:22:13 -070096 return;
Jason Samsc460e552009-11-25 13:22:07 -080097 }
98
Jason Sams3eb28f02010-01-27 14:41:43 -080099 rsc->checkError("ProgramVertex::setupGL2 start");
Jason Samse9ed6cc2009-12-16 14:13:06 -0800100
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700101 if(!isUserProgram()) {
Alex Sakhartchouk0bd3c862010-09-27 10:29:47 -0700102 if(mConstants[0].get() == NULL) {
103 LOGE("Unable to set fixed function emulation matrices because allocation is missing");
104 rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
105 return;
106 }
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700107 float *f = static_cast<float *>(mConstants[0]->getPtr());
108 Matrix mvp;
109 mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
110 Matrix t;
111 t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
112 mvp.multiply(&t);
113 for(uint32_t i = 0; i < 16; i ++) {
114 f[RS_PROGRAM_VERTEX_MVP_OFFSET + i] = mvp.m[i];
115 }
Jason Samsc460e552009-11-25 13:22:07 -0800116 }
117
Jason Sams3eb28f02010-01-27 14:41:43 -0800118 rsc->checkError("ProgramVertex::setupGL2 begin uniforms");
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700119 setupUserConstants(rsc, sc, false);
Jason Sams9ebb0c42010-01-12 12:12:28 -0800120
Jason Samsc460e552009-11-25 13:22:07 -0800121 state->mLast.set(this);
Jason Sams433eca32010-01-06 11:57:52 -0800122 rsc->checkError("ProgramVertex::setupGL2");
Jason Samsc460e552009-11-25 13:22:07 -0800123}
124
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700125void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const
Jason Samsc9d43db2009-07-28 12:02:16 -0700126{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700127 if(isUserProgram()) {
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700128 LOGE("Attempting to set fixed function emulation matrix projection on user program");
129 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
130 return;
131 }
132 if(mConstants[0].get() == NULL) {
133 LOGE("Unable to set fixed function emulation matrix projection because allocation is missing");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700134 return;
135 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800136 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700137 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700138 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700139}
140
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700141void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const
Jason Samsc9d43db2009-07-28 12:02:16 -0700142{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700143 if(isUserProgram()) {
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700144 LOGE("Attempting to set fixed function emulation matrix modelview on user program");
145 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
146 return;
147 }
148 if(mConstants[0].get() == NULL) {
149 LOGE("Unable to set fixed function emulation matrix modelview because allocation is missing");
150 rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700151 return;
152 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800153 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700154 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700155 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700156}
157
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700158void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const
Jason Samsc9d43db2009-07-28 12:02:16 -0700159{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700160 if(isUserProgram()) {
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700161 LOGE("Attempting to set fixed function emulation matrix texture on user program");
162 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
163 return;
164 }
165 if(mConstants[0].get() == NULL) {
166 LOGE("Unable to set fixed function emulation matrix texture because allocation is missing");
167 rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700168 return;
169 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800170 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700171 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700172 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700173}
174
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700175void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const
Alex Sakhartchouk95333f92010-08-16 17:40:10 -0700176{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700177 if(isUserProgram()) {
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700178 LOGE("Attempting to get fixed function emulation matrix projection on user program");
179 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot get emulation matrix on user shader");
180 return;
181 }
182 if(mConstants[0].get() == NULL) {
183 LOGE("Unable to get fixed function emulation matrix projection because allocation is missing");
184 rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700185 return;
186 }
Alex Sakhartchouk95333f92010-08-16 17:40:10 -0700187 float *f = static_cast<float *>(mConstants[0]->getPtr());
188 memcpy(m, &f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], sizeof(rsc_Matrix));
189}
190
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700191void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const
Jason Sams3a97c592009-09-30 17:36:20 -0700192{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700193 if(isUserProgram()) {
194 return;
195 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800196 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Sams3a97c592009-09-30 17:36:20 -0700197 Matrix mvp;
198 mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
199 (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
200 mvp.vectorMultiply(v4out, v3in);
201}
Jason Sams326e0dd2009-05-22 14:03:28 -0700202
Jason Samsc460e552009-11-25 13:22:07 -0800203void ProgramVertex::init(Context *rsc)
204{
Jason Samsbe504f22010-01-25 12:31:24 -0800205 mAttribCount = 0;
Jason Sams433eca32010-01-06 11:57:52 -0800206 if (mUserShader.size() > 0) {
Jason Sams433eca32010-01-06 11:57:52 -0800207 for (uint32_t ct=0; ct < mInputCount; ct++) {
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700208 initAddUserElement(mInputElements[ct].get(), mAttribNames, &mAttribCount, RS_SHADER_ATTR);
Jason Sams9ebb0c42010-01-12 12:12:28 -0800209 }
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700210 mUniformCount = 0;
Jason Sams4c9a2082010-01-13 14:52:46 -0800211 for (uint32_t ct=0; ct < mConstantCount; ct++) {
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700212 initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, RS_SHADER_UNI);
Jason Sams433eca32010-01-06 11:57:52 -0800213 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800214 }
Jason Samsc460e552009-11-25 13:22:07 -0800215 createShader();
216}
217
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700218void ProgramVertex::serialize(OStream *stream) const
219{
220
221}
222
223ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream)
224{
225 return NULL;
226}
227
Jason Sams4815c0d2009-12-15 12:58:36 -0800228
Jason Samsc460e552009-11-25 13:22:07 -0800229///////////////////////////////////////////////////////////////////////
230
Jason Sams326e0dd2009-05-22 14:03:28 -0700231ProgramVertexState::ProgramVertexState()
232{
Jason Sams326e0dd2009-05-22 14:03:28 -0700233}
234
235ProgramVertexState::~ProgramVertexState()
236{
Jason Sams326e0dd2009-05-22 14:03:28 -0700237}
238
Jason Sams771565f2010-05-14 15:30:29 -0700239void ProgramVertexState::init(Context *rsc)
Jason Sams8ce125b2009-06-17 16:52:59 -0700240{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700241 const Element *matrixElem = Element::create(rsc, RS_TYPE_MATRIX_4X4, RS_KIND_USER, false, 1);
Alex Sakhartchouk7ffcaf22010-10-06 11:15:01 -0700242 const Element *f2Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2);
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700243 const Element *f3Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3);
244 const Element *f4Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
Jason Sams8287c0c2009-09-24 12:33:45 -0700245
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700246 rsc->mStateElement.elementBuilderBegin();
247 rsc->mStateElement.elementBuilderAdd(matrixElem, "MV", 1);
248 rsc->mStateElement.elementBuilderAdd(matrixElem, "P", 1);
249 rsc->mStateElement.elementBuilderAdd(matrixElem, "TexMatrix", 1);
