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gerrit-public.fairphone.software
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platform
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frameworks
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rs
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2dd7912a941229ffe5cb4604277aae877a8552b9
2dd7912
Fix FallRS by keeping a reference to the mesh.
by Romain Guy
· 15 years ago
69a6fb2
Merge change 22169 into eclair
by Android (Google) Code Review
· 15 years ago
370ed15
Cleanup the Galaxy, add a few RS functions for Grass.
by Romain Guy
· 15 years ago
e015841
Point Sprites
by Jason Sams
· 15 years ago
9526cb1
Micro-optimizations for FallRS
by Romain Guy
· 15 years ago
2953f52
Improved performance in Galaxy and Fall
by Romain Guy
· 15 years ago
7ba3369
Merge change 21927 into eclair
by Android (Google) Code Review
· 15 years ago
24371d9
Improved RS timing code to monitor where we spend CPU time.
by Jason Sams
· 15 years ago
e3a0780
Move the sky
by Romain Guy
· 15 years ago
97f9e10
Tweak the water and its texture
by Romain Guy
· 15 years ago
8753e68
Merge change 21831 into eclair
by Android (Google) Code Review
· 15 years ago
8f76f20
Add reflections to the water
by Romain Guy
· 15 years ago
5086938
Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
by Jason Sams
· 15 years ago
707aaf3
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
by Jason Sams
· 15 years ago
2275d63
Tweak the galaxy
by Romain Guy
· 15 years ago
43bb605
Merge change 21660 into eclair
by Android (Google) Code Review
· 15 years ago
e9aab6f
Optimized Galaxy
by Romain Guy
· 15 years ago
fcd3192
Remove global IO context and integrate it into the RS context.
by Jason Sams
· 15 years ago
90b36a8
Update fountain and add writable flag to script slots.
by Jason Sams
· 15 years ago
752c440
Add Galaxy wallpaper
by Romain Guy
· 15 years ago
fa51719
Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
by Jason Sams
· 15 years ago
8b2c065
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
e697ca3
Grass has graduated from an RS experiment to a real live wallpaper.
by Romain Guy
· 15 years ago
2b16dfb
Fix the simulator build by removing librs_jni and libRS from it.
by Marco Nelissen
· 15 years ago
dd75809
fix the build
by Joe Onorato
· 15 years ago
e639ae2
Merge change 20654
by Android (Google) Code Review
· 15 years ago
84614dd
The build system knows how to deal with lex files, but it treats them as c++, so make spec.lex
by Joe Onorato
· 15 years ago
e579df4
Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
by Jason Sams
· 15 years ago
8d2b69f
build libRS
by Joe Onorato
· 15 years ago
a9ad0da
Merge change 20586
by Android (Google) Code Review
· 15 years ago
57b79ce
Let java put #defines into renderscript
by Joe Onorato
· 15 years ago
27162ab
Make the laves follow the ripples
by Romain Guy
· 15 years ago
9c4e4ca
add three rs functions: uptimeMillis, startTimeMillis, elapsedTimeMillis
by Joe Onorato
· 15 years ago
e5ffb87
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
by Jason Sams
· 15 years ago
fcc1c2b
Better ripples and leaves
by Romain Guy
· 15 years ago
d369e27
Add refraction and bettr normals computation to FallRS
by Romain Guy
· 15 years ago
48b7edc
Add lighting to animated water ripples.
by Romain Guy
· 15 years ago
06f7c93
Use arrays in Grass RS
by Romain Guy
· 15 years ago
1cb8d91
Merge change 20217
by Android (Google) Code Review
· 15 years ago
5d9279d
Draw untextured water mesh
by Romain Guy
· 15 years ago
c15a27f
Implement basic snapping.
by Jason Sams
· 15 years ago
cfb1d11
Remove useless slot from ProgramVertex. Optimize GL state setup.
by Jason Sams
· 15 years ago
f1fbd13
Fix Fall RS to use the new ProgramVertex APIs.
by Romain Guy
· 15 years ago
bd843f1
Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
by Jason Sams
· 15 years ago
3640100
Add ability to load arrays in RenderScript.
by Romain Guy
· 15 years ago
6ecd2ab
Seperate Light and Sampler from RenderScript.java
by Jason Sams
· 15 years ago
d34b725
Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
by Jason Sams
· 15 years ago
fbff19c
Use the new ScriptC.Builder API.
by Romain Guy
· 15 years ago
b7f1a6d
Add swaying effect to the grass.
by Romain Guy
· 15 years ago
5a52eae
Split ScriptC from RenderScript.java. Implement state caching in the Builder objects.
by Jason Sams
· 15 years ago
7cb9e02
Merge change 9606
by Android (Google) Code Review
· 15 years ago
8bce2ea
Add anti-aliasing to Grass RS.
by Romain Guy
· 15 years ago
8df7239
Merge change 9551
by Android (Google) Code Review
· 15 years ago
d3c8de2
Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
by Jason Sams
· 15 years ago
fd08663
Clean up Grass RS
by Romain Guy
· 15 years ago
9c59d02
Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color.
by Romain Guy
· 15 years ago
2f014c8
Split RenderScript Type and Allocation into seperate classes.
by Jason Sams
· 15 years ago
0d2acb2
Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
by Jason Sams
· 15 years ago
39dbc80
Add several math functions to rsScript_Lib.
by Romain Guy
· 15 years ago
1936ec4
Smoother transitions in GrassRS
by Romain Guy
· 15 years ago
98e10fd
First pass at implementing the Grass live wallpaper in RenderScript.
by Romain Guy
· 15 years ago
c91e880
Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing.
by Jason Sams
· 15 years ago
027e142
Simplify image loading. Use common internal format.
by Jason Sams
· 15 years ago
50253db
Filmstrip work and boxed bitmap load bugfixes.
by Jason Sams
· 15 years ago
ca924fc
Checkin art assets for film test app and change loading of icons to 8888.
by Jason Sams
· 15 years ago
e9f5c53
Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size.
by Jason Sams
· 15 years ago
7fa263b
Fix selection and change icon loading from 565 to 8888.
by Jason Sams
· 15 years ago
c9d43db
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 15 years ago
5e172b0
Unbreak build by making the build of renderscript again conditional on BUILD_RENDERSCRIPT until we can figure out why the build servers see an error that does not reproduce locally.
by Jason Sams
· 15 years ago
0e5224f
Move the java and jni renderscript files to the proper location.
by Jason Sams
· 15 years ago
b5909ce
Enable light sources and update film test app.
by Jason Sams
· 15 years ago
e45ac6e
Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working.
by Jason Sams
· 15 years ago
13c8bb7
Fix fountain and more rollo ui work.
by Jason Sams
· 15 years ago
62e97c0
Remove shadows and invert dx sign in zoomed mode.
by Jason Sams
· 15 years ago
87a1c02
More usability tweaks including turning the icons right side up.
by Jason Sams
· 15 years ago
f168504
Fix conflict with automatic DPI support on high density devices by forcing bitmap loading to not be scaled.
by Jason Sams
· 15 years ago
29df66f
Update rollo and renderscript to the new ACC compiler interface.
by Jason Sams
· 15 years ago
fd10b71
Update rollo with new interactivity model.
by Jason Sams
· 15 years ago
a557780
Fix master build errors post merge with master_gl branch.
by Jason Sams
· 15 years ago
b80dfa7
More test app work
by Jason Sams
· 15 years ago
a5597fc
1st cut of a3d file loader.
by Jason Sams
· 15 years ago
185d826
rename libsgl/libcorecg to libskia
by Mike Reed
· 15 years ago
2458db9
Merge commit 'goog/master' into merge_master
by Mathias Agopian
· 15 years ago
334fd9a
Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance.
by Jason Sams
· 15 years ago
b9fb900
Update rollo with icon images.
by Jason Sams
· 15 years ago
d5af54b
Merge commit 'goog/master' into merge_master
by Mathias Agopian
· 15 years ago
f94ca51
Update rollo and support functions. Includes mockup of some new ui concepts.
by Jason Sams
· 15 years ago
a89371c
Begin adding mesh
by Jason Sams
· 15 years ago
6eee87f
merge master in master_gl
by Mathias Agopian
· 16 years ago
992a0b7
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 16 years ago
a2fdbbb
Fix 3 bugs in fountain test. Correctly generate the last mip level of a non-square mip chain. Default the background to not blended and disable dither/depth.
by Jason Sams
· 16 years ago
5ae678f
update renderscript to master_gl APIs
by Mathias Agopian
· 16 years ago
1aa5a4e
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 16 years ago
62bc1db
All light source objects.
by Jason Sams
· 16 years ago
36e0bc4
implement modeview matrix sliding from within scripts.
by Jason Sams
· 16 years ago
e576910
checkpoint filmstrip, implemented TLS.
by Jason Sams
· 16 years ago
ebaffab
Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use.
by Jason Sams
· 16 years ago
732f1c0
Replace spins with proper pthread conditions.
by Jason Sams
· 16 years ago
8ce125b
Implement default programs and implement defaults and parents for imports.
by Jason Sams
· 16 years ago
56bc1af
Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts.
by Jason Sams
· 16 years ago
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