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gerrit-public.fairphone.software
/
platform
/
frameworks
/
rs
/
d226d8356fff43e967aacc7edf0f5751e48d9265
/
rsFileA3D.cpp
3df9bb0
Separate libRS.so into public and internal libs
by Yang Ni
· 9 years ago
5bb6dc1
fix the bug that mWriteStream is deleted twice.
by Miao Wang
· 9 years ago
b8353c5
Revert "Replaced android::Vector with std::vector."
by Yang Ni
· 10 years ago
eb9aa67
Runtime support for invocables in ScriptGroups
by Yang Ni
· 10 years ago
1ffd86b
New Script Group API: runtime and cpu driver support.
by Yang Ni
· 10 years ago
44bef6f
Replace NULL macros with nullptr literals.
by Chris Wailes
· 10 years ago
93d6bc8
Replaced android::Vector with std::vector.
by Chris Wailes
· 10 years ago
f8852d0
Work-around 64bit build issues.
by Ian Rogers
· 11 years ago
48ecf6a
Remove more String8
by Jason Sams
· 11 years ago
dbe66d6
Add backed for script groups.
by Jason Sams
· 12 years ago
e3150cf
Plumb context through for serialization.
by Jason Sams
· 12 years ago
a6ab26a
Workaround PDK issues.
by Jason Sams
· 13 years ago
e23d239
Starting to untangle header spaghetti.
by Alex Sakhartchouk
· 13 years ago
af12ac6
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
6598201
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
c700e64
Fixing asynchronous performance issues.
by Alex Sakhartchouk
· 13 years ago
77d9f4b
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
099d7d3
Making sure we can build libRS on the host for serialization.
by Alex Sakhartchouk
· 14 years ago
5224a27
Additional loading methods for fonts and a3d files. Cleaned up error messages.
by Alex Sakhartchouk
· 14 years ago
afb743a
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
dc763f3
Adding nvidia extension for limited npot support.
by Alex Sakhartchouk
· 14 years ago
c8fb69e
Adding average fps counter. Removing rsLight from libRS
by Alex Sakhartchouk
· 14 years ago
383e5b1
Adding support for all allowed textures.
by Alex Sakhartchouk
· 14 years ago
4e9a7a8
Start of mesh API cleanup.
by Alex Sakhartchouk
· 14 years ago
d3e0ad4
Adding freetype font rendering to renderscript.
by Alex Sakhartchouk
· 14 years ago
b825f67
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
fb6b614
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 15 years ago
d01d970
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
e514b45
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
8b2c065
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
b80dfa7
More test app work
by Jason Sams
· 15 years ago
a5597fc
1st cut of a3d file loader.
by Jason Sams
· 15 years ago