Yang Ni | 1ffd86b | 2015-01-07 09:16:40 -0800 | [diff] [blame] | 1 | #ifndef ANDROID_RENDERSCRIPT_SCRIPTGROUP2_H_ |
| 2 | #define ANDROID_RENDERSCRIPT_SCRIPTGROUP2_H_ |
| 3 | |
| 4 | #include "rsScriptGroupBase.h" |
| 5 | |
| 6 | #include <list> |
Yang Ni | da0f069 | 2015-01-12 13:03:40 -0800 | [diff] [blame] | 7 | #include <string> |
Yang Ni | 1ffd86b | 2015-01-07 09:16:40 -0800 | [diff] [blame] | 8 | |
| 9 | namespace android { |
| 10 | namespace renderscript { |
| 11 | |
| 12 | class Closure; |
| 13 | class Context; |
| 14 | |
| 15 | class ScriptGroup2 : public ScriptGroupBase { |
| 16 | public: |
Yang Ni | eb9aa67 | 2015-01-27 14:32:25 -0800 | [diff] [blame] | 17 | /* |
| 18 | TODO: |
| 19 | Inputs and outputs are set and retrieved in Java runtime. |
| 20 | They are opaque in the C++ runtime. |
| 21 | For better compiler optimizations (of a script group), we need to include |
| 22 | input and output information in the C++ runtime. |
| 23 | */ |
| 24 | ScriptGroup2(Context* rsc, const char* cacheDir, Closure** closures, |
| 25 | size_t numClosures) : |
| 26 | ScriptGroupBase(rsc), mCacheDir(cacheDir), |
| 27 | mClosures(closures, closures + numClosures) {} |
| 28 | virtual ~ScriptGroup2() {} |
Yang Ni | 1ffd86b | 2015-01-07 09:16:40 -0800 | [diff] [blame] | 29 | |
Yang Ni | eb9aa67 | 2015-01-27 14:32:25 -0800 | [diff] [blame] | 30 | virtual SG_API_Version getApiVersion() const { return SG_V2; } |
| 31 | virtual void execute(Context* rsc); |
Yang Ni | 1ffd86b | 2015-01-07 09:16:40 -0800 | [diff] [blame] | 32 | |
Yang Ni | eb9aa67 | 2015-01-27 14:32:25 -0800 | [diff] [blame] | 33 | const std::string mCacheDir; |
| 34 | std::list<Closure*> mClosures; |
Yang Ni | 1ffd86b | 2015-01-07 09:16:40 -0800 | [diff] [blame] | 35 | }; |
| 36 | |
| 37 | } // namespace renderscript |
| 38 | } // namespace android |
| 39 | |
| 40 | #endif // ANDROID_RENDERSCRIPT_SCRIPTGROUP2_H_ |