250 rsc->mStateElement.elementBuilderAdd(matrixElem, "MVP", 1);
251 const Element *constInput = rsc->mStateElement.elementBuilderCreate(rsc);
Jason Sams8287c0c2009-09-24 12:33:45 -0700252
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700253 rsc->mStateElement.elementBuilderBegin();
254 rsc->mStateElement.elementBuilderAdd(f4Elem, "position", 1);
255 rsc->mStateElement.elementBuilderAdd(f4Elem, "color", 1);
256 rsc->mStateElement.elementBuilderAdd(f3Elem, "normal", 1);
Alex Sakhartchouk7ffcaf22010-10-06 11:15:01 -0700257 rsc->mStateElement.elementBuilderAdd(f2Elem, "texture0", 1);
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700258 const Element *attrElem = rsc->mStateElement.elementBuilderCreate(rsc);
259
Jason Samsf0c1df42010-10-26 13:09:17 -0700260 Type *inputType = Type::getType(rsc, constInput, 1, 0, 0, false, false);
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700261
262 String8 shaderString(RS_SHADER_INTERNAL);
263 shaderString.append("varying vec4 varColor;\n");
Alex Sakhartchouk7ffcaf22010-10-06 11:15:01 -0700264 shaderString.append("varying vec2 varTex0;\n");
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700265 shaderString.append("void main() {\n");
266 shaderString.append(" gl_Position = UNI_MVP * ATTRIB_position;\n");
267 shaderString.append(" gl_PointSize = 1.0;\n");
268 shaderString.append(" varColor = ATTRIB_color;\n");
269 shaderString.append(" varTex0 = ATTRIB_texture0;\n");
270 shaderString.append("}\n");
271
272 uint32_t tmp[6];
273 tmp[0] = RS_PROGRAM_PARAM_CONSTANT;
274 tmp[1] = (uint32_t)inputType;
275 tmp[2] = RS_PROGRAM_PARAM_INPUT;
276 tmp[3] = (uint32_t)attrElem;
277 tmp[4] = RS_PROGRAM_PARAM_TEXTURE_COUNT;
278 tmp[5] = 0;
279
280 ProgramVertex *pv = new ProgramVertex(rsc, shaderString.string(),
281 shaderString.length(), tmp, 6);
282 Allocation *alloc = new Allocation(rsc, inputType);
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700283 pv->bindAllocation(rsc, alloc, 0);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700284
Jason Sams8ce125b2009-06-17 16:52:59 -0700285 mDefaultAlloc.set(alloc);
286 mDefault.set(pv);
Jason Samscfb1d112009-08-05 13:57:03 -0700287
Jason Sams771565f2010-05-14 15:30:29 -0700288 updateSize(rsc);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700289
Jason Samse18844a2009-11-12 16:09:45 -0800290}
291
Jason Sams771565f2010-05-14 15:30:29 -0700292void ProgramVertexState::updateSize(Context *rsc)
Jason Samse18844a2009-11-12 16:09:45 -0800293{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700294 float *f = static_cast<float *>(mDefaultAlloc->getPtr());
295
Jason Sams8ce125b2009-06-17 16:52:59 -0700296 Matrix m;
Jason Sams771565f2010-05-14 15:30:29 -0700297 m.loadOrtho(0,rsc->getWidth(), rsc->getHeight(),0, -1,1);
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700298 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m.m, sizeof(m));
299 memcpy(&f[RS_PROGRAM_VERTEX_MVP_OFFSET], m.m, sizeof(m));
Jason Sams8ce125b2009-06-17 16:52:59 -0700300
301 m.loadIdentity();
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700302 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m.m, sizeof(m));
303 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m.m, sizeof(m));
Jason Sams8ce125b2009-06-17 16:52:59 -0700304}
Jason Sams326e0dd2009-05-22 14:03:28 -0700305
Jason Samsf2649a92009-09-25 16:37:33 -0700306void ProgramVertexState::deinit(Context *rsc)
307{
308 mDefaultAlloc.clear();
309 mDefault.clear();
Jason Samsf2649a92009-09-25 16:37:33 -0700310 mLast.clear();
Jason Samsf2649a92009-09-25 16:37:33 -0700311}
312
Jason Sams326e0dd2009-05-22 14:03:28 -0700313
314namespace android {
315namespace renderscript {
316
Alex Sakhartchouk383e5b12010-09-23 16:16:33 -0700317RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText,
Jason Sams4815c0d2009-12-15 12:58:36 -0800318 uint32_t shaderLength, const uint32_t * params,
319 uint32_t paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -0700320{
Jason Sams4815c0d2009-12-15 12:58:36 -0800321 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
322 pv->incUserRef();
323 return pv;
Jason Samsb5909ce2009-07-21 12:20:54 -0700324}
Jason Sams326e0dd2009-05-22 14:03:28 -0700325
326
327}
328}