1. 86f1b23 Implement pause/resume for the RS thread. by Jason Sams · 15 years ago
  2. a2b54c4 Remove depricated triangleMesh. by Jason Sams · 15 years ago
  3. 76371ff Make the renderscript timing logging available by setting debug.rs.profile=1 by Joe Onorato · 15 years ago
  4. 5fd09d8 Add raster object to control point and line params. Add flag to force SW rendering. by Jason Sams · 15 years ago
  5. 1d54f10 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. by Jason Sams · 15 years ago
  6. afcb25c Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 15 years ago
  7. 24371d9 Improved RS timing code to monitor where we spend CPU time. by Jason Sams · 15 years ago
  8. 5086938 Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. by Jason Sams · 15 years ago
  9. fcd3192 Remove global IO context and integrate it into the RS context. by Jason Sams · 15 years ago
  10. 8b2c065 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 15 years ago
  11. e579df4 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. by Jason Sams · 15 years ago
  12. 57b79ce Let java put #defines into renderscript by Joe Onorato · 15 years ago
  13. e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  14. cfb1d11 Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 15 years ago
  15. c9d43db Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 15 years ago
  16. b5909ce Enable light sources and update film test app. by Jason Sams · 15 years ago
  17. a557780 Fix master build errors post merge with master_gl branch. by Jason Sams · 15 years ago
  18. d5af54b Merge commit 'goog/master' into merge_master by Mathias Agopian · 15 years ago
  19. a89371c Begin adding mesh by Jason Sams · 15 years ago
  20. 6eee87f merge master in master_gl by Mathias Agopian · 15 years ago
  21. 992a0b7 Cleanup logging and fix a startup race condition that manifested on Firestone. by Jason Sams · 15 years ago
  22. 5ae678f update renderscript to master_gl APIs by Mathias Agopian · 15 years ago
  23. 1aa5a4e Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  24. 62bc1db All light source objects. by Jason Sams · 15 years ago
  25. e576910 checkpoint filmstrip, implemented TLS. by Jason Sams · 15 years ago
  26. 8ce125b Implement default programs and implement defaults and parents for imports. by Jason Sams · 15 years ago
  27. a4a54e4 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 15 years ago
  28. a0a1b6f Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 15 years ago
  29. 1030893 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. by Jason Sams · 15 years ago
  30. a44cb29 Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. by Jason Sams · 15 years ago
  31. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago