- f098424 Build libRS with Clang/LLVM. :) by Stephen Hines · 12 years ago
- ebee948 Link against NEON version of libclcore.bc when possible. by Stephen Hines · 12 years ago
- 5bab6bf Removing unused dependencies by Alex Sakhartchouk · 12 years ago
- a662edd Split cpp frontend to its own lib. by Jason Sams · 12 years ago
- e8c095f adjust PDK build workaround by Brian Swetland · 12 years ago
- a08c06f Correct PDK test in makefile. by Jason Sams · 12 years ago
- a6ab26a Workaround PDK issues. by Jason Sams · 12 years ago
- 5e3c968 Split off driver code into a separate static library. by Alex Sakhartchouk · 13 years ago
- b2e3dc5 More RS cpp binding work. All classes for by Jason Sams · 13 years ago
- 221a4b1 start new headers by Jason Sams · 13 years ago
- d3e4b74 Merge commit 'bdeec118' into manualmerge by Jason Sams · 13 years ago
- 5f27d6f Implement RS VSync on new vsync infrastructure. by Jason Sams · 13 years ago
- 9e0afb5 Path rendering by Jason Sams · 13 years ago
- 689821f Extract BC metadata using a single call. by Stephen Hines · 13 years ago
- 581b286 Remove the simulator target from all makefiles. Bug: 5010576 by Jeff Brown · 13 years ago
- a949524 Adding ability to read back fbo data to renderscript by Alex Sakhartchouk · 13 years ago
- b81a0eb More work to make libRS buildable on the host. by Alex Sakhartchouk · 13 years ago
- eb4fe18 Start splitting allocation into hal and core. by Jason Sams · 13 years ago
- da6d34a Moves fbo support in renderscript behind the hal by Alex Sakhartchouk · 13 years ago
- 2008747 Add code for generating fifo command packing. by Jason Sams · 13 years ago
- 7f126c7 Moving samplers behind the hal. by Alex Sakhartchouk · 13 years ago
- a04e30d Moving renderscript GL code into the HAL by Alex Sakhartchouk · 13 years ago
- 87fe59a Create runtime stubs for compute driver. by Jason Sams · 13 years ago
- 4b3de47 Migrate most GL from context to driver. by Jason Sams · 13 years ago
- 721acc4 Seperate ProgramRaster. Cleanup ProgramRaster and ProgramStore creation. by Jason Sams · 13 years ago
- 8feea4e Seperate GL from RS program store. by Jason Sams · 13 years ago
- 7d9c5ff First draft of fbo in renderscript. Updating samples and benchmark by Alex Sakhartchouk · 13 years ago
- bad8074 Start seperating out RS compute implementation. Create hal by Jason Sams · 13 years ago
- 6c80263 frameworks/base: remove LOCAL_PRELINK_MODULE by Iliyan Malchev · 14 years ago
- 6a12181 Almost all warnings are now errors in RS build. by Stephen Hines · 14 years ago
- 2d3152e These moved into developmnet samples by Alex Sakhartchouk · 14 years ago
- 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 14 years ago
- 099d7d3 Making sure we can build libRS on the host for serialization. by Alex Sakhartchouk · 14 years ago
- 2b2e621 bcc interface fixed. by Shih-wei Liao · 14 years ago
- ac091ba Retire librslib_rt. by Shih-wei Liao · 14 years ago
- 7d1c533 Avoid converting rslib.bc to things like rslib.h. So we are less error-prone. by Shih-wei Liao · 14 years ago
- ce8369e Fix the build. by Shih-wei Liao · 14 years ago
- 8481f65 Fix the build. by Shih-wei Liao · 14 years ago
- 60c3234 On-device linking. by Shih-wei Liao · 14 years ago
- ce8a079 Stale cache management to address a P1 bug # 3296131. by Shih-wei Liao · 14 years ago
- 1f9ba73 Enable optimized bitcode that is also jitted faster. by Shih-wei Liao · 14 years ago
- c8fb69e Adding average fps counter. Removing rsLight from libRS by Alex Sakhartchouk · 14 years ago
- 4e9a7a8 Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
- d3e0ad4 Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago
- fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
- 66070bf Remove noise functions and update images processing to use new rs namespace names. by Jason Sams · 14 years ago
- aeb094b Split ScriptC Lib into CL, GL, and basic. by Jason Sams · 14 years ago
- ccc010b Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 14 years ago
- be36bf3 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 14 years ago
- 12b14ae Seperate out Mutex and Signal code into reusable classes. by Jason Sams · 14 years ago
- c1ed589 checkpoint animations by Jason Sams · 15 years ago
- aef1458 Fix fountain and put the demos back in the optional build. by Jason Sams · 15 years ago
- cc0ad35 am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to renderscript" into eclair by Joe Onorato · 15 years ago
- d08a81a add drawSpriteScreenspaceCropped to renderscript by Joe Onorato · 15 years ago
- d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
- 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
- c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
- a2b54c4 Remove depricated triangleMesh. by Jason Sams · 15 years ago
- 5fd09d8 Add raster object to control point and line params. Add flag to force SW rendering. by Jason Sams · 15 years ago
- 2b16dfb Fix the simulator build by removing librs_jni and libRS from it. by Marco Nelissen · 15 years ago
- 84614dd The build system knows how to deal with lex files, but it treats them as c++, so make spec.lex by Joe Onorato · 15 years ago
- 8d2b69f build libRS by Joe Onorato · 15 years ago
- e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
- b7f1a6d Add swaying effect to the grass. by Romain Guy · 15 years ago
- 5e172b0 Unbreak build by making the build of renderscript again conditional on BUILD_RENDERSCRIPT until we can figure out why the build servers see an error that does not reproduce locally. by Jason Sams · 15 years ago
- 0e5224f Move the java and jni renderscript files to the proper location. by Jason Sams · 15 years ago
- e45ac6e Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. by Jason Sams · 15 years ago
- b80dfa7 More test app work by Jason Sams · 15 years ago
- 62bc1db All light source objects. by Jason Sams · 15 years ago
- 81e48fa Fix build error due to bad path generation in makefile for generated tools. by Jason Sams · 15 years ago
- c7f6ce4 Split renderscript java code from test apps. Update makefiles. by Jason Sams · 15 years ago
- 52a9f52 Improve bitmap support and do conversion in native rather than java code to reduce conversion time. by Jason Sams · 15 years ago
- a8857ff Don't prelink the libRS libraries. by Jack Palevich · 15 years ago
- 1ef8b80 Delete the acc script when deleting the Renderscript rsScriptC object. by Jack Palevich · 15 years ago
- fd19dc9 Fix Fountain test app so that it actually builds. by Jack Palevich · 15 years ago
- a5e094b Fix RenderScript JNI code build issue. by Jack Palevich · 15 years ago
- bfdc92c Add sprite fountain test. by Jack Palevich · 15 years ago
- 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago