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/*
* Copyright 2005 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
#ifndef D3DRUNTIMETEST_H
#define D3DRUNTIMETEST_H
#include "ddrawObject.h"
#include "dxCapabilities.h"
#include "D3DContext.h"
/*
* This is a minimum set of capabilities required for
* enabling D3D pipeline. If any of these is
* missing, d3d will be disabled completely.
*
* This set is used if the use of d3d pipeline is
* forced via flag or env. variable.
*/
#define J2D_D3D_REQUIRED_RESULTS ( \
J2D_D3D_HW_OK | \
J2D_D3D_DEVICE_OK | \
J2D_D3D_DEPTH_SURFACE_OK | \
J2D_D3D_PLAIN_SURFACE_OK | \
J2D_D3D_PIXEL_FORMATS_OK | \
J2D_D3D_OP_TEXTURE_SURFACE_OK | \
J2D_D3D_TR_TEXTURE_SURFACE_OK | \
J2D_D3D_SET_TRANSFORM_OK)
/*
* This is a set of capabilities desired for
* enabling D3D pipeline. It includes the set
* of required caps, plus a number of rendering
* quality related caps.
*
* This is the set of caps checked by default when
* deciding on whether to enable the d3d pipeline.
*/
#define J2D_D3D_DESIRED_RESULTS ( \
J2D_D3D_REQUIRED_RESULTS | \
J2D_D3D_BM_TEXTURE_SURFACE_OK | \
J2D_D3D_TEXTURE_BLIT_OK | \
J2D_D3D_TEXTURE_TRANSFORM_OK | \
J2D_D3D_LINES_OK | \
J2D_D3D_LINE_CLIPPING_OK)
/*
* This function tests the direct3d device associated
* with the passed ddraw object.
*
* The function returns the capabilities of the tested device, and the
* results of the quality testing.
* Enabling the d3d pipeline for this particular device is based on the
* result of this function.
*/
int TestD3DDevice(DDraw *ddObject, D3DContext *d3dContext, DxCapabilities *dxCaps);
void PrintD3DCaps(int caps);
#endif //D3DRUNTIMETEST_H