1. 44bef6f Replace NULL macros with nullptr literals. by Chris Wailes · 10 years ago
  2. 48ecf6a Remove more String8 by Jason Sams · 11 years ago
  3. 807fdc4 Move memory layout to driver. by Jason Sams · 12 years ago
  4. e3150cf Plumb context through for serialization. by Jason Sams · 12 years ago
  5. 4edf030 More header untangling. by Alex Sakhartchouk · 13 years ago
  6. e23d239 Starting to untangle header spaghetti. by Alex Sakhartchouk · 13 years ago
  7. af12ac6 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  8. 064aa7e Remove ObjBaseRef from the hal struct by Alex Sakhartchouk · 13 years ago
  9. b81a0eb More work to make libRS buildable on the host. by Alex Sakhartchouk · 13 years ago
  10. eb4fe18 Start splitting allocation into hal and core. by Jason Sams · 13 years ago
  11. 9003e56 Cleanup mesh creation. by Alex Sakhartchouk · 14 years ago
  12. c19ff01 rsLib cleanup by Alex Sakhartchouk · 14 years ago
  13. a04e30d Moving renderscript GL code into the HAL by Alex Sakhartchouk · 14 years ago
  14. 7d9c5ff First draft of fbo in renderscript. Updating samples and benchmark by Alex Sakhartchouk · 14 years ago
  15. 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 14 years ago
  16. 099d7d3 Making sure we can build libRS on the host for serialization. by Alex Sakhartchouk · 14 years ago
  17. afb743a Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  18. 54929cc Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 14 years ago
  19. dc763f3 Adding nvidia extension for limited npot support. by Alex Sakhartchouk · 14 years ago
  20. 225afd3 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  21. 2597309 Fix two minor RS bugs. by Jason Sams · 14 years ago
  22. ba4aa5c Adding bounding box computation. by Alex Sakhartchouk · 14 years ago
  23. d18c744 Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  24. 17d72e8 Cleanup pass on the mesh api change. by Alex Sakhartchouk · 14 years ago
  25. 4e9a7a8 Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  26. b825f67 Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  27. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 15 years ago
  28. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  29. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  30. a5597fc 1st cut of a3d file loader. by Jason Sams · 15 years ago
  31. a89371c Begin adding mesh by Jason Sams · 15 years ago