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gerrit-public.fairphone.software
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platform
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frameworks
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rs
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364010072324ca87d21c24adf41381356ab97e3d
3640100
Add ability to load arrays in RenderScript.
by Romain Guy
· 15 years ago
6ecd2ab
Seperate Light and Sampler from RenderScript.java
by Jason Sams
· 15 years ago
d34b725
Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
by Jason Sams
· 15 years ago
fbff19c
Use the new ScriptC.Builder API.
by Romain Guy
· 15 years ago
b7f1a6d
Add swaying effect to the grass.
by Romain Guy
· 15 years ago
5a52eae
Split ScriptC from RenderScript.java. Implement state caching in the Builder objects.
by Jason Sams
· 15 years ago
7cb9e02
Merge change 9606
by Android (Google) Code Review
· 15 years ago
8bce2ea
Add anti-aliasing to Grass RS.
by Romain Guy
· 15 years ago
8df7239
Merge change 9551
by Android (Google) Code Review
· 15 years ago
d3c8de2
Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
by Jason Sams
· 15 years ago
fd08663
Clean up Grass RS
by Romain Guy
· 15 years ago
9c59d02
Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color.
by Romain Guy
· 15 years ago
2f014c8
Split RenderScript Type and Allocation into seperate classes.
by Jason Sams
· 15 years ago
0d2acb2
Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
by Jason Sams
· 15 years ago
39dbc80
Add several math functions to rsScript_Lib.
by Romain Guy
· 15 years ago
1936ec4
Smoother transitions in GrassRS
by Romain Guy
· 15 years ago
98e10fd
First pass at implementing the Grass live wallpaper in RenderScript.
by Romain Guy
· 15 years ago
c91e880
Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing.
by Jason Sams
· 15 years ago
027e142
Simplify image loading. Use common internal format.
by Jason Sams
· 15 years ago
50253db
Filmstrip work and boxed bitmap load bugfixes.
by Jason Sams
· 15 years ago
ca924fc
Checkin art assets for film test app and change loading of icons to 8888.
by Jason Sams
· 15 years ago
e9f5c53
Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size.
by Jason Sams
· 15 years ago
7fa263b
Fix selection and change icon loading from 565 to 8888.
by Jason Sams
· 15 years ago
c9d43db
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 15 years ago
5e172b0
Unbreak build by making the build of renderscript again conditional on BUILD_RENDERSCRIPT until we can figure out why the build servers see an error that does not reproduce locally.
by Jason Sams
· 15 years ago
0e5224f
Move the java and jni renderscript files to the proper location.
by Jason Sams
· 15 years ago
b5909ce
Enable light sources and update film test app.
by Jason Sams
· 15 years ago
e45ac6e
Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working.
by Jason Sams
· 15 years ago
13c8bb7
Fix fountain and more rollo ui work.
by Jason Sams
· 15 years ago
62e97c0
Remove shadows and invert dx sign in zoomed mode.
by Jason Sams
· 15 years ago
87a1c02
More usability tweaks including turning the icons right side up.
by Jason Sams
· 15 years ago
f168504
Fix conflict with automatic DPI support on high density devices by forcing bitmap loading to not be scaled.
by Jason Sams
· 15 years ago
29df66f
Update rollo and renderscript to the new ACC compiler interface.
by Jason Sams
· 15 years ago
fd10b71
Update rollo with new interactivity model.
by Jason Sams
· 15 years ago
a557780
Fix master build errors post merge with master_gl branch.
by Jason Sams
· 15 years ago
b80dfa7
More test app work
by Jason Sams
· 15 years ago
a5597fc
1st cut of a3d file loader.
by Jason Sams
· 15 years ago
185d826
rename libsgl/libcorecg to libskia
by Mike Reed
· 15 years ago
2458db9
Merge commit 'goog/master' into merge_master
by Mathias Agopian
· 15 years ago
334fd9a
Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance.
by Jason Sams
· 15 years ago
b9fb900
Update rollo with icon images.
by Jason Sams
· 15 years ago
d5af54b
Merge commit 'goog/master' into merge_master
by Mathias Agopian
· 15 years ago
f94ca51
Update rollo and support functions. Includes mockup of some new ui concepts.
by Jason Sams
· 15 years ago
a89371c
Begin adding mesh
by Jason Sams
· 15 years ago
6eee87f
merge master in master_gl
by Mathias Agopian
· 16 years ago
992a0b7
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 16 years ago
a2fdbbb
Fix 3 bugs in fountain test. Correctly generate the last mip level of a non-square mip chain. Default the background to not blended and disable dither/depth.
by Jason Sams
· 16 years ago
5ae678f
update renderscript to master_gl APIs
by Mathias Agopian
· 16 years ago
1aa5a4e
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 16 years ago
62bc1db
All light source objects.
by Jason Sams
· 16 years ago
36e0bc4
implement modeview matrix sliding from within scripts.
by Jason Sams
· 16 years ago
e576910
checkpoint filmstrip, implemented TLS.
by Jason Sams
· 16 years ago
ebaffab
Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use.
by Jason Sams
· 16 years ago
732f1c0
Replace spins with proper pthread conditions.
by Jason Sams
· 16 years ago
8ce125b
Implement default programs and implement defaults and parents for imports.
by Jason Sams
· 16 years ago
56bc1af
Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts.
by Jason Sams
· 16 years ago
2a1cc8f
Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo
by Jason Sams
· 16 years ago
45f1654
Split FountainView into View and RS parts. Beging adding ProgramVertex to the java api. It was already implemented in native.
by Jason Sams
· 16 years ago
a4a54e4
Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines.
by Jason Sams
· 16 years ago
81e48fa
Fix build error due to bad path generation in makefile for generated tools.
by Jason Sams
· 16 years ago
c7f6ce4
Split renderscript java code from test apps. Update makefiles.
by Jason Sams
· 16 years ago
a0a1b6f
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
by Jason Sams
· 16 years ago
1030893
checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC.
by Jason Sams
· 16 years ago
928b734
Move placement of script enviroment data to base.
by Jason Sams
· 16 years ago
efb8de1
Fix build issue and ref count bug with scripts.
by Jason Sams
· 16 years ago
1f52633
Move call to compiler from jni to core library code.
by Jason Sams
· 16 years ago
81e6fd5
Use ANSI style function declaration for RS scripts.
by Jack Palevich
· 16 years ago
a44cb29
Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static.
by Jason Sams
· 16 years ago
a658e90
Set the RS thread priority.
by Jason Sams
· 16 years ago
c6e6b3f
Remove pointer hacks from script and use standard load/store functions.
by Jason Sams
· 16 years ago
565ac36
Generalize bitmap support and add remaining GL formats.
by Jason Sams
· 16 years ago
52a9f52
Improve bitmap support and do conversion in native rather than java code to reduce conversion time.
by Jason Sams
· 16 years ago
a8857ff
Don't prelink the libRS libraries.
by Jack Palevich
· 16 years ago
2f2898c
Implement sampler GL setup code.
by Jason Sams
· 16 years ago
39c8bc7
Add sampler support
by Jason Sams
· 16 years ago
1ef8b80
Delete the acc script when deleting the Renderscript rsScriptC object.
by Jack Palevich
· 16 years ago
b207943
Remove versions of scriptCSetScript method that take byte arrays.
by Jack Palevich
· 16 years ago
ed44df2
Add support for setting scripts, rather than having a hard-coded script.
by Jack Palevich
· 16 years ago
7d91d5d
Add background bitmap to fountain test app for renderscript.
by Jason Sams
· 16 years ago
7f144fe
Change the Fountain test app's package to com.android.fountain.
by Jack Palevich
· 16 years ago
4826322
Merge change 2568
by Android (Google) Code Review
· 16 years ago
1786e8c
Enable renderscript to build under the simulator.
by Jack Palevich
· 16 years ago
6678e9b
Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object.
by Jason Sams
· 16 years ago
9e1b63b
Turn on ACC script test. (It works!)
by Jack Palevich
· 16 years ago
fd19dc9
Fix Fountain test app so that it actually builds.
by Jack Palevich
· 16 years ago
a5e094b
Fix RenderScript JNI code build issue.
by Jack Palevich
· 16 years ago
d804009
Rename Calc sample to Fountain.
by Jack Palevich
· 16 years ago
bfdc92c
Add sprite fountain test.
by Jack Palevich
· 16 years ago
326e0dd
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 16 years ago
fcfe48e
Initial Contribution
by The Android Open Source Project
· 16 years ago