| /* |
| * Copyright 2000-2004 Sun Microsystems, Inc. All Rights Reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Sun designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Sun in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
| * CA 95054 USA or visit www.sun.com if you need additional information or |
| * have any questions. |
| */ |
| |
| package java.util.logging; |
| import java.util.ResourceBundle; |
| |
| /** |
| * The Level class defines a set of standard logging levels that |
| * can be used to control logging output. The logging Level objects |
| * are ordered and are specified by ordered integers. Enabling logging |
| * at a given level also enables logging at all higher levels. |
| * <p> |
| * Clients should normally use the predefined Level constants such |
| * as Level.SEVERE. |
| * <p> |
| * The levels in descending order are: |
| * <ul> |
| * <li>SEVERE (highest value) |
| * <li>WARNING |
| * <li>INFO |
| * <li>CONFIG |
| * <li>FINE |
| * <li>FINER |
| * <li>FINEST (lowest value) |
| * </ul> |
| * In addition there is a level OFF that can be used to turn |
| * off logging, and a level ALL that can be used to enable |
| * logging of all messages. |
| * <p> |
| * It is possible for third parties to define additional logging |
| * levels by subclassing Level. In such cases subclasses should |
| * take care to chose unique integer level values and to ensure that |
| * they maintain the Object uniqueness property across serialization |
| * by defining a suitable readResolve method. |
| * |
| * @since 1.4 |
| */ |
| |
| public class Level implements java.io.Serializable { |
| private static java.util.ArrayList<Level> known = new java.util.ArrayList<Level>(); |
| private static String defaultBundle = "sun.util.logging.resources.logging"; |
| |
| /** |
| * @serial The non-localized name of the level. |
| */ |
| private final String name; |
| |
| /** |
| * @serial The integer value of the level. |
| */ |
| private final int value; |
| |
| /** |
| * @serial The resource bundle name to be used in localizing the level name. |
| */ |
| private final String resourceBundleName; |
| |
| /** |
| * OFF is a special level that can be used to turn off logging. |
| * This level is initialized to <CODE>Integer.MAX_VALUE</CODE>. |
| */ |
| public static final Level OFF = new Level("OFF",Integer.MAX_VALUE, defaultBundle); |
| |
| /** |
| * SEVERE is a message level indicating a serious failure. |
| * <p> |
| * In general SEVERE messages should describe events that are |
| * of considerable importance and which will prevent normal |
| * program execution. They should be reasonably intelligible |
| * to end users and to system administrators. |
| * This level is initialized to <CODE>1000</CODE>. |
| */ |
| public static final Level SEVERE = new Level("SEVERE",1000, defaultBundle); |
| |
| /** |
| * WARNING is a message level indicating a potential problem. |
| * <p> |
| * In general WARNING messages should describe events that will |
| * be of interest to end users or system managers, or which |
| * indicate potential problems. |
| * This level is initialized to <CODE>900</CODE>. |
| */ |
| public static final Level WARNING = new Level("WARNING", 900, defaultBundle); |
| |
| /** |
| * INFO is a message level for informational messages. |
| * <p> |
| * Typically INFO messages will be written to the console |
| * or its equivalent. So the INFO level should only be |
| * used for reasonably significant messages that will |
| * make sense to end users and system admins. |
| * This level is initialized to <CODE>800</CODE>. |
| */ |
| public static final Level INFO = new Level("INFO", 800, defaultBundle); |
| |
| /** |
| * CONFIG is a message level for static configuration messages. |
| * <p> |
| * CONFIG messages are intended to provide a variety of static |
| * configuration information, to assist in debugging problems |
| * that may be associated with particular configurations. |
| * For example, CONFIG message might include the CPU type, |
| * the graphics depth, the GUI look-and-feel, etc. |
| * This level is initialized to <CODE>700</CODE>. |
| */ |
| public static final Level CONFIG = new Level("CONFIG", 700, defaultBundle); |
| |
| /** |
| * FINE is a message level providing tracing information. |
| * <p> |
| * All of FINE, FINER, and FINEST are intended for relatively |
| * detailed tracing. The exact meaning of the three levels will |
| * vary between subsystems, but in general, FINEST should be used |
| * for the most voluminous detailed output, FINER for somewhat |
| * less detailed output, and FINE for the lowest volume (and |
| * most important) messages. |
| * <p> |
| * In general the FINE level should be used for information |
| * that will be broadly interesting to developers who do not have |
| * a specialized interest in the specific subsystem. |
| * <p> |
| * FINE messages might include things like minor (recoverable) |
| * failures. Issues indicating potential performance problems |
| * are also worth logging as FINE. |
| * This level is initialized to <CODE>500</CODE>. |
| */ |
| public static final Level FINE = new Level("FINE", 500, defaultBundle); |
| |
| /** |
| * FINER indicates a fairly detailed tracing message. |
| * By default logging calls for entering, returning, or throwing |
| * an exception are traced at this level. |
| * This level is initialized to <CODE>400</CODE>. |
| */ |
| public static final Level FINER = new Level("FINER", 400, defaultBundle); |
| |
| /** |
| * FINEST indicates a highly detailed tracing message. |
| * This level is initialized to <CODE>300</CODE>. |
| */ |
| public static final Level FINEST = new Level("FINEST", 300, defaultBundle); |
| |
| /** |
| * ALL indicates that all messages should be logged. |
| * This level is initialized to <CODE>Integer.MIN_VALUE</CODE>. |
| */ |
| public static final Level ALL = new Level("ALL", Integer.MIN_VALUE, defaultBundle); |
| |
| /** |
| * Create a named Level with a given integer value. |
| * <p> |
| * Note that this constructor is "protected" to allow subclassing. |
| * In general clients of logging should use one of the constant Level |
| * objects such as SEVERE or FINEST. However, if clients need to |
| * add new logging levels, they may subclass Level and define new |
| * constants. |
| * @param name the name of the Level, for example "SEVERE". |
| * @param value an integer value for the level. |
| * @throws NullPointerException if the name is null |
| */ |
| protected Level(String name, int value) { |
| this(name, value, null); |
| } |
| |
| /** |
| * Create a named Level with a given integer value and a |
| * given localization resource name. |
| * <p> |
| * @param name the name of the Level, for example "SEVERE". |
| * @param value an integer value for the level. |
| * @param resourceBundleName name of a resource bundle to use in |
| * localizing the given name. If the resourceBundleName is null |
| * or an empty string, it is ignored. |
| * @throws NullPointerException if the name is null |
| */ |
| protected Level(String name, int value, String resourceBundleName) { |
| if (name == null) { |
| throw new NullPointerException(); |
| } |
| this.name = name; |
| this.value = value; |
| this.resourceBundleName = resourceBundleName; |
| synchronized (Level.class) { |
| known.add(this); |
| } |
| } |
| |
| /** |
| * Return the level's localization resource bundle name, or |
| * null if no localization bundle is defined. |
| * |
| * @return localization resource bundle name |
| */ |
| public String getResourceBundleName() { |
| return resourceBundleName; |
| } |
| |
| /** |
| * Return the non-localized string name of the Level. |
| * |
| * @return non-localized name |
| */ |
| public String getName() { |
| return name; |
| } |
| |
| /** |
| * Return the localized string name of the Level, for |
| * the current default locale. |
| * <p> |
| * If no localization information is available, the |
| * non-localized name is returned. |
| * |
| * @return localized name |
| */ |
| public String getLocalizedName() { |
| try { |
| ResourceBundle rb = ResourceBundle.getBundle(resourceBundleName); |
| return rb.getString(name); |
| } catch (Exception ex) { |
| return name; |
| } |
| } |
| |
| /** |
| * @return the non-localized name of the Level, for example "INFO". |
| */ |
| public final String toString() { |
| return name; |
| } |
| |
| /** |
| * Get the integer value for this level. This integer value |
| * can be used for efficient ordering comparisons between |
| * Level objects. |
| * @return the integer value for this level. |
| */ |
| public final int intValue() { |
| return value; |
| } |
| |
| private static final long serialVersionUID = -8176160795706313070L; |
| |
| // Serialization magic to prevent "doppelgangers". |
| // This is a performance optimization. |
| private Object readResolve() { |
| synchronized (Level.class) { |
| for (int i = 0; i < known.size(); i++) { |
| Level other = known.get(i); |
| if (this.name.equals(other.name) && this.value == other.value |
| && (this.resourceBundleName == other.resourceBundleName || |
| (this.resourceBundleName != null && |
| this.resourceBundleName.equals(other.resourceBundleName)))) { |
| return other; |
| } |
| } |
| // Woops. Whoever sent us this object knows |
| // about a new log level. Add it to our list. |
| known.add(this); |
| return this; |
| } |
| } |
| |
| /** |
| * Parse a level name string into a Level. |
| * <p> |
| * The argument string may consist of either a level name |
| * or an integer value. |
| * <p> |
| * For example: |
| * <ul> |
| * <li> "SEVERE" |
| * <li> "1000" |
| * </ul> |
| * @param name string to be parsed |
| * @throws NullPointerException if the name is null |
| * @throws IllegalArgumentException if the value is not valid. |
| * Valid values are integers between <CODE>Integer.MIN_VALUE</CODE> |
| * and <CODE>Integer.MAX_VALUE</CODE>, and all known level names. |
| * Known names are the levels defined by this class (i.e. <CODE>FINE</CODE>, |
| * <CODE>FINER</CODE>, <CODE>FINEST</CODE>), or created by this class with |
| * appropriate package access, or new levels defined or created |
| * by subclasses. |
| * |
| * @return The parsed value. Passing an integer that corresponds to a known name |
| * (eg 700) will return the associated name (eg <CODE>CONFIG</CODE>). |
| * Passing an integer that does not (eg 1) will return a new level name |
| * initialized to that value. |
| */ |
| public static synchronized Level parse(String name) throws IllegalArgumentException { |
| // Check that name is not null. |
| name.length(); |
| |
| // Look for a known Level with the given non-localized name. |
| for (int i = 0; i < known.size(); i++) { |
| Level l = known.get(i); |
| if (name.equals(l.name)) { |
| return l; |
| } |
| } |
| |
| // Now, check if the given name is an integer. If so, |
| // first look for a Level with the given value and then |
| // if necessary create one. |
| try { |
| int x = Integer.parseInt(name); |
| for (int i = 0; i < known.size(); i++) { |
| Level l = known.get(i); |
| if (l.value == x) { |
| return l; |
| } |
| } |
| // Create a new Level. |
| return new Level(name, x); |
| } catch (NumberFormatException ex) { |
| // Not an integer. |
| // Drop through. |
| } |
| |
| // Finally, look for a known level with the given localized name, |
| // in the current default locale. |
| // This is relatively expensive, but not excessively so. |
| for (int i = 0; i < known.size(); i++) { |
| Level l = known.get(i); |
| if (name.equals(l.getLocalizedName())) { |
| return l; |
| } |
| } |
| |
| // OK, we've tried everything and failed |
| throw new IllegalArgumentException("Bad level \"" + name + "\""); |
| } |
| |
| /** |
| * Compare two objects for value equality. |
| * @return true if and only if the two objects have the same level value. |
| */ |
| public boolean equals(Object ox) { |
| try { |
| Level lx = (Level)ox; |
| return (lx.value == this.value); |
| } catch (Exception ex) { |
| return false; |
| } |
| } |
| |
| /** |
| * Generate a hashcode. |
| * @return a hashcode based on the level value |
| */ |
| public int hashCode() { |
| return this.value; |
| } |
| } |