1. 13c8bb7 Fix fountain and more rollo ui work. by Jason Sams · 15 years ago
  2. 62e97c0 Remove shadows and invert dx sign in zoomed mode. by Jason Sams · 15 years ago
  3. 87a1c02 More usability tweaks including turning the icons right side up. by Jason Sams · 15 years ago
  4. f168504 Fix conflict with automatic DPI support on high density devices by forcing bitmap loading to not be scaled. by Jason Sams · 15 years ago
  5. 29df66f Update rollo and renderscript to the new ACC compiler interface. by Jason Sams · 15 years ago
  6. fd10b71 Update rollo with new interactivity model. by Jason Sams · 15 years ago
  7. a557780 Fix master build errors post merge with master_gl branch. by Jason Sams · 15 years ago
  8. b80dfa7 More test app work by Jason Sams · 15 years ago
  9. a5597fc 1st cut of a3d file loader. by Jason Sams · 15 years ago
  10. 185d826 rename libsgl/libcorecg to libskia by Mike Reed · 15 years ago
  11. 2458db9 Merge commit 'goog/master' into merge_master by Mathias Agopian · 15 years ago
  12. 334fd9a Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance. by Jason Sams · 15 years ago
  13. b9fb900 Update rollo with icon images. by Jason Sams · 15 years ago
  14. d5af54b Merge commit 'goog/master' into merge_master by Mathias Agopian · 15 years ago
  15. f94ca51 Update rollo and support functions. Includes mockup of some new ui concepts. by Jason Sams · 15 years ago
  16. a89371c Begin adding mesh by Jason Sams · 15 years ago
  17. 6eee87f merge master in master_gl by Mathias Agopian · 15 years ago
  18. 992a0b7 Cleanup logging and fix a startup race condition that manifested on Firestone. by Jason Sams · 15 years ago
  19. a2fdbbb Fix 3 bugs in fountain test. Correctly generate the last mip level of a non-square mip chain. Default the background to not blended and disable dither/depth. by Jason Sams · 15 years ago
  20. 5ae678f update renderscript to master_gl APIs by Mathias Agopian · 15 years ago
  21. 1aa5a4e Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  22. 62bc1db All light source objects. by Jason Sams · 15 years ago
  23. 36e0bc4 implement modeview matrix sliding from within scripts. by Jason Sams · 15 years ago
  24. e576910 checkpoint filmstrip, implemented TLS. by Jason Sams · 15 years ago
  25. ebaffab Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use. by Jason Sams · 15 years ago
  26. 732f1c0 Replace spins with proper pthread conditions. by Jason Sams · 15 years ago
  27. 8ce125b Implement default programs and implement defaults and parents for imports. by Jason Sams · 15 years ago
  28. 56bc1af Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. by Jason Sams · 15 years ago
  29. 2a1cc8f Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo by Jason Sams · 15 years ago
  30. 45f1654 Split FountainView into View and RS parts. Beging adding ProgramVertex to the java api. It was already implemented in native. by Jason Sams · 15 years ago
  31. a4a54e4 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 15 years ago
  32. 81e48fa Fix build error due to bad path generation in makefile for generated tools. by Jason Sams · 15 years ago
  33. c7f6ce4 Split renderscript java code from test apps. Update makefiles. by Jason Sams · 15 years ago
  34. a0a1b6f Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 15 years ago
  35. 1030893 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. by Jason Sams · 15 years ago
  36. 928b734 Move placement of script enviroment data to base. by Jason Sams · 15 years ago
  37. efb8de1 Fix build issue and ref count bug with scripts. by Jason Sams · 15 years ago
  38. 1f52633 Move call to compiler from jni to core library code. by Jason Sams · 15 years ago
  39. 81e6fd5 Use ANSI style function declaration for RS scripts. by Jack Palevich · 15 years ago
  40. a44cb29 Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. by Jason Sams · 15 years ago
  41. a658e90 Set the RS thread priority. by Jason Sams · 15 years ago
  42. c6e6b3f Remove pointer hacks from script and use standard load/store functions. by Jason Sams · 15 years ago
  43. 565ac36 Generalize bitmap support and add remaining GL formats. by Jason Sams · 15 years ago
  44. 52a9f52 Improve bitmap support and do conversion in native rather than java code to reduce conversion time. by Jason Sams · 15 years ago
  45. a8857ff Don't prelink the libRS libraries. by Jack Palevich · 15 years ago
  46. 2f2898c Implement sampler GL setup code. by Jason Sams · 15 years ago
  47. 39c8bc7 Add sampler support by Jason Sams · 15 years ago
  48. 1ef8b80 Delete the acc script when deleting the Renderscript rsScriptC object. by Jack Palevich · 15 years ago
  49. b207943 Remove versions of scriptCSetScript method that take byte arrays. by Jack Palevich · 15 years ago
  50. ed44df2 Add support for setting scripts, rather than having a hard-coded script. by Jack Palevich · 15 years ago
  51. 7d91d5d Add background bitmap to fountain test app for renderscript. by Jason Sams · 15 years ago
  52. 7f144fe Change the Fountain test app's package to com.android.fountain. by Jack Palevich · 15 years ago
  53. 4826322 Merge change 2568 by Android (Google) Code Review · 15 years ago
  54. 1786e8c Enable renderscript to build under the simulator. by Jack Palevich · 15 years ago
  55. 6678e9b Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object. by Jason Sams · 15 years ago
  56. 9e1b63b Turn on ACC script test. (It works!) by Jack Palevich · 15 years ago
  57. fd19dc9 Fix Fountain test app so that it actually builds. by Jack Palevich · 15 years ago
  58. a5e094b Fix RenderScript JNI code build issue. by Jack Palevich · 15 years ago
  59. d804009 Rename Calc sample to Fountain. by Jack Palevich · 15 years ago
  60. bfdc92c Add sprite fountain test. by Jack Palevich · 15 years ago
  61. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago
  62. fcfe48e Initial Contribution by The Android Open Source Project · 16 years ago