1. a48d45e Delete dead code by Jason Sams · 9 years ago
  2. f2a1704 Define constants for kernel or script group limits by Yang Ni · 10 years ago
  3. 3715b00 Rename three header files to free namespace for api. by Jason Sams · 13 years ago[Renamed from RenderScriptEnv.h]
  4. c8fb69e Adding average fps counter. Removing rsLight from libRS by Alex Sakhartchouk · 14 years ago
  5. e7ae69f Shader changes to allow for more flexible constant binding. by Alex Sakhartchouk · 14 years ago
  6. 4e9a7a8 Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  7. ccc010b Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 15 years ago
  8. 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  9. a2b54c4 Remove depricated triangleMesh. by Jason Sams · 15 years ago
  10. e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  11. c9d43db Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 15 years ago
  12. e45ac6e Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. by Jason Sams · 15 years ago
  13. 62bc1db All light source objects. by Jason Sams · 15 years ago
  14. e576910 checkpoint filmstrip, implemented TLS. by Jason Sams · 15 years ago
  15. ebaffab Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use. by Jason Sams · 15 years ago
  16. a44cb29 Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. by Jason Sams · 15 years ago
  17. 6678e9b Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object. by Jason Sams · 15 years ago
  18. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago