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gerrit-public.fairphone.software
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platform
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frameworks
/
rs
/
ab0efa17faad99b974626ae2107a1efaaeda6f73
/
rsComponent.cpp
11496ac
Fix google-build-using-namespace warnings in rs.
by Chih-Hung Hsieh
· 8 years ago
7202c92
Update Component to use proper large object sizes (256 bits vs. 32 bits).
by Stephen Hines
· 10 years ago
bc0ca6b
Support typed YUV allocations
by Jason Sams
· 12 years ago
ae8b795
Add in missing FONT support.
by Stephen Hines
· 13 years ago
25a59d0
Adding better error behavior to RS
by Alex Sakhartchouk
· 13 years ago
2d1220c
Expand RS vector3 types to vector4.
by Alex Sakhartchouk
· 13 years ago
6598201
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
c700e64
Fixing asynchronous performance issues.
by Alex Sakhartchouk
· 13 years ago
a614ae1
Cleaup of rsComponent to remove GL types.
by Jason Sams
· 13 years ago
7d9c5ff
First draft of fbo in renderscript. Updating samples and benchmark
by Alex Sakhartchouk
· 14 years ago
77d9f4b
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
099d7d3
Making sure we can build libRS on the host for serialization.
by Alex Sakhartchouk
· 14 years ago
afb743a
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
39cd317
Add matrix component types. Fix potental overflow in script -> java messages.
by Jason Sams
· 14 years ago
e3929c9
Refcounting in allocations.
by Jason Sams
· 14 years ago
5e9811f
Move ImageProcessing and ModelViewer to reflected files.
by Jason Sams
· 14 years ago
fb6b614
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
b4d3568
Add RS support for generic attribs as input to vertex programs.
by Jason Sams
· 15 years ago
d01d970
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
4815c0d
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
by Jason Sams
· 15 years ago
e12c1c5
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
by Jason Sams
· 15 years ago
f2649a9
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
e514b45
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
e015841
Point Sprites
by Jason Sams
· 15 years ago
fa51719
Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
by Jason Sams
· 15 years ago
8b2c065
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
e5ffb87
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
by Jason Sams
· 15 years ago
326e0dd
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 15 years ago