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gerrit-public.fairphone.software
/
platform
/
frameworks
/
rs
/
4b5b295f6437c580083997c8b7cbaad3e5975df8
/
rsMesh.cpp
44bef6f
Replace NULL macros with nullptr literals.
by Chris Wailes
· 10 years ago
48ecf6a
Remove more String8
by Jason Sams
· 11 years ago
807fdc4
Move memory layout to driver.
by Jason Sams
· 12 years ago
e3150cf
Plumb context through for serialization.
by Jason Sams
· 12 years ago
4edf030
More header untangling.
by Alex Sakhartchouk
· 13 years ago
e23d239
Starting to untangle header spaghetti.
by Alex Sakhartchouk
· 13 years ago
af12ac6
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
064aa7e
Remove ObjBaseRef from the hal struct
by Alex Sakhartchouk
· 13 years ago
b81a0eb
More work to make libRS buildable on the host.
by Alex Sakhartchouk
· 13 years ago
eb4fe18
Start splitting allocation into hal and core.
by Jason Sams
· 13 years ago
9003e56
Cleanup mesh creation.
by Alex Sakhartchouk
· 14 years ago
c19ff01
rsLib cleanup
by Alex Sakhartchouk
· 14 years ago
a04e30d
Moving renderscript GL code into the HAL
by Alex Sakhartchouk
· 14 years ago
7d9c5ff
First draft of fbo in renderscript. Updating samples and benchmark
by Alex Sakhartchouk
· 14 years ago
77d9f4b
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
099d7d3
Making sure we can build libRS on the host for serialization.
by Alex Sakhartchouk
· 14 years ago
afb743a
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
54929cc
Moving attrib creation to Mesh. Adding arrays as shader inputs.
by Alex Sakhartchouk
· 14 years ago
dc763f3
Adding nvidia extension for limited npot support.
by Alex Sakhartchouk
· 14 years ago
225afd3
Fix refcounting bugs where the sys refcount
by Jason Sams
· 14 years ago
2597309
Fix two minor RS bugs.
by Jason Sams
· 14 years ago
ba4aa5c
Adding bounding box computation.
by Alex Sakhartchouk
· 14 years ago
d18c744
Work on synchronizing a3d created files and java layer.
by Alex Sakhartchouk
· 14 years ago
17d72e8
Cleanup pass on the mesh api change.
by Alex Sakhartchouk
· 14 years ago
4e9a7a8
Start of mesh API cleanup.
by Alex Sakhartchouk
· 14 years ago
b825f67
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
fb6b614
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 15 years ago
f2649a9
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
e514b45
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
a5597fc
1st cut of a3d file loader.
by Jason Sams
· 15 years ago
a89371c
Begin adding mesh
by Jason Sams
· 15 years ago