commit | df64f2ab05e32519d95adc1625cdd840f650956c | [log] [tgz] |
---|---|---|
author | Tor Norbye <tnorbye@google.com> | Thu Nov 16 14:50:47 2017 -0800 |
committer | Aurimas Liutikas <aurimas@google.com> | Tue Dec 12 23:24:36 2017 +0000 |
tree | d1944d6f089277a7f818981a88ef61fe7216d7e6 | |
parent | e1df7598df29c02e66a17a5c0fa54fb5cb64b2ec [diff] |
Switch @IntDef from long to int, and add @LongDef The @IntDef annotation actually uses a *long* to store the set of expected constants. This was to avoid having to have separate annotations for int- and long-constants. This works well in Java since int's are silently upconverted to longs. However, in retrospect, that was a very bad idea. In Kotlin, there's no such silent upconversion; referencing an int constant in an @IntDef does not compile. It insists you explicitly call toLong() on each constant -- which not only is ugly, but doesn't even compile in an annotation. This means @IntDef is completely broken for Kotlin. This CL fixes this by switching the value type back to int, and introducing a @LongDef annotation for the rare cases where the constants being listed are actually longs. Note that this is an incompatible change: code which was referencing long constants from an @IntDef will no longer compile. However, this is really rare: - frameworks/base has nearly 400 IntDef annotations and only a handful of them longs. - frameworks/support has ~125 IntDef annotations and only 2 of them were using longs. The developer experience after upgrading to a new version if using long constants is an error message from the compiler like this: PlaybackStateCompat.java:48: error: incompatible types: possible lossy conversion from long to int @IntDef(flag=true, value={ACTION_STOP, ACTION_PAUSE, ACTION_... Test: These annotations have source retention so there is no runtime impact. The test is the compiler. Change-Id: If888e4f5e629655a095dfbfb77e2e92c5c31b382 (cherry picked from commit 77795c65aa61622895e12f3266051d6e5df12440)
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NOTE: You will need to use Linux or Mac OS. Building under Windows is not currently supported.
Follow the “Downloading the Source” guide to install and set up repo
tool, but instead of running the listed repo
commands to initialize the repository, run the folowing:
repo init -u https://android.googlesource.com/platform/manifest -b ub-supportlib-master
Now your repository is set to pull only what you need for building and running support library. Download the code (and grab a coffee while we pull down 7GB):
repo sync -j8 -c
You will use this command to sync your checkout in the future - it’s similar to git fetch
Open path/to/checkout/frameworks/support/
in Android Studio. Now you're ready edit, run, and test!
If you get “Unregistered VCS root detected” click “Add root” to enable git integration for Android Studio.
If you see any warnings (red underlines) run Build > Clean Project
.
You can do most of your work from Android Studio, however you can also build the full support library from command line:
cd path/to/checkout/frameworks/support/ ./gradlew createArchive
Run FooBarTest
Run android.support.foobar
Support library has a set of Android applications that exercise support library code. These applications can be useful when you want to debug a real running application, or reproduce a problem interactively, before writing test code.
These applications are named support-*-demos (e.g. support-4v-demos or support-leanback-demos. You can run them by clicking Run > Run ...
and choosing the desired application.
cd path/to/checkout/frameworks/support/ repo start my_branch_name . (make needed modifications) git commit -a repo upload --current-branch .
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