1. e7b4b86 Fix header path. by Anatol Pomazau · 14 years ago
  2. dd663fa Thread launch strategies. by Jason Sams · 14 years ago
  3. a226b16 Use bccGetExportVars to get mFieldCount, instead of hardwiring "100" in calloc. by Shih-wei Liao · 14 years ago
  4. 1813340 Update imageprocessing to remove generated files. by Jason Sams · 14 years ago
  5. 7bf29dd Threading RS ForEach. by Jason Sams · 14 years ago
  6. ace3e01 1st cut of ForEach and test. by Jason Sams · 14 years ago
  7. 8c88090 Remove InvokeData and add ContextFinish to generate a sync point. by Jason Sams · 14 years ago
  8. 2a63bf6 Begin using reflected files. by Jason Sams · 14 years ago
  9. c61346b Rough implemetation of ForEach. Remove launchID from root graphics script. by Jason Sams · 14 years ago
  10. 22fa371 Begin naming cleanup for renderscript runtime. by Jason Sams · 14 years ago
  11. aeb094b Split ScriptC Lib into CL, GL, and basic. by Jason Sams · 15 years ago
  12. 5a27917 Remove excess logging. by Jason Sams · 15 years ago
  13. ce92d4b Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 15 years ago
  14. 639e6e9 Delete legacy setDefine API. by Jason Sams · 15 years ago
  15. ccc010b Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 15 years ago
  16. be36bf3 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 15 years ago
  17. a2cf755 Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received. by Jason Sams · 15 years ago
  18. b4d3568 Add RS support for generic attribs as input to vertex programs. by Jason Sams · 15 years ago
  19. d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  20. 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  21. 2dca84d Throttle low priority RS threads by sleeping once per frame to avoid starving other apps. by Jason Sams · 15 years ago
  22. e402ed3 Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data. by Jason Sams · 15 years ago
  23. 9e4e13d Fix tls crash on startup if more than one RS contexts are created in one process. by Jason Sams · 15 years ago
  24. b681c8a Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 15 years ago
  25. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  26. 1fddd90 Reduce debugging spew and add props to selectivly re-enable it. by Jason Sams · 15 years ago
  27. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  28. a891933 Minor cleanup of profile and compile logging. by Jason Sams · 15 years ago
  29. ada7f27 Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s. by Jason Sams · 15 years ago
  30. 8c6bc69 Implement renderscript Invokables. by Jason Sams · 15 years ago
  31. a57c0a7 Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. by Jason Sams · 15 years ago
  32. 1d54f10 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. by Jason Sams · 15 years ago
  33. 9397e30 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  34. 306fb23 Remove bogus comments and logging. by Jason Sams · 15 years ago
  35. 90b36a8 Update fountain and add writable flag to script slots. by Jason Sams · 15 years ago
  36. fa51719 Implement named slots and convert script.addType to script.setType to remove ordering restrictions. by Jason Sams · 15 years ago
  37. 8b2c065 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 15 years ago
  38. 57b79ce Let java put #defines into renderscript by Joe Onorato · 15 years ago
  39. 9c4e4ca add three rs functions: uptimeMillis, startTimeMillis, elapsedTimeMillis by Joe Onorato · 15 years ago
  40. d34b725 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 15 years ago
  41. 98e10fd First pass at implementing the Grass live wallpaper in RenderScript. by Romain Guy · 15 years ago
  42. b5909ce Enable light sources and update film test app. by Jason Sams · 15 years ago
  43. e45ac6e Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. by Jason Sams · 15 years ago
  44. 13c8bb7 Fix fountain and more rollo ui work. by Jason Sams · 15 years ago
  45. 87a1c02 More usability tweaks including turning the icons right side up. by Jason Sams · 15 years ago
  46. f168504 Fix conflict with automatic DPI support on high density devices by forcing bitmap loading to not be scaled. by Jason Sams · 15 years ago
  47. 29df66f Update rollo and renderscript to the new ACC compiler interface. by Jason Sams · 15 years ago
  48. fd10b71 Update rollo with new interactivity model. by Jason Sams · 15 years ago
  49. 334fd9a Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance. by Jason Sams · 15 years ago
  50. b9fb900 Update rollo with icon images. by Jason Sams · 15 years ago
  51. f94ca51 Update rollo and support functions. Includes mockup of some new ui concepts. by Jason Sams · 15 years ago
  52. 992a0b7 Cleanup logging and fix a startup race condition that manifested on Firestone. by Jason Sams · 15 years ago
  53. 1aa5a4e Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  54. 36e0bc4 implement modeview matrix sliding from within scripts. by Jason Sams · 15 years ago
  55. e576910 checkpoint filmstrip, implemented TLS. by Jason Sams · 15 years ago
  56. 8ce125b Implement default programs and implement defaults and parents for imports. by Jason Sams · 15 years ago
  57. 56bc1af Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. by Jason Sams · 15 years ago
  58. a4a54e4 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 15 years ago
  59. a0a1b6f Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 15 years ago
  60. 1030893 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. by Jason Sams · 15 years ago
  61. efb8de1 Fix build issue and ref count bug with scripts. by Jason Sams · 15 years ago
  62. 1f52633 Move call to compiler from jni to core library code. by Jason Sams · 15 years ago
  63. a44cb29 Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. by Jason Sams · 15 years ago
  64. 1ef8b80 Delete the acc script when deleting the Renderscript rsScriptC object. by Jack Palevich · 15 years ago
  65. 6678e9b Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object. by Jason Sams · 15 years ago
  66. fd19dc9 Fix Fountain test app so that it actually builds. by Jack Palevich · 15 years ago
  67. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago