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gerrit-public.fairphone.software
/
platform
/
frameworks
/
rs
/
1a6fa6ba71ac6c3c1a34b969be9c4cf90521e66e
/
rsShaderCache.h
afb743a
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
54929cc
Moving attrib creation to Mesh. Adding arrays as shader inputs.
by Alex Sakhartchouk
· 14 years ago
889fe50
fixing bugs 3053960, 3044804, 3044798
by Alex Sakhartchouk
· 14 years ago
886f11a
More robust attribute binding
by Alex Sakhartchouk
· 14 years ago
a2cf755
Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
by Jason Sams
· 15 years ago
be504f2
Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names.
by Jason Sams
· 15 years ago
cd50653
Place shader logging behind prop to declutter logs.
by Jason Sams
· 15 years ago
c460e55
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago