| /* |
| * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| * |
| */ |
| |
| #ifndef SHARE_VM_OPTO_NODE_HPP |
| #define SHARE_VM_OPTO_NODE_HPP |
| |
| #include "libadt/vectset.hpp" |
| #include "opto/compile.hpp" |
| #include "opto/type.hpp" |
| |
| // Portions of code courtesy of Clifford Click |
| |
| // Optimization - Graph Style |
| |
| |
| class AbstractLockNode; |
| class AddNode; |
| class AddPNode; |
| class AliasInfo; |
| class AllocateArrayNode; |
| class AllocateNode; |
| class ArrayCopyNode; |
| class Block; |
| class BoolNode; |
| class BoxLockNode; |
| class CMoveNode; |
| class CallDynamicJavaNode; |
| class CallJavaNode; |
| class CallLeafNode; |
| class CallNode; |
| class CallRuntimeNode; |
| class CallStaticJavaNode; |
| class CastIINode; |
| class CatchNode; |
| class CatchProjNode; |
| class CheckCastPPNode; |
| class ClearArrayNode; |
| class CmpNode; |
| class CodeBuffer; |
| class ConstraintCastNode; |
| class ConNode; |
| class CompareAndSwapNode; |
| class CompareAndExchangeNode; |
| class CountedLoopNode; |
| class CountedLoopEndNode; |
| class DecodeNarrowPtrNode; |
| class DecodeNNode; |
| class DecodeNKlassNode; |
| class EncodeNarrowPtrNode; |
| class EncodePNode; |
| class EncodePKlassNode; |
| class FastLockNode; |
| class FastUnlockNode; |
| class IfNode; |
| class IfFalseNode; |
| class IfTrueNode; |
| class InitializeNode; |
| class JVMState; |
| class JumpNode; |
| class JumpProjNode; |
| class LoadNode; |
| class LoadStoreNode; |
| class LockNode; |
| class LoopNode; |
| class MachBranchNode; |
| class MachCallDynamicJavaNode; |
| class MachCallJavaNode; |
| class MachCallLeafNode; |
| class MachCallNode; |
| class MachCallRuntimeNode; |
| class MachCallStaticJavaNode; |
| class MachConstantBaseNode; |
| class MachConstantNode; |
| class MachGotoNode; |
| class MachIfNode; |
| class MachNode; |
| class MachNullCheckNode; |
| class MachProjNode; |
| class MachReturnNode; |
| class MachSafePointNode; |
| class MachSpillCopyNode; |
| class MachTempNode; |
| class MachMergeNode; |
| class Matcher; |
| class MemBarNode; |
| class MemBarStoreStoreNode; |
| class MemNode; |
| class MergeMemNode; |
| class MulNode; |
| class MultiNode; |
| class MultiBranchNode; |
| class NeverBranchNode; |
| class Node; |
| class Node_Array; |
| class Node_List; |
| class Node_Stack; |
| class NullCheckNode; |
| class OopMap; |
| class ParmNode; |
| class PCTableNode; |
| class PhaseCCP; |
| class PhaseGVN; |
| class PhaseIterGVN; |
| class PhaseRegAlloc; |
| class PhaseTransform; |
| class PhaseValues; |
| class PhiNode; |
| class Pipeline; |
| class ProjNode; |
| class RangeCheckNode; |
| class RegMask; |
| class RegionNode; |
| class RootNode; |
| class SafePointNode; |
| class SafePointScalarObjectNode; |
| class StartNode; |
| class State; |
| class StoreNode; |
| class SubNode; |
| class Type; |
| class TypeNode; |
| class UnlockNode; |
| class VectorNode; |
| class LoadVectorNode; |
| class StoreVectorNode; |
| class VectorSet; |
| typedef void (*NFunc)(Node&,void*); |
| extern "C" { |
| typedef int (*C_sort_func_t)(const void *, const void *); |
| } |
| |
| // The type of all node counts and indexes. |
| // It must hold at least 16 bits, but must also be fast to load and store. |
| // This type, if less than 32 bits, could limit the number of possible nodes. |
| // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) |
| typedef unsigned int node_idx_t; |
| |
| |
| #ifndef OPTO_DU_ITERATOR_ASSERT |
| #ifdef ASSERT |
| #define OPTO_DU_ITERATOR_ASSERT 1 |
| #else |
| #define OPTO_DU_ITERATOR_ASSERT 0 |
| #endif |
| #endif //OPTO_DU_ITERATOR_ASSERT |
| |
| #if OPTO_DU_ITERATOR_ASSERT |
| class DUIterator; |
| class DUIterator_Fast; |
| class DUIterator_Last; |
| #else |
| typedef uint DUIterator; |
| typedef Node** DUIterator_Fast; |
| typedef Node** DUIterator_Last; |
| #endif |
| |
| // Node Sentinel |
| #define NodeSentinel (Node*)-1 |
| |
| // Unknown count frequency |
| #define COUNT_UNKNOWN (-1.0f) |
| |
| //------------------------------Node------------------------------------------- |
| // Nodes define actions in the program. They create values, which have types. |
| // They are both vertices in a directed graph and program primitives. Nodes |
| // are labeled; the label is the "opcode", the primitive function in the lambda |
| // calculus sense that gives meaning to the Node. Node inputs are ordered (so |
| // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to |
| // the Node's function. These inputs also define a Type equation for the Node. |
| // Solving these Type equations amounts to doing dataflow analysis. |
| // Control and data are uniformly represented in the graph. Finally, Nodes |
| // have a unique dense integer index which is used to index into side arrays |
| // whenever I have phase-specific information. |
| |
| class Node { |
| friend class VMStructs; |
| |
| // Lots of restrictions on cloning Nodes |
| Node(const Node&); // not defined; linker error to use these |
| Node &operator=(const Node &rhs); |
| |
| public: |
| friend class Compile; |
| #if OPTO_DU_ITERATOR_ASSERT |
| friend class DUIterator_Common; |
| friend class DUIterator; |
| friend class DUIterator_Fast; |
| friend class DUIterator_Last; |
| #endif |
| |
| // Because Nodes come and go, I define an Arena of Node structures to pull |
| // from. This should allow fast access to node creation & deletion. This |
| // field is a local cache of a value defined in some "program fragment" for |
| // which these Nodes are just a part of. |
| |
| inline void* operator new(size_t x) throw() { |
| Compile* C = Compile::current(); |
| Node* n = (Node*)C->node_arena()->Amalloc_D(x); |
| return (void*)n; |
| } |
| |
| // Delete is a NOP |
| void operator delete( void *ptr ) {} |
| // Fancy destructor; eagerly attempt to reclaim Node numberings and storage |
| void destruct(); |
| |
| // Create a new Node. Required is the number is of inputs required for |
| // semantic correctness. |
| Node( uint required ); |
| |
| // Create a new Node with given input edges. |
| // This version requires use of the "edge-count" new. |
| // E.g. new (C,3) FooNode( C, NULL, left, right ); |
| Node( Node *n0 ); |
| Node( Node *n0, Node *n1 ); |
| Node( Node *n0, Node *n1, Node *n2 ); |
| Node( Node *n0, Node *n1, Node *n2, Node *n3 ); |
| Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); |
| Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); |
| Node( Node *n0, Node *n1, Node *n2, Node *n3, |
| Node *n4, Node *n5, Node *n6 ); |
| |
| // Clone an inherited Node given only the base Node type. |
| Node* clone() const; |
| |
| // Clone a Node, immediately supplying one or two new edges. |
| // The first and second arguments, if non-null, replace in(1) and in(2), |
| // respectively. |
| Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { |
| Node* nn = clone(); |
| if (in1 != NULL) nn->set_req(1, in1); |
| if (in2 != NULL) nn->set_req(2, in2); |
| return nn; |
| } |
| |
| private: |
| // Shared setup for the above constructors. |
| // Handles all interactions with Compile::current. |
| // Puts initial values in all Node fields except _idx. |
| // Returns the initial value for _idx, which cannot |
| // be initialized by assignment. |
| inline int Init(int req); |
| |
| //----------------- input edge handling |
| protected: |
| friend class PhaseCFG; // Access to address of _in array elements |
| Node **_in; // Array of use-def references to Nodes |
| Node **_out; // Array of def-use references to Nodes |
| |
| // Input edges are split into two categories. Required edges are required |
| // for semantic correctness; order is important and NULLs are allowed. |
| // Precedence edges are used to help determine execution order and are |
| // added, e.g., for scheduling purposes. They are unordered and not |
| // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 |
| // are required, from _cnt to _max-1 are precedence edges. |
| node_idx_t _cnt; // Total number of required Node inputs. |
| |
| node_idx_t _max; // Actual length of input array. |
| |
| // Output edges are an unordered list of def-use edges which exactly |
| // correspond to required input edges which point from other nodes |
| // to this one. Thus the count of the output edges is the number of |
| // users of this node. |
| node_idx_t _outcnt; // Total number of Node outputs. |
| |
| node_idx_t _outmax; // Actual length of output array. |
| |
| // Grow the actual input array to the next larger power-of-2 bigger than len. |
| void grow( uint len ); |
| // Grow the output array to the next larger power-of-2 bigger than len. |
| void out_grow( uint len ); |
| |
| public: |
| // Each Node is assigned a unique small/dense number. This number is used |
| // to index into auxiliary arrays of data and bit vectors. |
| // The field _idx is declared constant to defend against inadvertent assignments, |
| // since it is used by clients as a naked field. However, the field's value can be |
| // changed using the set_idx() method. |
| // |
| // The PhaseRenumberLive phase renumbers nodes based on liveness information. |
| // Therefore, it updates the value of the _idx field. The parse-time _idx is |
| // preserved in _parse_idx. |
| const node_idx_t _idx; |
| DEBUG_ONLY(const node_idx_t _parse_idx;) |
| |
| // Get the (read-only) number of input edges |
| uint req() const { return _cnt; } |
| uint len() const { return _max; } |
| // Get the (read-only) number of output edges |
| uint outcnt() const { return _outcnt; } |
| |
| #if OPTO_DU_ITERATOR_ASSERT |
| // Iterate over the out-edges of this node. Deletions are illegal. |
| inline DUIterator outs() const; |
| // Use this when the out array might have changed to suppress asserts. |
| inline DUIterator& refresh_out_pos(DUIterator& i) const; |
| // Does the node have an out at this position? (Used for iteration.) |
| inline bool has_out(DUIterator& i) const; |
| inline Node* out(DUIterator& i) const; |
| // Iterate over the out-edges of this node. All changes are illegal. |
| inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; |
| inline Node* fast_out(DUIterator_Fast& i) const; |
| // Iterate over the out-edges of this node, deleting one at a time. |
| inline DUIterator_Last last_outs(DUIterator_Last& min) const; |
| inline Node* last_out(DUIterator_Last& i) const; |
| // The inline bodies of all these methods are after the iterator definitions. |
| #else |
| // Iterate over the out-edges of this node. Deletions are illegal. |
| // This iteration uses integral indexes, to decouple from array reallocations. |
| DUIterator outs() const { return 0; } |
| // Use this when the out array might have changed to suppress asserts. |
| DUIterator refresh_out_pos(DUIterator i) const { return i; } |
| |
| // Reference to the i'th output Node. Error if out of bounds. |
| Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } |
| // Does the node have an out at this position? (Used for iteration.) |
| bool has_out(DUIterator i) const { return i < _outcnt; } |
| |
| // Iterate over the out-edges of this node. All changes are illegal. |
| // This iteration uses a pointer internal to the out array. |
| DUIterator_Fast fast_outs(DUIterator_Fast& max) const { |
| Node** out = _out; |
| // Assign a limit pointer to the reference argument: |
| max = out + (ptrdiff_t)_outcnt; |
| // Return the base pointer: |
| return out; |
| } |
| Node* fast_out(DUIterator_Fast i) const { return *i; } |
| // Iterate over the out-edges of this node, deleting one at a time. |
| // This iteration uses a pointer internal to the out array. |
| DUIterator_Last last_outs(DUIterator_Last& min) const { |
| Node** out = _out; |
| // Assign a limit pointer to the reference argument: |
| min = out; |
| // Return the pointer to the start of the iteration: |
| return out + (ptrdiff_t)_outcnt - 1; |
| } |
| Node* last_out(DUIterator_Last i) const { return *i; } |
| #endif |
| |
| // Reference to the i'th input Node. Error if out of bounds. |
| Node* in(uint i) const { assert(i < _max, "oob: i=%d, _max=%d", i, _max); return _in[i]; } |
| // Reference to the i'th input Node. NULL if out of bounds. |
| Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); } |
| // Reference to the i'th output Node. Error if out of bounds. |
| // Use this accessor sparingly. We are going trying to use iterators instead. |
| Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } |
| // Return the unique out edge. |
| Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } |
| // Delete out edge at position 'i' by moving last out edge to position 'i' |
| void raw_del_out(uint i) { |
| assert(i < _outcnt,"oob"); |
| assert(_outcnt > 0,"oob"); |
| #if OPTO_DU_ITERATOR_ASSERT |
| // Record that a change happened here. |
| debug_only(_last_del = _out[i]; ++_del_tick); |
| #endif |
| _out[i] = _out[--_outcnt]; |
| // Smash the old edge so it can't be used accidentally. |
| debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); |
| } |
| |
| #ifdef ASSERT |
| bool is_dead() const; |
| #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) |
| #endif |
| // Check whether node has become unreachable |
| bool is_unreachable(PhaseIterGVN &igvn) const; |
| |
| // Set a required input edge, also updates corresponding output edge |
| void add_req( Node *n ); // Append a NEW required input |
| void add_req( Node *n0, Node *n1 ) { |
| add_req(n0); add_req(n1); } |
| void add_req( Node *n0, Node *n1, Node *n2 ) { |
| add_req(n0); add_req(n1); add_req(n2); } |
| void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). |
| void del_req( uint idx ); // Delete required edge & compact |
| void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order |
| void ins_req( uint i, Node *n ); // Insert a NEW required input |
| void set_req( uint i, Node *n ) { |
| assert( is_not_dead(n), "can not use dead node"); |
| assert( i < _cnt, "oob: i=%d, _cnt=%d", i, _cnt); |
| assert( !VerifyHashTableKeys || _hash_lock == 0, |
| "remove node from hash table before modifying it"); |
| Node** p = &_in[i]; // cache this._in, across the del_out call |
| if (*p != NULL) (*p)->del_out((Node *)this); |
| (*p) = n; |
| if (n != NULL) n->add_out((Node *)this); |
| Compile::current()->record_modified_node(this); |
| } |
| // Light version of set_req() to init inputs after node creation. |
| void init_req( uint i, Node *n ) { |
| assert( i == 0 && this == n || |
| is_not_dead(n), "can not use dead node"); |
| assert( i < _cnt, "oob"); |
| assert( !VerifyHashTableKeys || _hash_lock == 0, |
| "remove node from hash table before modifying it"); |
| assert( _in[i] == NULL, "sanity"); |
| _in[i] = n; |
| if (n != NULL) n->add_out((Node *)this); |
| Compile::current()->record_modified_node(this); |
| } |
| // Find first occurrence of n among my edges: |
| int find_edge(Node* n); |
| int find_prec_edge(Node* n) { |
| for (uint i = req(); i < len(); i++) { |
| if (_in[i] == n) return i; |
| if (_in[i] == NULL) { |
| DEBUG_ONLY( while ((++i) < len()) assert(_in[i] == NULL, "Gap in prec edges!"); ) |
| break; |
| } |
| } |
| return -1; |
| } |
| int replace_edge(Node* old, Node* neww); |
| int replace_edges_in_range(Node* old, Node* neww, int start, int end); |
| // NULL out all inputs to eliminate incoming Def-Use edges. |
| // Return the number of edges between 'n' and 'this' |
| int disconnect_inputs(Node *n, Compile *c); |
| |
| // Quickly, return true if and only if I am Compile::current()->top(). |
| bool is_top() const { |
| assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); |
| return (_out == NULL); |
| } |
| // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) |
| void setup_is_top(); |
| |
| // Strip away casting. (It is depth-limited.) |
| Node* uncast() const; |
| // Return whether two Nodes are equivalent, after stripping casting. |
| bool eqv_uncast(const Node* n) const { |
| return (this->uncast() == n->uncast()); |
| } |
| |
| // Find out of current node that matches opcode. |
| Node* find_out_with(int opcode); |
| // Return true if the current node has an out that matches opcode. |
| bool has_out_with(int opcode); |
| // Return true if the current node has an out that matches any of the opcodes. |
| bool has_out_with(int opcode1, int opcode2, int opcode3, int opcode4); |
| |
| private: |
| static Node* uncast_helper(const Node* n); |
| |
| // Add an output edge to the end of the list |
| void add_out( Node *n ) { |
| if (is_top()) return; |
| if( _outcnt == _outmax ) out_grow(_outcnt); |
| _out[_outcnt++] = n; |
| } |
| // Delete an output edge |
| void del_out( Node *n ) { |
| if (is_top()) return; |
| Node** outp = &_out[_outcnt]; |
| // Find and remove n |
| do { |
| assert(outp > _out, "Missing Def-Use edge"); |
| } while (*--outp != n); |
| *outp = _out[--_outcnt]; |
| // Smash the old edge so it can't be used accidentally. |
| debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); |
| // Record that a change happened here. |
| #if OPTO_DU_ITERATOR_ASSERT |
| debug_only(_last_del = n; ++_del_tick); |
| #endif |
| } |
| // Close gap after removing edge. |
| void close_prec_gap_at(uint gap) { |
| assert(_cnt <= gap && gap < _max, "no valid prec edge"); |
| uint i = gap; |
| Node *last = NULL; |
| for (; i < _max-1; ++i) { |
| Node *next = _in[i+1]; |
| if (next == NULL) break; |
| last = next; |
| } |
| _in[gap] = last; // Move last slot to empty one. |
| _in[i] = NULL; // NULL out last slot. |
| } |
| |
| public: |
| // Globally replace this node by a given new node, updating all uses. |
| void replace_by(Node* new_node); |
| // Globally replace this node by a given new node, updating all uses |
| // and cutting input edges of old node. |
| void subsume_by(Node* new_node, Compile* c) { |
| replace_by(new_node); |
| disconnect_inputs(NULL, c); |
| } |
| void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); |
| // Find the one non-null required input. RegionNode only |
| Node *nonnull_req() const; |
| // Add or remove precedence edges |
| void add_prec( Node *n ); |
| void rm_prec( uint i ); |
| |
| // Note: prec(i) will not necessarily point to n if edge already exists. |
| void set_prec( uint i, Node *n ) { |
| assert(i < _max, "oob: i=%d, _max=%d", i, _max); |
| assert(is_not_dead(n), "can not use dead node"); |
| assert(i >= _cnt, "not a precedence edge"); |
| // Avoid spec violation: duplicated prec edge. |
| if (_in[i] == n) return; |
| if (n == NULL || find_prec_edge(n) != -1) { |
| rm_prec(i); |
| return; |
| } |
| if (_in[i] != NULL) _in[i]->del_out((Node *)this); |
| _in[i] = n; |
| if (n != NULL) n->add_out((Node *)this); |
| } |
| |
| // Set this node's index, used by cisc_version to replace current node |
| void set_idx(uint new_idx) { |
| const node_idx_t* ref = &_idx; |
| *(node_idx_t*)ref = new_idx; |
| } |
| // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) |
| void swap_edges(uint i1, uint i2) { |
| debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); |
| // Def-Use info is unchanged |
| Node* n1 = in(i1); |
| Node* n2 = in(i2); |
| _in[i1] = n2; |
| _in[i2] = n1; |
| // If this node is in the hash table, make sure it doesn't need a rehash. |
| assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); |
| } |
| |
| // Iterators over input Nodes for a Node X are written as: |
| // for( i = 0; i < X.req(); i++ ) ... X[i] ... |
| // NOTE: Required edges can contain embedded NULL pointers. |
| |
| //----------------- Other Node Properties |
| |
| // Generate class IDs for (some) ideal nodes so that it is possible to determine |
| // the type of a node using a non-virtual method call (the method is_<Node>() below). |
| // |
| // A class ID of an ideal node is a set of bits. In a class ID, a single bit determines |
| // the type of the node the ID represents; another subset of an ID's bits are reserved |
| // for the superclasses of the node represented by the ID. |
| // |
| // By design, if A is a supertype of B, A.is_B() returns true and B.is_A() |
| // returns false. A.is_A() returns true. |
| // |
| // If two classes, A and B, have the same superclass, a different bit of A's class id |
| // is reserved for A's type than for B's type. That bit is specified by the third |
| // parameter in the macro DEFINE_CLASS_ID. |
| // |
| // By convention, classes with deeper hierarchy are declared first. Moreover, |
| // classes with the same hierarchy depth are sorted by usage frequency. |
| // |
| // The query method masks the bits to cut off bits of subclasses and then compares |
| // the result with the class id (see the macro DEFINE_CLASS_QUERY below). |
| // |
| // Class_MachCall=30, ClassMask_MachCall=31 |
| // 12 8 4 0 |
| // 0 0 0 0 0 0 0 0 1 1 1 1 0 |
| // | | | | |
| // | | | Bit_Mach=2 |
| // | | Bit_MachReturn=4 |
| // | Bit_MachSafePoint=8 |
| // Bit_MachCall=16 |
| // |
| // Class_CountedLoop=56, ClassMask_CountedLoop=63 |
| // 12 8 4 0 |
| // 0 0 0 0 0 0 0 1 1 1 0 0 0 |
| // | | | |
| // | | Bit_Region=8 |
| // | Bit_Loop=16 |
| // Bit_CountedLoop=32 |
| |
| #define DEFINE_CLASS_ID(cl, supcl, subn) \ |
| Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ |
| Class_##cl = Class_##supcl + Bit_##cl , \ |
| ClassMask_##cl = ((Bit_##cl << 1) - 1) , |
| |
| // This enum is used only for C2 ideal and mach nodes with is_<node>() methods |
| // so that it's values fits into 16 bits. |
| enum NodeClasses { |
| Bit_Node = 0x0000, |
| Class_Node = 0x0000, |
| ClassMask_Node = 0xFFFF, |
| |
| DEFINE_CLASS_ID(Multi, Node, 0) |
| DEFINE_CLASS_ID(SafePoint, Multi, 0) |
| DEFINE_CLASS_ID(Call, SafePoint, 0) |
| DEFINE_CLASS_ID(CallJava, Call, 0) |
| DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) |
| DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) |
| DEFINE_CLASS_ID(CallRuntime, Call, 1) |
| DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) |
| DEFINE_CLASS_ID(Allocate, Call, 2) |
| DEFINE_CLASS_ID(AllocateArray, Allocate, 0) |
| DEFINE_CLASS_ID(AbstractLock, Call, 3) |
| DEFINE_CLASS_ID(Lock, AbstractLock, 0) |
| DEFINE_CLASS_ID(Unlock, AbstractLock, 1) |
| DEFINE_CLASS_ID(ArrayCopy, Call, 4) |
| DEFINE_CLASS_ID(MultiBranch, Multi, 1) |
| DEFINE_CLASS_ID(PCTable, MultiBranch, 0) |
| DEFINE_CLASS_ID(Catch, PCTable, 0) |
| DEFINE_CLASS_ID(Jump, PCTable, 1) |
| DEFINE_CLASS_ID(If, MultiBranch, 1) |
| DEFINE_CLASS_ID(CountedLoopEnd, If, 0) |
| DEFINE_CLASS_ID(RangeCheck, If, 1) |
| DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) |
| DEFINE_CLASS_ID(Start, Multi, 2) |
| DEFINE_CLASS_ID(MemBar, Multi, 3) |
| DEFINE_CLASS_ID(Initialize, MemBar, 0) |
| DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) |
| |
| DEFINE_CLASS_ID(Mach, Node, 1) |
| DEFINE_CLASS_ID(MachReturn, Mach, 0) |
| DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) |
| DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) |
| DEFINE_CLASS_ID(MachCallJava, MachCall, 0) |
| DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) |
| DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) |
| DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) |
| DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) |
| DEFINE_CLASS_ID(MachBranch, Mach, 1) |
| DEFINE_CLASS_ID(MachIf, MachBranch, 0) |
| DEFINE_CLASS_ID(MachGoto, MachBranch, 1) |
| DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) |
| DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) |
| DEFINE_CLASS_ID(MachTemp, Mach, 3) |
| DEFINE_CLASS_ID(MachConstantBase, Mach, 4) |
| DEFINE_CLASS_ID(MachConstant, Mach, 5) |
| DEFINE_CLASS_ID(MachMerge, Mach, 6) |
| |
| DEFINE_CLASS_ID(Type, Node, 2) |
| DEFINE_CLASS_ID(Phi, Type, 0) |
| DEFINE_CLASS_ID(ConstraintCast, Type, 1) |
| DEFINE_CLASS_ID(CastII, ConstraintCast, 0) |
| DEFINE_CLASS_ID(CheckCastPP, ConstraintCast, 1) |
| DEFINE_CLASS_ID(CMove, Type, 3) |
| DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) |
| DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) |
| DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) |
| DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) |
| DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) |
| DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) |
| DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) |
| |
| DEFINE_CLASS_ID(Proj, Node, 3) |
| DEFINE_CLASS_ID(CatchProj, Proj, 0) |
| DEFINE_CLASS_ID(JumpProj, Proj, 1) |
| DEFINE_CLASS_ID(IfTrue, Proj, 2) |
| DEFINE_CLASS_ID(IfFalse, Proj, 3) |
| DEFINE_CLASS_ID(Parm, Proj, 4) |
| DEFINE_CLASS_ID(MachProj, Proj, 5) |
| |
| DEFINE_CLASS_ID(Mem, Node, 4) |
| DEFINE_CLASS_ID(Load, Mem, 0) |
| DEFINE_CLASS_ID(LoadVector, Load, 0) |
| DEFINE_CLASS_ID(Store, Mem, 1) |
| DEFINE_CLASS_ID(StoreVector, Store, 0) |
| DEFINE_CLASS_ID(LoadStore, Mem, 2) |
| DEFINE_CLASS_ID(LoadStoreConditional, LoadStore, 0) |
| DEFINE_CLASS_ID(CompareAndSwap, LoadStoreConditional, 0) |
| DEFINE_CLASS_ID(CompareAndExchangeNode, LoadStore, 1) |
| |
| DEFINE_CLASS_ID(Region, Node, 5) |
| DEFINE_CLASS_ID(Loop, Region, 0) |
| DEFINE_CLASS_ID(Root, Loop, 0) |
| DEFINE_CLASS_ID(CountedLoop, Loop, 1) |
| |
| DEFINE_CLASS_ID(Sub, Node, 6) |
| DEFINE_CLASS_ID(Cmp, Sub, 0) |
| DEFINE_CLASS_ID(FastLock, Cmp, 0) |
| DEFINE_CLASS_ID(FastUnlock, Cmp, 1) |
| |
| DEFINE_CLASS_ID(MergeMem, Node, 7) |
| DEFINE_CLASS_ID(Bool, Node, 8) |
| DEFINE_CLASS_ID(AddP, Node, 9) |
| DEFINE_CLASS_ID(BoxLock, Node, 10) |
| DEFINE_CLASS_ID(Add, Node, 11) |
| DEFINE_CLASS_ID(Mul, Node, 12) |
| DEFINE_CLASS_ID(Vector, Node, 13) |
| DEFINE_CLASS_ID(ClearArray, Node, 14) |
| |
| _max_classes = ClassMask_ClearArray |
| }; |
| #undef DEFINE_CLASS_ID |
| |
| // Flags are sorted by usage frequency. |
| enum NodeFlags { |
| Flag_is_Copy = 0x01, // should be first bit to avoid shift |
| Flag_rematerialize = Flag_is_Copy << 1, |
| Flag_needs_anti_dependence_check = Flag_rematerialize << 1, |
| Flag_is_macro = Flag_needs_anti_dependence_check << 1, |
| Flag_is_Con = Flag_is_macro << 1, |
| Flag_is_cisc_alternate = Flag_is_Con << 1, |
| Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, |
| Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, |
| Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1, |
| Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1, |
| Flag_has_call = Flag_avoid_back_to_back_after << 1, |
| Flag_is_reduction = Flag_has_call << 1, |
| Flag_is_scheduled = Flag_is_reduction << 1, |
| Flag_has_vector_mask_set = Flag_is_scheduled << 1, |
| Flag_is_expensive = Flag_has_vector_mask_set << 1, |
| _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination |
| }; |
| |
| private: |
| jushort _class_id; |
| jushort _flags; |
| |
| protected: |
| // These methods should be called from constructors only. |
| void init_class_id(jushort c) { |
| assert(c <= _max_classes, "invalid node class"); |
| _class_id = c; // cast out const |
| } |
| void init_flags(jushort fl) { |
| assert(fl <= _max_flags, "invalid node flag"); |
| _flags |= fl; |
| } |
| void clear_flag(jushort fl) { |
| assert(fl <= _max_flags, "invalid node flag"); |
| _flags &= ~fl; |
| } |
| |
| public: |
| const jushort class_id() const { return _class_id; } |
| |
| const jushort flags() const { return _flags; } |
| |
| void add_flag(jushort fl) { init_flags(fl); } |
| |
| void remove_flag(jushort fl) { clear_flag(fl); } |
| |
| // Return a dense integer opcode number |
| virtual int Opcode() const; |
| |
| // Virtual inherited Node size |
| virtual uint size_of() const; |
| |
| // Other interesting Node properties |
| #define DEFINE_CLASS_QUERY(type) \ |
| bool is_##type() const { \ |
| return ((_class_id & ClassMask_##type) == Class_##type); \ |
| } \ |
| type##Node *as_##type() const { \ |
| assert(is_##type(), "invalid node class"); \ |
| return (type##Node*)this; \ |
| } \ |
| type##Node* isa_##type() const { \ |
| return (is_##type()) ? as_##type() : NULL; \ |
| } |
| |
| DEFINE_CLASS_QUERY(AbstractLock) |
| DEFINE_CLASS_QUERY(Add) |
| DEFINE_CLASS_QUERY(AddP) |
| DEFINE_CLASS_QUERY(Allocate) |
| DEFINE_CLASS_QUERY(AllocateArray) |
| DEFINE_CLASS_QUERY(ArrayCopy) |
| DEFINE_CLASS_QUERY(Bool) |
| DEFINE_CLASS_QUERY(BoxLock) |
| DEFINE_CLASS_QUERY(Call) |
| DEFINE_CLASS_QUERY(CallDynamicJava) |
| DEFINE_CLASS_QUERY(CallJava) |
| DEFINE_CLASS_QUERY(CallLeaf) |
| DEFINE_CLASS_QUERY(CallRuntime) |
| DEFINE_CLASS_QUERY(CallStaticJava) |
| DEFINE_CLASS_QUERY(Catch) |
| DEFINE_CLASS_QUERY(CatchProj) |
| DEFINE_CLASS_QUERY(CheckCastPP) |
| DEFINE_CLASS_QUERY(CastII) |
| DEFINE_CLASS_QUERY(ConstraintCast) |
| DEFINE_CLASS_QUERY(ClearArray) |
| DEFINE_CLASS_QUERY(CMove) |
| DEFINE_CLASS_QUERY(Cmp) |
| DEFINE_CLASS_QUERY(CountedLoop) |
| DEFINE_CLASS_QUERY(CountedLoopEnd) |
| DEFINE_CLASS_QUERY(DecodeNarrowPtr) |
| DEFINE_CLASS_QUERY(DecodeN) |
| DEFINE_CLASS_QUERY(DecodeNKlass) |
| DEFINE_CLASS_QUERY(EncodeNarrowPtr) |
| DEFINE_CLASS_QUERY(EncodeP) |
| DEFINE_CLASS_QUERY(EncodePKlass) |
| DEFINE_CLASS_QUERY(FastLock) |
| DEFINE_CLASS_QUERY(FastUnlock) |
| DEFINE_CLASS_QUERY(If) |
| DEFINE_CLASS_QUERY(RangeCheck) |
| DEFINE_CLASS_QUERY(IfFalse) |
| DEFINE_CLASS_QUERY(IfTrue) |
| DEFINE_CLASS_QUERY(Initialize) |
| DEFINE_CLASS_QUERY(Jump) |
| DEFINE_CLASS_QUERY(JumpProj) |
| DEFINE_CLASS_QUERY(Load) |
| DEFINE_CLASS_QUERY(LoadStore) |
| DEFINE_CLASS_QUERY(Lock) |
| DEFINE_CLASS_QUERY(Loop) |
| DEFINE_CLASS_QUERY(Mach) |
| DEFINE_CLASS_QUERY(MachBranch) |
| DEFINE_CLASS_QUERY(MachCall) |
| DEFINE_CLASS_QUERY(MachCallDynamicJava) |
| DEFINE_CLASS_QUERY(MachCallJava) |
| DEFINE_CLASS_QUERY(MachCallLeaf) |
| DEFINE_CLASS_QUERY(MachCallRuntime) |
| DEFINE_CLASS_QUERY(MachCallStaticJava) |
| DEFINE_CLASS_QUERY(MachConstantBase) |
| DEFINE_CLASS_QUERY(MachConstant) |
| DEFINE_CLASS_QUERY(MachGoto) |
| DEFINE_CLASS_QUERY(MachIf) |
| DEFINE_CLASS_QUERY(MachNullCheck) |
| DEFINE_CLASS_QUERY(MachProj) |
| DEFINE_CLASS_QUERY(MachReturn) |
| DEFINE_CLASS_QUERY(MachSafePoint) |
| DEFINE_CLASS_QUERY(MachSpillCopy) |
| DEFINE_CLASS_QUERY(MachTemp) |
| DEFINE_CLASS_QUERY(MachMerge) |
| DEFINE_CLASS_QUERY(Mem) |
| DEFINE_CLASS_QUERY(MemBar) |
| DEFINE_CLASS_QUERY(MemBarStoreStore) |
| DEFINE_CLASS_QUERY(MergeMem) |
| DEFINE_CLASS_QUERY(Mul) |
| DEFINE_CLASS_QUERY(Multi) |
| DEFINE_CLASS_QUERY(MultiBranch) |
| DEFINE_CLASS_QUERY(Parm) |
| DEFINE_CLASS_QUERY(PCTable) |
| DEFINE_CLASS_QUERY(Phi) |
| DEFINE_CLASS_QUERY(Proj) |
| DEFINE_CLASS_QUERY(Region) |
| DEFINE_CLASS_QUERY(Root) |
| DEFINE_CLASS_QUERY(SafePoint) |
| DEFINE_CLASS_QUERY(SafePointScalarObject) |
| DEFINE_CLASS_QUERY(Start) |
| DEFINE_CLASS_QUERY(Store) |
| DEFINE_CLASS_QUERY(Sub) |
| DEFINE_CLASS_QUERY(Type) |
| DEFINE_CLASS_QUERY(Vector) |
| DEFINE_CLASS_QUERY(LoadVector) |
| DEFINE_CLASS_QUERY(StoreVector) |
| DEFINE_CLASS_QUERY(Unlock) |
| |
| #undef DEFINE_CLASS_QUERY |
| |
| // duplicate of is_MachSpillCopy() |
| bool is_SpillCopy () const { |
| return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); |
| } |
| |
| bool is_Con () const { return (_flags & Flag_is_Con) != 0; } |
| // The data node which is safe to leave in dead loop during IGVN optimization. |
| bool is_dead_loop_safe() const { |
| return is_Phi() || (is_Proj() && in(0) == NULL) || |
| ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && |
| (!is_Proj() || !in(0)->is_Allocate())); |
| } |
| |
| // is_Copy() returns copied edge index (0 or 1) |
| uint is_Copy() const { return (_flags & Flag_is_Copy); } |
| |
| virtual bool is_CFG() const { return false; } |
| |
| // If this node is control-dependent on a test, can it be |
| // rerouted to a dominating equivalent test? This is usually |
| // true of non-CFG nodes, but can be false for operations which |
| // depend for their correct sequencing on more than one test. |
| // (In that case, hoisting to a dominating test may silently |
| // skip some other important test.) |
| virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; |
| |
| // When building basic blocks, I need to have a notion of block beginning |
| // Nodes, next block selector Nodes (block enders), and next block |
| // projections. These calls need to work on their machine equivalents. The |
| // Ideal beginning Nodes are RootNode, RegionNode and StartNode. |
| bool is_block_start() const { |
| if ( is_Region() ) |
| return this == (const Node*)in(0); |
| else |
| return is_Start(); |
| } |
| |
| // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, |
| // Goto and Return. This call also returns the block ending Node. |
| virtual const Node *is_block_proj() const; |
| |
| // The node is a "macro" node which needs to be expanded before matching |
| bool is_macro() const { return (_flags & Flag_is_macro) != 0; } |
| // The node is expensive: the best control is set during loop opts |
| bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } |
| |
| // An arithmetic node which accumulates a data in a loop. |
| // It must have the loop's phi as input and provide a def to the phi. |
| bool is_reduction() const { return (_flags & Flag_is_reduction) != 0; } |
| |
| // The node is a CountedLoopEnd with a mask annotation so as to emit a restore context |
| bool has_vector_mask_set() const { return (_flags & Flag_has_vector_mask_set) != 0; } |
| |
| // Used in lcm to mark nodes that have scheduled |
| bool is_scheduled() const { return (_flags & Flag_is_scheduled) != 0; } |
| |
| //----------------- Optimization |
| |
| // Get the worst-case Type output for this Node. |
| virtual const class Type *bottom_type() const; |
| |
| // If we find a better type for a node, try to record it permanently. |
| // Return true if this node actually changed. |
| // Be sure to do the hash_delete game in the "rehash" variant. |
| void raise_bottom_type(const Type* new_type); |
| |
| // Get the address type with which this node uses and/or defs memory, |
| // or NULL if none. The address type is conservatively wide. |
| // Returns non-null for calls, membars, loads, stores, etc. |
| // Returns TypePtr::BOTTOM if the node touches memory "broadly". |
| virtual const class TypePtr *adr_type() const { return NULL; } |
| |
| // Return an existing node which computes the same function as this node. |
| // The optimistic combined algorithm requires this to return a Node which |
| // is a small number of steps away (e.g., one of my inputs). |
| virtual Node* Identity(PhaseGVN* phase); |
| |
| // Return the set of values this Node can take on at runtime. |
| virtual const Type* Value(PhaseGVN* phase) const; |
| |
| // Return a node which is more "ideal" than the current node. |
| // The invariants on this call are subtle. If in doubt, read the |
| // treatise in node.cpp above the default implemention AND TEST WITH |
| // +VerifyIterativeGVN! |
| virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); |
| |
| // Some nodes have specific Ideal subgraph transformations only if they are |
| // unique users of specific nodes. Such nodes should be put on IGVN worklist |
| // for the transformations to happen. |
| bool has_special_unique_user() const; |
| |
| // Skip Proj and CatchProj nodes chains. Check for Null and Top. |
| Node* find_exact_control(Node* ctrl); |
| |
| // Check if 'this' node dominates or equal to 'sub'. |
| bool dominates(Node* sub, Node_List &nlist); |
| |
| protected: |
| bool remove_dead_region(PhaseGVN *phase, bool can_reshape); |
| public: |
| |
| // See if there is valid pipeline info |
| static const Pipeline *pipeline_class(); |
| virtual const Pipeline *pipeline() const; |
| |
| // Compute the latency from the def to this instruction of the ith input node |
| uint latency(uint i); |
| |
| // Hash & compare functions, for pessimistic value numbering |
| |
| // If the hash function returns the special sentinel value NO_HASH, |
| // the node is guaranteed never to compare equal to any other node. |
| // If we accidentally generate a hash with value NO_HASH the node |
| // won't go into the table and we'll lose a little optimization. |
| enum { NO_HASH = 0 }; |
| virtual uint hash() const; |
| virtual uint cmp( const Node &n ) const; |
| |
| // Operation appears to be iteratively computed (such as an induction variable) |
| // It is possible for this operation to return false for a loop-varying |
| // value, if it appears (by local graph inspection) to be computed by a simple conditional. |
| bool is_iteratively_computed(); |
| |
| // Determine if a node is Counted loop induction variable. |
| // The method is defined in loopnode.cpp. |
| const Node* is_loop_iv() const; |
| |
| // Return a node with opcode "opc" and same inputs as "this" if one can |
| // be found; Otherwise return NULL; |
| Node* find_similar(int opc); |
| |
| // Return the unique control out if only one. Null if none or more than one. |
| Node* unique_ctrl_out() const; |
| |
| // Set control or add control as precedence edge |
| void ensure_control_or_add_prec(Node* c); |
| |
| //----------------- Code Generation |
| |
| // Ideal register class for Matching. Zero means unmatched instruction |
| // (these are cloned instead of converted to machine nodes). |
| virtual uint ideal_reg() const; |
| |
| static const uint NotAMachineReg; // must be > max. machine register |
| |
| // Do we Match on this edge index or not? Generally false for Control |
| // and true for everything else. Weird for calls & returns. |
| virtual uint match_edge(uint idx) const; |
| |
| // Register class output is returned in |
| virtual const RegMask &out_RegMask() const; |
| // Register class input is expected in |
| virtual const RegMask &in_RegMask(uint) const; |
| // Should we clone rather than spill this instruction? |
| bool rematerialize() const; |
| |
| // Return JVM State Object if this Node carries debug info, or NULL otherwise |
| virtual JVMState* jvms() const; |
| |
| // Print as assembly |
| virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; |
| // Emit bytes starting at parameter 'ptr' |
| // Bump 'ptr' by the number of output bytes |
| virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; |
| // Size of instruction in bytes |
| virtual uint size(PhaseRegAlloc *ra_) const; |
| |
| // Convenience function to extract an integer constant from a node. |
| // If it is not an integer constant (either Con, CastII, or Mach), |
| // return value_if_unknown. |
| jint find_int_con(jint value_if_unknown) const { |
| const TypeInt* t = find_int_type(); |
| return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; |
| } |
| // Return the constant, knowing it is an integer constant already |
| jint get_int() const { |
| const TypeInt* t = find_int_type(); |
| guarantee(t != NULL, "must be con"); |
| return t->get_con(); |
| } |
| // Here's where the work is done. Can produce non-constant int types too. |
| const TypeInt* find_int_type() const; |
| |
| // Same thing for long (and intptr_t, via type.hpp): |
| jlong get_long() const { |
| const TypeLong* t = find_long_type(); |
| guarantee(t != NULL, "must be con"); |
| return t->get_con(); |
| } |
| jlong find_long_con(jint value_if_unknown) const { |
| const TypeLong* t = find_long_type(); |
| return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; |
| } |
| const TypeLong* find_long_type() const; |
| |
| const TypePtr* get_ptr_type() const; |
| |
| // These guys are called by code generated by ADLC: |
| intptr_t get_ptr() const; |
| intptr_t get_narrowcon() const; |
| jdouble getd() const; |
| jfloat getf() const; |
| |
| // Nodes which are pinned into basic blocks |
| virtual bool pinned() const { return false; } |
| |
| // Nodes which use memory without consuming it, hence need antidependences |
| // More specifically, needs_anti_dependence_check returns true iff the node |
| // (a) does a load, and (b) does not perform a store (except perhaps to a |
| // stack slot or some other unaliased location). |
| bool needs_anti_dependence_check() const; |
| |
| // Return which operand this instruction may cisc-spill. In other words, |
| // return operand position that can convert from reg to memory access |
| virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } |
| bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } |
| |
| //----------------- Graph walking |
| public: |
| // Walk and apply member functions recursively. |
| // Supplied (this) pointer is root. |
| void walk(NFunc pre, NFunc post, void *env); |
| static void nop(Node &, void*); // Dummy empty function |
| static void packregion( Node &n, void* ); |
| private: |
| void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); |
| |
| //----------------- Printing, etc |
| public: |
| #ifndef PRODUCT |
| Node* find(int idx) const; // Search the graph for the given idx. |
| Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. |
| void dump() const { dump("\n"); } // Print this node. |
| void dump(const char* suffix, bool mark = false, outputStream *st = tty) const; // Print this node. |
| void dump(int depth) const; // Print this node, recursively to depth d |
| void dump_ctrl(int depth) const; // Print control nodes, to depth d |
| void dump_comp() const; // Print this node in compact representation. |
| // Print this node in compact representation. |
| void dump_comp(const char* suffix, outputStream *st = tty) const; |
| virtual void dump_req(outputStream *st = tty) const; // Print required-edge info |
| virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info |
| virtual void dump_out(outputStream *st = tty) const; // Print the output edge info |
| virtual void dump_spec(outputStream *st) const {}; // Print per-node info |
| // Print compact per-node info |
| virtual void dump_compact_spec(outputStream *st) const { dump_spec(st); } |
| void dump_related() const; // Print related nodes (depends on node at hand). |
| // Print related nodes up to given depths for input and output nodes. |
| void dump_related(uint d_in, uint d_out) const; |
| void dump_related_compact() const; // Print related nodes in compact representation. |
| // Collect related nodes. |
| virtual void related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const; |
| // Collect nodes starting from this node, explicitly including/excluding control and data links. |
| void collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const; |
| |
| // Node collectors, to be used in implementations of Node::rel(). |
| // Collect the entire data input graph. Include control inputs if requested. |
| void collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const; |
| // Collect the entire control input graph. Include data inputs if requested. |
| void collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const; |
| // Collect the entire output graph until hitting and including control nodes. |
| void collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const; |
| |
| void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges |
| void verify() const; // Check Def-Use info for my subgraph |
| static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); |
| |
| // This call defines a class-unique string used to identify class instances |
| virtual const char *Name() const; |
| |
| void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) |
| // RegMask Print Functions |
| void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } |
| void dump_out_regmask() { out_RegMask().dump(); } |
| static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; } |
| void fast_dump() const { |
| tty->print("%4d: %-17s", _idx, Name()); |
| for (uint i = 0; i < len(); i++) |
| if (in(i)) |
| tty->print(" %4d", in(i)->_idx); |
| else |
| tty->print(" NULL"); |
| tty->print("\n"); |
| } |
| #endif |
| #ifdef ASSERT |
| void verify_construction(); |
| bool verify_jvms(const JVMState* jvms) const; |
| int _debug_idx; // Unique value assigned to every node. |
| int debug_idx() const { return _debug_idx; } |
| void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } |
| |
| Node* _debug_orig; // Original version of this, if any. |
| Node* debug_orig() const { return _debug_orig; } |
| void set_debug_orig(Node* orig); // _debug_orig = orig |
| |
| int _hash_lock; // Barrier to modifications of nodes in the hash table |
| void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } |
| void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } |
| |
| static void init_NodeProperty(); |
| |
| #if OPTO_DU_ITERATOR_ASSERT |
| const Node* _last_del; // The last deleted node. |
| uint _del_tick; // Bumped when a deletion happens.. |
| #endif |
| #endif |
| }; |
| |
| |
| #ifndef PRODUCT |
| |
| // Used in debugging code to avoid walking across dead or uninitialized edges. |
| inline bool NotANode(const Node* n) { |
| if (n == NULL) return true; |
| if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. |
| if (*(address*)n == badAddress) return true; // kill by Node::destruct |
| return false; |
| } |
| |
| #endif |
| |
| |
| //----------------------------------------------------------------------------- |
| // Iterators over DU info, and associated Node functions. |
| |
| #if OPTO_DU_ITERATOR_ASSERT |
| |
| // Common code for assertion checking on DU iterators. |
| class DUIterator_Common VALUE_OBJ_CLASS_SPEC { |
| #ifdef ASSERT |
| protected: |
| bool _vdui; // cached value of VerifyDUIterators |
| const Node* _node; // the node containing the _out array |
| uint _outcnt; // cached node->_outcnt |
| uint _del_tick; // cached node->_del_tick |
| Node* _last; // last value produced by the iterator |
| |
| void sample(const Node* node); // used by c'tor to set up for verifies |
| void verify(const Node* node, bool at_end_ok = false); |
| void verify_resync(); |
| void reset(const DUIterator_Common& that); |
| |
| // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators |
| #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } |
| #else |
| #define I_VDUI_ONLY(i,x) { } |
| #endif //ASSERT |
| }; |
| |
| #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) |
| |
| // Default DU iterator. Allows appends onto the out array. |
| // Allows deletion from the out array only at the current point. |
| // Usage: |
| // for (DUIterator i = x->outs(); x->has_out(i); i++) { |
| // Node* y = x->out(i); |
| // ... |
| // } |
| // Compiles in product mode to a unsigned integer index, which indexes |
| // onto a repeatedly reloaded base pointer of x->_out. The loop predicate |
| // also reloads x->_outcnt. If you delete, you must perform "--i" just |
| // before continuing the loop. You must delete only the last-produced |
| // edge. You must delete only a single copy of the last-produced edge, |
| // or else you must delete all copies at once (the first time the edge |
| // is produced by the iterator). |
| class DUIterator : public DUIterator_Common { |
| friend class Node; |
| |
| // This is the index which provides the product-mode behavior. |
| // Whatever the product-mode version of the system does to the |
| // DUI index is done to this index. All other fields in |
| // this class are used only for assertion checking. |
| uint _idx; |
| |
| #ifdef ASSERT |
| uint _refresh_tick; // Records the refresh activity. |
| |
| void sample(const Node* node); // Initialize _refresh_tick etc. |
| void verify(const Node* node, bool at_end_ok = false); |
| void verify_increment(); // Verify an increment operation. |
| void verify_resync(); // Verify that we can back up over a deletion. |
| void verify_finish(); // Verify that the loop terminated properly. |
| void refresh(); // Resample verification info. |
| void reset(const DUIterator& that); // Resample after assignment. |
| #endif |
| |
| DUIterator(const Node* node, int dummy_to_avoid_conversion) |
| { _idx = 0; debug_only(sample(node)); } |
| |
| public: |
| // initialize to garbage; clear _vdui to disable asserts |
| DUIterator() |
| { /*initialize to garbage*/ debug_only(_vdui = false); } |
| |
| void operator++(int dummy_to_specify_postfix_op) |
| { _idx++; VDUI_ONLY(verify_increment()); } |
| |
| void operator--() |
| { VDUI_ONLY(verify_resync()); --_idx; } |
| |
| ~DUIterator() |
| { VDUI_ONLY(verify_finish()); } |
| |
| void operator=(const DUIterator& that) |
| { _idx = that._idx; debug_only(reset(that)); } |
| }; |
| |
| DUIterator Node::outs() const |
| { return DUIterator(this, 0); } |
| DUIterator& Node::refresh_out_pos(DUIterator& i) const |
| { I_VDUI_ONLY(i, i.refresh()); return i; } |
| bool Node::has_out(DUIterator& i) const |
| { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } |
| Node* Node::out(DUIterator& i) const |
| { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } |
| |
| |
| // Faster DU iterator. Disallows insertions into the out array. |
| // Allows deletion from the out array only at the current point. |
| // Usage: |
| // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { |
| // Node* y = x->fast_out(i); |
| // ... |
| // } |
| // Compiles in product mode to raw Node** pointer arithmetic, with |
| // no reloading of pointers from the original node x. If you delete, |
| // you must perform "--i; --imax" just before continuing the loop. |
| // If you delete multiple copies of the same edge, you must decrement |
| // imax, but not i, multiple times: "--i, imax -= num_edges". |
| class DUIterator_Fast : public DUIterator_Common { |
| friend class Node; |
| friend class DUIterator_Last; |
| |
| // This is the pointer which provides the product-mode behavior. |
| // Whatever the product-mode version of the system does to the |
| // DUI pointer is done to this pointer. All other fields in |
| // this class are used only for assertion checking. |
| Node** _outp; |
| |
| #ifdef ASSERT |
| void verify(const Node* node, bool at_end_ok = false); |
| void verify_limit(); |
| void verify_resync(); |
| void verify_relimit(uint n); |
| void reset(const DUIterator_Fast& that); |
| #endif |
| |
| // Note: offset must be signed, since -1 is sometimes passed |
| DUIterator_Fast(const Node* node, ptrdiff_t offset) |
| { _outp = node->_out + offset; debug_only(sample(node)); } |
| |
| public: |
| // initialize to garbage; clear _vdui to disable asserts |
| DUIterator_Fast() |
| { /*initialize to garbage*/ debug_only(_vdui = false); } |
| |
| void operator++(int dummy_to_specify_postfix_op) |
| { _outp++; VDUI_ONLY(verify(_node, true)); } |
| |
| void operator--() |
| { VDUI_ONLY(verify_resync()); --_outp; } |
| |
| void operator-=(uint n) // applied to the limit only |
| { _outp -= n; VDUI_ONLY(verify_relimit(n)); } |
| |
| bool operator<(DUIterator_Fast& limit) { |
| I_VDUI_ONLY(*this, this->verify(_node, true)); |
| I_VDUI_ONLY(limit, limit.verify_limit()); |
| return _outp < limit._outp; |
| } |
| |
| void operator=(const DUIterator_Fast& that) |
| { _outp = that._outp; debug_only(reset(that)); } |
| }; |
| |
| DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { |
| // Assign a limit pointer to the reference argument: |
| imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); |
| // Return the base pointer: |
| return DUIterator_Fast(this, 0); |
| } |
| Node* Node::fast_out(DUIterator_Fast& i) const { |
| I_VDUI_ONLY(i, i.verify(this)); |
| return debug_only(i._last=) *i._outp; |
| } |
| |
| |
| // Faster DU iterator. Requires each successive edge to be removed. |
| // Does not allow insertion of any edges. |
| // Usage: |
| // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { |
| // Node* y = x->last_out(i); |
| // ... |
| // } |
| // Compiles in product mode to raw Node** pointer arithmetic, with |
| // no reloading of pointers from the original node x. |
| class DUIterator_Last : private DUIterator_Fast { |
| friend class Node; |
| |
| #ifdef ASSERT |
| void verify(const Node* node, bool at_end_ok = false); |
| void verify_limit(); |
| void verify_step(uint num_edges); |
| #endif |
| |
| // Note: offset must be signed, since -1 is sometimes passed |
| DUIterator_Last(const Node* node, ptrdiff_t offset) |
| : DUIterator_Fast(node, offset) { } |
| |
| void operator++(int dummy_to_specify_postfix_op) {} // do not use |
| void operator<(int) {} // do not use |
| |
| public: |
| DUIterator_Last() { } |
| // initialize to garbage |
| |
| void operator--() |
| { _outp--; VDUI_ONLY(verify_step(1)); } |
| |
| void operator-=(uint n) |
| { _outp -= n; VDUI_ONLY(verify_step(n)); } |
| |
| bool operator>=(DUIterator_Last& limit) { |
| I_VDUI_ONLY(*this, this->verify(_node, true)); |
| I_VDUI_ONLY(limit, limit.verify_limit()); |
| return _outp >= limit._outp; |
| } |
| |
| void operator=(const DUIterator_Last& that) |
| { DUIterator_Fast::operator=(that); } |
| }; |
| |
| DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { |
| // Assign a limit pointer to the reference argument: |
| imin = DUIterator_Last(this, 0); |
| // Return the initial pointer: |
| return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); |
| } |
| Node* Node::last_out(DUIterator_Last& i) const { |
| I_VDUI_ONLY(i, i.verify(this)); |
| return debug_only(i._last=) *i._outp; |
| } |
| |
| #endif //OPTO_DU_ITERATOR_ASSERT |
| |
| #undef I_VDUI_ONLY |
| #undef VDUI_ONLY |
| |
| // An Iterator that truly follows the iterator pattern. Doesn't |
| // support deletion but could be made to. |
| // |
| // for (SimpleDUIterator i(n); i.has_next(); i.next()) { |
| // Node* m = i.get(); |
| // |
| class SimpleDUIterator : public StackObj { |
| private: |
| Node* node; |
| DUIterator_Fast i; |
| DUIterator_Fast imax; |
| public: |
| SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} |
| bool has_next() { return i < imax; } |
| void next() { i++; } |
| Node* get() { return node->fast_out(i); } |
| }; |
| |
| |
| //----------------------------------------------------------------------------- |
| // Map dense integer indices to Nodes. Uses classic doubling-array trick. |
| // Abstractly provides an infinite array of Node*'s, initialized to NULL. |
| // Note that the constructor just zeros things, and since I use Arena |
| // allocation I do not need a destructor to reclaim storage. |
| class Node_Array : public ResourceObj { |
| friend class VMStructs; |
| protected: |
| Arena *_a; // Arena to allocate in |
| uint _max; |
| Node **_nodes; |
| void grow( uint i ); // Grow array node to fit |
| public: |
| Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { |
| _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); |
| for( int i = 0; i < OptoNodeListSize; i++ ) { |
| _nodes[i] = NULL; |
| } |
| } |
| |
| Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} |
| Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped |
| { return (i<_max) ? _nodes[i] : (Node*)NULL; } |
| Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } |
| Node **adr() { return _nodes; } |
| // Extend the mapping: index i maps to Node *n. |
| void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } |
| void insert( uint i, Node *n ); |
| void remove( uint i ); // Remove, preserving order |
| void sort( C_sort_func_t func); |
| void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage |
| void clear(); // Set all entries to NULL, keep storage |
| uint Size() const { return _max; } |
| void dump() const; |
| }; |
| |
| class Node_List : public Node_Array { |
| friend class VMStructs; |
| uint _cnt; |
| public: |
| Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} |
| Node_List(Arena *a) : Node_Array(a), _cnt(0) {} |
| bool contains(const Node* n) const { |
| for (uint e = 0; e < size(); e++) { |
| if (at(e) == n) return true; |
| } |
| return false; |
| } |
| void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } |
| void remove( uint i ) { Node_Array::remove(i); _cnt--; } |
| void push( Node *b ) { map(_cnt++,b); } |
| void yank( Node *n ); // Find and remove |
| Node *pop() { return _nodes[--_cnt]; } |
| Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} |
| void clear() { _cnt = 0; Node_Array::clear(); } // retain storage |
| uint size() const { return _cnt; } |
| void dump() const; |
| void dump_simple() const; |
| }; |
| |
| //------------------------------Unique_Node_List------------------------------- |
| class Unique_Node_List : public Node_List { |
| friend class VMStructs; |
| VectorSet _in_worklist; |
| uint _clock_index; // Index in list where to pop from next |
| public: |
| Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} |
| Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} |
| |
| void remove( Node *n ); |
| bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } |
| VectorSet &member_set(){ return _in_worklist; } |
| |
| void push( Node *b ) { |
| if( !_in_worklist.test_set(b->_idx) ) |
| Node_List::push(b); |
| } |
| Node *pop() { |
| if( _clock_index >= size() ) _clock_index = 0; |
| Node *b = at(_clock_index); |
| map( _clock_index, Node_List::pop()); |
| if (size() != 0) _clock_index++; // Always start from 0 |
| _in_worklist >>= b->_idx; |
| return b; |
| } |
| Node *remove( uint i ) { |
| Node *b = Node_List::at(i); |
| _in_worklist >>= b->_idx; |
| map(i,Node_List::pop()); |
| return b; |
| } |
| void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } |
| void clear() { |
| _in_worklist.Clear(); // Discards storage but grows automatically |
| Node_List::clear(); |
| _clock_index = 0; |
| } |
| |
| // Used after parsing to remove useless nodes before Iterative GVN |
| void remove_useless_nodes(VectorSet &useful); |
| |
| #ifndef PRODUCT |
| void print_set() const { _in_worklist.print(); } |
| #endif |
| }; |
| |
| // Inline definition of Compile::record_for_igvn must be deferred to this point. |
| inline void Compile::record_for_igvn(Node* n) { |
| _for_igvn->push(n); |
| } |
| |
| //------------------------------Node_Stack------------------------------------- |
| class Node_Stack { |
| friend class VMStructs; |
| protected: |
| struct INode { |
| Node *node; // Processed node |
| uint indx; // Index of next node's child |
| }; |
| INode *_inode_top; // tos, stack grows up |
| INode *_inode_max; // End of _inodes == _inodes + _max |
| INode *_inodes; // Array storage for the stack |
| Arena *_a; // Arena to allocate in |
| void grow(); |
| public: |
| Node_Stack(int size) { |
| size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; |
| _a = Thread::current()->resource_area(); |
| _inodes = NEW_ARENA_ARRAY( _a, INode, max ); |
| _inode_max = _inodes + max; |
| _inode_top = _inodes - 1; // stack is empty |
| } |
| |
| Node_Stack(Arena *a, int size) : _a(a) { |
| size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; |
| _inodes = NEW_ARENA_ARRAY( _a, INode, max ); |
| _inode_max = _inodes + max; |
| _inode_top = _inodes - 1; // stack is empty |
| } |
| |
| void pop() { |
| assert(_inode_top >= _inodes, "node stack underflow"); |
| --_inode_top; |
| } |
| void push(Node *n, uint i) { |
| ++_inode_top; |
| if (_inode_top >= _inode_max) grow(); |
| INode *top = _inode_top; // optimization |
| top->node = n; |
| top->indx = i; |
| } |
| Node *node() const { |
| return _inode_top->node; |
| } |
| Node* node_at(uint i) const { |
| assert(_inodes + i <= _inode_top, "in range"); |
| return _inodes[i].node; |
| } |
| uint index() const { |
| return _inode_top->indx; |
| } |
| uint index_at(uint i) const { |
| assert(_inodes + i <= _inode_top, "in range"); |
| return _inodes[i].indx; |
| } |
| void set_node(Node *n) { |
| _inode_top->node = n; |
| } |
| void set_index(uint i) { |
| _inode_top->indx = i; |
| } |
| uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size |
| uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size |
| bool is_nonempty() const { return (_inode_top >= _inodes); } |
| bool is_empty() const { return (_inode_top < _inodes); } |
| void clear() { _inode_top = _inodes - 1; } // retain storage |
| |
| // Node_Stack is used to map nodes. |
| Node* find(uint idx) const; |
| }; |
| |
| |
| //-----------------------------Node_Notes-------------------------------------- |
| // Debugging or profiling annotations loosely and sparsely associated |
| // with some nodes. See Compile::node_notes_at for the accessor. |
| class Node_Notes VALUE_OBJ_CLASS_SPEC { |
| friend class VMStructs; |
| JVMState* _jvms; |
| |
| public: |
| Node_Notes(JVMState* jvms = NULL) { |
| _jvms = jvms; |
| } |
| |
| JVMState* jvms() { return _jvms; } |
| void set_jvms(JVMState* x) { _jvms = x; } |
| |
| // True if there is nothing here. |
| bool is_clear() { |
| return (_jvms == NULL); |
| } |
| |
| // Make there be nothing here. |
| void clear() { |
| _jvms = NULL; |
| } |
| |
| // Make a new, clean node notes. |
| static Node_Notes* make(Compile* C) { |
| Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); |
| nn->clear(); |
| return nn; |
| } |
| |
| Node_Notes* clone(Compile* C) { |
| Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); |
| (*nn) = (*this); |
| return nn; |
| } |
| |
| // Absorb any information from source. |
| bool update_from(Node_Notes* source) { |
| bool changed = false; |
| if (source != NULL) { |
| if (source->jvms() != NULL) { |
| set_jvms(source->jvms()); |
| changed = true; |
| } |
| } |
| return changed; |
| } |
| }; |
| |
| // Inlined accessors for Compile::node_nodes that require the preceding class: |
| inline Node_Notes* |
| Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, |
| int idx, bool can_grow) { |
| assert(idx >= 0, "oob"); |
| int block_idx = (idx >> _log2_node_notes_block_size); |
| int grow_by = (block_idx - (arr == NULL? 0: arr->length())); |
| if (grow_by >= 0) { |
| if (!can_grow) return NULL; |
| grow_node_notes(arr, grow_by + 1); |
| } |
| // (Every element of arr is a sub-array of length _node_notes_block_size.) |
| return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); |
| } |
| |
| inline bool |
| Compile::set_node_notes_at(int idx, Node_Notes* value) { |
| if (value == NULL || value->is_clear()) |
| return false; // nothing to write => write nothing |
| Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); |
| assert(loc != NULL, ""); |
| return loc->update_from(value); |
| } |
| |
| |
| //------------------------------TypeNode--------------------------------------- |
| // Node with a Type constant. |
| class TypeNode : public Node { |
| protected: |
| virtual uint hash() const; // Check the type |
| virtual uint cmp( const Node &n ) const; |
| virtual uint size_of() const; // Size is bigger |
| const Type* const _type; |
| public: |
| void set_type(const Type* t) { |
| assert(t != NULL, "sanity"); |
| debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); |
| *(const Type**)&_type = t; // cast away const-ness |
| // If this node is in the hash table, make sure it doesn't need a rehash. |
| assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); |
| } |
| const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; |
| TypeNode( const Type *t, uint required ) : Node(required), _type(t) { |
| init_class_id(Class_Type); |
| } |
| virtual const Type* Value(PhaseGVN* phase) const; |
| virtual const Type *bottom_type() const; |
| virtual uint ideal_reg() const; |
| #ifndef PRODUCT |
| virtual void dump_spec(outputStream *st) const; |
| virtual void dump_compact_spec(outputStream *st) const; |
| #endif |
| }; |
| |
| #endif // SHARE_VM_OPTO_NODE_HPP |