1. 11496ac Fix google-build-using-namespace warnings in rs. by Chih-Hung Hsieh · 8 years ago
  2. 7202c92 Update Component to use proper large object sizes (256 bits vs. 32 bits). by Stephen Hines · 10 years ago
  3. bc0ca6b Support typed YUV allocations by Jason Sams · 12 years ago
  4. ae8b795 Add in missing FONT support. by Stephen Hines · 13 years ago
  5. 25a59d0 Adding better error behavior to RS by Alex Sakhartchouk · 13 years ago
  6. 2d1220c Expand RS vector3 types to vector4. by Alex Sakhartchouk · 13 years ago
  7. 6598201 Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE by Steve Block · 13 years ago
  8. c700e64 Fixing asynchronous performance issues. by Alex Sakhartchouk · 13 years ago
  9. a614ae1 Cleaup of rsComponent to remove GL types. by Jason Sams · 13 years ago
  10. 7d9c5ff First draft of fbo in renderscript. Updating samples and benchmark by Alex Sakhartchouk · 14 years ago
  11. 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 14 years ago
  12. 099d7d3 Making sure we can build libRS on the host for serialization. by Alex Sakhartchouk · 14 years ago
  13. afb743a Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  14. 39cd317 Add matrix component types. Fix potental overflow in script -> java messages. by Jason Sams · 14 years ago
  15. e3929c9 Refcounting in allocations. by Jason Sams · 14 years ago
  16. 5e9811f Move ImageProcessing and ModelViewer to reflected files. by Jason Sams · 14 years ago
  17. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  18. b4d3568 Add RS support for generic attribs as input to vertex programs. by Jason Sams · 15 years ago
  19. d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  20. 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  21. e12c1c5 Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  22. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  23. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  24. e015841 Point Sprites by Jason Sams · 15 years ago
  25. fa51719 Implement named slots and convert script.addType to script.setType to remove ordering restrictions. by Jason Sams · 15 years ago
  26. 8b2c065 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 15 years ago
  27. e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  28. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago