blob: 8b86a3ed7512eaeae1241f5277222f83bd8b407f [file] [log] [blame]
/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
/*
*
* (C) Copyright IBM Corp. 1998-2004 - All Rights Reserved
*
*/
#include "LETypes.h"
#include "OpenTypeTables.h"
#include "ScriptAndLanguage.h"
#include "GlyphLookupTables.h"
#include "LESwaps.h"
le_bool GlyphLookupTableHeader::coversScript(LETag scriptTag) const
{
const ScriptListTable *scriptListTable = (const ScriptListTable *) ((char *)this + SWAPW(scriptListOffset));
return scriptListOffset != 0 && scriptListTable->findScript(scriptTag) != NULL;
}
le_bool GlyphLookupTableHeader::coversScriptAndLanguage(LETag scriptTag, LETag languageTag, le_bool exactMatch) const
{
const ScriptListTable *scriptListTable = (const ScriptListTable *) ((char *)this + SWAPW(scriptListOffset));
const LangSysTable *langSysTable = scriptListTable->findLanguage(scriptTag, languageTag, exactMatch);
// FIXME: could check featureListOffset, lookupListOffset, and lookup count...
// Note: don't have to SWAPW langSysTable->featureCount to check for non-zero.
return langSysTable != NULL && langSysTable->featureCount != 0;
}