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gerrit-public.fairphone.software
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platform
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frameworks
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rs
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01b7d2995f9cbd33a9ccdf861fe959743a4b9954
/
rsContext.cpp
01b7d29
Fix clear() operation for rsScriptC.
by Stephen Hines
· 14 years ago
886f11a
More robust attribute binding
by Alex Sakhartchouk
· 14 years ago
8d957fa
Fix safe for mp check in ScriptC.
by Jason Sams
· 14 years ago
383e5b1
Adding support for all allowed textures.
by Alex Sakhartchouk
· 14 years ago
900f161
Cleanup GL setup code and remove legacy 1.1 paths.
by Jason Sams
· 14 years ago
4c5f99e
Fix partial NP2 support and restrict mipmaps and clamp
by Jason Sams
· 14 years ago
39cd317
Add matrix component types. Fix potental overflow in script -> java messages.
by Jason Sams
· 14 years ago
8c46b10
Fix bug looping non-blocking fifos.
by Jason Sams
· 14 years ago
f47eec3
Remove OOB object destruction.
by Jason Sams
· 14 years ago
af30194
Fix behavior where the non-blocking sendToCliend would block
by Jason Sams
· 14 years ago
ca5a454
Fixing fonts to use constant color instead of variable.
by Alex Sakhartchouk
· 14 years ago
20c6c1f
Adding more matrix math functions.
by Alex Sakhartchouk
· 14 years ago
9fc9f03
Added ability to set font color.
by Alex Sakhartchouk
· 14 years ago
0cae59f
Adding onscreen frame and script time for debugging.
by Alex Sakhartchouk
· 14 years ago
ef5867a
Cleanup sendToClient and add rsGetDt().
by Jason Sams
· 14 years ago
7c7c78a
Query the CPU count and use the result to determine
by Jason Sams
· 14 years ago
1813340
Update imageprocessing to remove generated files.
by Jason Sams
· 14 years ago
7bf29dd
Threading RS ForEach.
by Jason Sams
· 14 years ago
4ab16b5
am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type." into gingerbread
by Dianne Hackborn
· 14 years ago
1c769c3
Introduce official public NativeWindow type.
by Dianne Hackborn
· 14 years ago
d3e0ad4
Adding freetype font rendering to renderscript.
by Alex Sakhartchouk
· 14 years ago
8c88090
Remove InvokeData and add ContextFinish to generate a sync point.
by Jason Sams
· 14 years ago
c61346b
Rough implemetation of ForEach. Remove launchID from root graphics script.
by Jason Sams
· 14 years ago
22fa371
Begin naming cleanup for renderscript runtime.
by Jason Sams
· 15 years ago
771565f
Change RS to use the passed surface size rather than EGL size.
by Jason Sams
· 15 years ago
ccc010b
Rename ProgramFragmentStore to ProgramStore.
by Jason Sams
· 15 years ago
be36bf3
Convert renderscript from using ACC to LLVM for its compiler.
by Jason Sams
· 15 years ago
12b14ae
Seperate out Mutex and Signal code into reusable classes.
by Jason Sams
· 15 years ago
a2cf755
Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
by Jason Sams
· 15 years ago
ef21edc
beging np2 extension check work.
by Jason Sams
· 15 years ago
fa40286
real fix for [2440014] launcher2 crashing in loop during boot
by Mathias Agopian
· 15 years ago
9b97c29
Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so""
by Mathias Agopian
· 15 years ago
123d602
Revert "RenderScript should not depend on libsurfaceflinger_client.so"
by Jack Palevich
· 15 years ago
11503b2
RenderScript should not depend on libsurfaceflinger_client.so
by Mathias Agopian
· 15 years ago
d4c25e3
split libsurfaceflinger_client and libcamera_client out of libui
by Mathias Agopian
· 15 years ago
4820e8b
Preview seperating RenderScript into RenderScript and RenderScriptGL
by Jason Sams
· 15 years ago
433eca3
More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
by Jason Sams
· 15 years ago
b4d3568
Add RS support for generic attribs as input to vertex programs.
by Jason Sams
· 15 years ago
d01d970
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
cd50653
Place shader logging behind prop to declutter logs.
by Jason Sams
· 15 years ago
4815c0d
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
by Jason Sams
· 15 years ago
5613b91
am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair
by Jason Sams
· 15 years ago
2dca84d
Throttle low priority RS threads by sleeping once per frame to avoid starving other apps.
by Jason Sams
· 15 years ago
f2a5d73
Beging GL2 user shaders. Switch master to using GL2 by default.
by Jason Sams
· 15 years ago
c460e55
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
e6c6078
am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
13e2634
Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
3dd429c
resolved conflicts for merge of f6309041 to master
by Jason Sams
· 15 years ago
c21cf40
Add support for dumping RS objects to aid in debugging of white blocks bug.
by Jason Sams
· 15 years ago
94743c9
am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair
by Jason Sams
· 15 years ago
1583244
Add setPriority to allow wallpapers to run at lower cpu priority than default.
by Jason Sams
· 15 years ago
ba12335
am 8dcb4233: am 4834887e: am 4dd6fee7: Merge change Ieb4b0318 into eclair
by Jason Sams
· 15 years ago
f90517f
am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair
by Jason Sams
· 15 years ago
e18844a
Make default vertex program correctly track surface size.
by Jason Sams
· 15 years ago
613cad1
Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
by Jason Sams
· 15 years ago
c01af25
am eb7e27e8: am a1c3681f: am decc139b: Merge change I7a824efc into eclair
by Jason Sams
· 15 years ago
168eecf
am 03fa848a: am ebca5eec: am 83665194: Merge change I9d5e03db into eclair
by Jason Sams
· 15 years ago
458f2dc
Support applications changing the surface attached to the RS.
by Jason Sams
· 15 years ago
e402ed3
Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data.
by Jason Sams
· 15 years ago
230c94a
am 766df995: am d31b0e44: am 3bbb5e9a: Merge change Ib7a6c434 into eclair
by Jason Sams
· 15 years ago
bf3c14e
Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues.
by Jason Sams
· 15 years ago
0ef2746
am 3c249da7: am 21e799ed: am e9e50b57: Merge change I7136220b into eclair
by Jason Sams
· 15 years ago
33b6e3b
Fix egl cleanup code on context teardown.
by Jason Sams
· 15 years ago
5c3e3bc
Fix dirty state tracking of allocation attached to ProgramVertex objects when being updated while not attached.
by Jason Sams
· 15 years ago
c2f9490
Fix bug where dirty messages for allocations attached to programVertex objects could be lost.
by Jason Sams
· 15 years ago
fb03a22
Remove hack in RS that called exit to WAR now fixed driver bugs. Make gloabal init safe by locking around the critical code.
by Jason Sams
· 15 years ago
8cfdd24
Minor bug fixes and add glError check.
by Jason Sams
· 15 years ago
6d751ef
Add egl init start message to help debug driver init hangs.
by Jason Sams
· 15 years ago
9e4e13d
Fix tls crash on startup if more than one RS contexts are created in one process.
by Jason Sams
· 15 years ago
8c401ef
Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state.
by Jason Sams
· 15 years ago
b681c8a
Fix but processing raster state pragma. rename stateFragmentStore to stateStore
by Jason Sams
· 15 years ago
f2649a9
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
1fddd90
Reduce debugging spew and add props to selectivly re-enable it.
by Jason Sams
· 15 years ago
e514b45
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
86f1b23
Implement pause/resume for the RS thread.
by Jason Sams
· 15 years ago
a891933
Minor cleanup of profile and compile logging.
by Jason Sams
· 15 years ago
ada7f27
Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s.
by Jason Sams
· 15 years ago
76371ff
Make the renderscript timing logging available by setting debug.rs.profile=1
by Joe Onorato
· 15 years ago
5fd09d8
Add raster object to control point and line params. Add flag to force SW rendering.
by Jason Sams
· 15 years ago
8c9534b
Update viewport when height or width change.
by Jason Sams
· 15 years ago
a57c0a7
Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
by Jason Sams
· 15 years ago
1d54f10
Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
by Jason Sams
· 15 years ago
9397e30
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
by Jason Sams
· 15 years ago
306fb23
Remove bogus comments and logging.
by Jason Sams
· 15 years ago
8c0ee65
Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo.
by Jason Sams
· 15 years ago
afcb25c
Add support for selecting the color bit depth and if the application used a depth buffer.
by Jason Sams
· 15 years ago
24371d9
Improved RS timing code to monitor where we spend CPU time.
by Jason Sams
· 15 years ago
5086938
Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
by Jason Sams
· 15 years ago
707aaf3
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
by Jason Sams
· 15 years ago
fcd3192
Remove global IO context and integrate it into the RS context.
by Jason Sams
· 15 years ago
8b2c065
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
57b79ce
Let java put #defines into renderscript
by Joe Onorato
· 15 years ago
cfb1d11
Remove useless slot from ProgramVertex. Optimize GL state setup.
by Jason Sams
· 15 years ago
c9d43db
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 15 years ago
b80dfa7
More test app work
by Jason Sams
· 15 years ago
6eee87f
merge master in master_gl
by Mathias Agopian
· 15 years ago
992a0b7
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 15 years ago
5ae678f
update renderscript to master_gl APIs
by Mathias Agopian
· 15 years ago
1aa5a4e
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 15 years ago
e576910
checkpoint filmstrip, implemented TLS.
by Jason Sams
· 15 years ago
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