| /* |
| * Copyright (c) 2007, 2013, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| package com.sun.media.sound; |
| |
| /** |
| * Infinite impulse response (IIR) filter class. |
| * |
| * The filters where implemented and adapted using algorithms from musicdsp.org |
| * archive: 1-RC and C filter, Simple 2-pole LP LP and HP filter, biquad, |
| * tweaked butterworth RBJ Audio-EQ-Cookbook, EQ filter kookbook |
| * |
| * @author Karl Helgason |
| */ |
| public final class SoftFilter { |
| |
| public static final int FILTERTYPE_LP6 = 0x00; |
| public static final int FILTERTYPE_LP12 = 0x01; |
| public static final int FILTERTYPE_HP12 = 0x11; |
| public static final int FILTERTYPE_BP12 = 0x21; |
| public static final int FILTERTYPE_NP12 = 0x31; |
| public static final int FILTERTYPE_LP24 = 0x03; |
| public static final int FILTERTYPE_HP24 = 0x13; |
| |
| // |
| // 0x0 = 1st-order, 6 dB/oct |
| // 0x1 = 2nd-order, 12 dB/oct |
| // 0x2 = 3rd-order, 18 dB/oct |
| // 0x3 = 4th-order, 24 db/oct |
| // |
| // 0x00 = LP, Low Pass Filter |
| // 0x10 = HP, High Pass Filter |
| // 0x20 = BP, Band Pass Filter |
| // 0x30 = NP, Notch or Band Elimination Filter |
| // |
| private int filtertype = FILTERTYPE_LP6; |
| private final float samplerate; |
| private float x1; |
| private float x2; |
| private float y1; |
| private float y2; |
| private float xx1; |
| private float xx2; |
| private float yy1; |
| private float yy2; |
| private float a0; |
| private float a1; |
| private float a2; |
| private float b1; |
| private float b2; |
| private float q; |
| private float gain = 1; |
| private float wet = 0; |
| private float last_wet = 0; |
| private float last_a0; |
| private float last_a1; |
| private float last_a2; |
| private float last_b1; |
| private float last_b2; |
| private float last_q; |
| private float last_gain; |
| private boolean last_set = false; |
| private double cutoff = 44100; |
| private double resonancedB = 0; |
| private boolean dirty = true; |
| |
| public SoftFilter(float samplerate) { |
| this.samplerate = samplerate; |
| dirty = true; |
| } |
| |
| public void setFrequency(double cent) { |
| if (cutoff == cent) |
| return; |
| cutoff = cent; |
| dirty = true; |
| } |
| |
| public void setResonance(double db) { |
| if (resonancedB == db) |
| return; |
| resonancedB = db; |
| dirty = true; |
| } |
| |
| public void reset() { |
| dirty = true; |
| last_set = false; |
| x1 = 0; |
| x2 = 0; |
| y1 = 0; |
| y2 = 0; |
| xx1 = 0; |
| xx2 = 0; |
| yy1 = 0; |
| yy2 = 0; |
| wet = 0.0f; |
| gain = 1.0f; |
| a0 = 0; |
| a1 = 0; |
| a2 = 0; |
| b1 = 0; |
| b2 = 0; |
| } |
| |
| public void setFilterType(int filtertype) { |
| this.filtertype = filtertype; |
| } |
| |
| public void processAudio(SoftAudioBuffer sbuffer) { |
| if (filtertype == FILTERTYPE_LP6) |
| filter1(sbuffer); |
| if (filtertype == FILTERTYPE_LP12) |
| filter2(sbuffer); |
| if (filtertype == FILTERTYPE_HP12) |
| filter2(sbuffer); |
| if (filtertype == FILTERTYPE_BP12) |
| filter2(sbuffer); |
| if (filtertype == FILTERTYPE_NP12) |
| filter2(sbuffer); |
| if (filtertype == FILTERTYPE_LP24) |
| filter4(sbuffer); |
| if (filtertype == FILTERTYPE_HP24) |
| filter4(sbuffer); |
| } |
| |
| public void filter4(SoftAudioBuffer sbuffer) { |
| |
| float[] buffer = sbuffer.array(); |
| |
| if (dirty) { |
| filter2calc(); |
| dirty = false; |
| } |
| if (!last_set) { |
| last_a0 = a0; |
| last_a1 = a1; |
| last_a2 = a2; |
| last_b1 = b1; |
| last_b2 = b2; |
| last_gain = gain; |
| last_wet = wet; |
| last_set = true; |
| } |
| |
| if (wet > 0 || last_wet > 0) { |
| |
| int len = buffer.length; |
| float a0 = this.last_a0; |
| float a1 = this.last_a1; |
| float a2 = this.last_a2; |
| float b1 = this.last_b1; |
| float b2 = this.last_b2; |
| float gain = this.last_gain; |
| float wet = this.last_wet; |
| float a0_delta = (this.a0 - this.last_a0) / len; |
| float a1_delta = (this.a1 - this.last_a1) / len; |
| float a2_delta = (this.a2 - this.last_a2) / len; |
| float b1_delta = (this.b1 - this.last_b1) / len; |
| float b2_delta = (this.b2 - this.last_b2) / len; |
| float gain_delta = (this.gain - this.last_gain) / len; |
| float wet_delta = (this.wet - this.last_wet) / len; |
| float x1 = this.x1; |
| float x2 = this.x2; |
| float y1 = this.y1; |
| float y2 = this.y2; |
| float xx1 = this.xx1; |
| float xx2 = this.xx2; |
| float yy1 = this.yy1; |
| float yy2 = this.yy2; |
| |
| if (wet_delta != 0) { |
| for (int i = 0; i < len; i++) { |
| a0 += a0_delta; |
| a1 += a1_delta; |
| a2 += a2_delta; |
| b1 += b1_delta; |
| b2 += b2_delta; |
| gain += gain_delta; |
| wet += wet_delta; |
| float x = buffer[i]; |
| float y = (a0*x + a1*x1 + a2*x2 - b1*y1 - b2*y2); |
| float xx = (y * gain) * wet + (x) * (1 - wet); |
| x2 = x1; |
| x1 = x; |
| y2 = y1; |
| y1 = y; |
| float yy = (a0*xx + a1*xx1 + a2*xx2 - b1*yy1 - b2*yy2); |
| buffer[i] = (yy * gain) * wet + (xx) * (1 - wet); |
| xx2 = xx1; |
| xx1 = xx; |
| yy2 = yy1; |
| yy1 = yy; |
| } |
| } else if (a0_delta == 0 && a1_delta == 0 && a2_delta == 0 |
| && b1_delta == 0 && b2_delta == 0) { |
| for (int i = 0; i < len; i++) { |
| float x = buffer[i]; |
| float y = (a0*x + a1*x1 + a2*x2 - b1*y1 - b2*y2); |
| float xx = (y * gain) * wet + (x) * (1 - wet); |
| x2 = x1; |
| x1 = x; |
| y2 = y1; |
| y1 = y; |
| float yy = (a0*xx + a1*xx1 + a2*xx2 - b1*yy1 - b2*yy2); |
| buffer[i] = (yy * gain) * wet + (xx) * (1 - wet); |
| xx2 = xx1; |
| xx1 = xx; |
| yy2 = yy1; |
| yy1 = yy; |
| } |
| } else { |
| for (int i = 0; i < len; i++) { |
| a0 += a0_delta; |
| a1 += a1_delta; |
| a2 += a2_delta; |
| b1 += b1_delta; |
| b2 += b2_delta; |
| gain += gain_delta; |
| float x = buffer[i]; |
| float y = (a0*x + a1*x1 + a2*x2 - b1*y1 - b2*y2); |
| float xx = (y * gain) * wet + (x) * (1 - wet); |
| x2 = x1; |
| x1 = x; |
| y2 = y1; |
| y1 = y; |
| float yy = (a0*xx + a1*xx1 + a2*xx2 - b1*yy1 - b2*yy2); |
| buffer[i] = (yy * gain) * wet + (xx) * (1 - wet); |
| xx2 = xx1; |
| xx1 = xx; |
| yy2 = yy1; |
| yy1 = yy; |
| } |
| } |
| |
| if (Math.abs(x1) < 1.0E-8) |
| x1 = 0; |
| if (Math.abs(x2) < 1.0E-8) |
| x2 = 0; |
| if (Math.abs(y1) < 1.0E-8) |
| y1 = 0; |
| if (Math.abs(y2) < 1.0E-8) |
| y2 = 0; |
| this.x1 = x1; |
| this.x2 = x2; |
| this.y1 = y1; |
| this.y2 = y2; |
| this.xx1 = xx1; |
| this.xx2 = xx2; |
| this.yy1 = yy1; |
| this.yy2 = yy2; |
| } |
| |
| this.last_a0 = this.a0; |
| this.last_a1 = this.a1; |
| this.last_a2 = this.a2; |
| this.last_b1 = this.b1; |
| this.last_b2 = this.b2; |
| this.last_gain = this.gain; |
| this.last_wet = this.wet; |
| |
| } |
| |
| private double sinh(double x) { |
| return (Math.exp(x) - Math.exp(-x)) * 0.5; |
| } |
| |
| public void filter2calc() { |
| |
| double resonancedB = this.resonancedB; |
| if (resonancedB < 0) |
| resonancedB = 0; // Negative dB are illegal. |
| if (resonancedB > 30) |
| resonancedB = 30; // At least 22.5 dB is needed. |
| if (filtertype == FILTERTYPE_LP24 || filtertype == FILTERTYPE_HP24) |
| resonancedB *= 0.6; |
| |
| if (filtertype == FILTERTYPE_BP12) { |
| wet = 1; |
| double r = (cutoff / samplerate); |
| if (r > 0.45) |
| r = 0.45; |
| |
| double bandwidth = Math.PI * Math.pow(10.0, -(resonancedB / 20)); |
| |
| double omega = 2 * Math.PI * r; |
| double cs = Math.cos(omega); |
| double sn = Math.sin(omega); |
| double alpha = sn * sinh((Math.log(2)*bandwidth*omega) / (sn * 2)); |
| |
| double b0 = alpha; |
| double b1 = 0; |
| double b2 = -alpha; |
| double a0 = 1 + alpha; |
| double a1 = -2 * cs; |
| double a2 = 1 - alpha; |
| |
| double cf = 1.0 / a0; |
| this.b1 = (float) (a1 * cf); |
| this.b2 = (float) (a2 * cf); |
| this.a0 = (float) (b0 * cf); |
| this.a1 = (float) (b1 * cf); |
| this.a2 = (float) (b2 * cf); |
| } |
| |
| if (filtertype == FILTERTYPE_NP12) { |
| wet = 1; |
| double r = (cutoff / samplerate); |
| if (r > 0.45) |
| r = 0.45; |
| |
| double bandwidth = Math.PI * Math.pow(10.0, -(resonancedB / 20)); |
| |
| double omega = 2 * Math.PI * r; |
| double cs = Math.cos(omega); |
| double sn = Math.sin(omega); |
| double alpha = sn * sinh((Math.log(2)*bandwidth*omega) / (sn*2)); |
| |
| double b0 = 1; |
| double b1 = -2 * cs; |
| double b2 = 1; |
| double a0 = 1 + alpha; |
| double a1 = -2 * cs; |
| double a2 = 1 - alpha; |
| |
| double cf = 1.0 / a0; |
| this.b1 = (float)(a1 * cf); |
| this.b2 = (float)(a2 * cf); |
| this.a0 = (float)(b0 * cf); |
| this.a1 = (float)(b1 * cf); |
| this.a2 = (float)(b2 * cf); |
| } |
| |
| if (filtertype == FILTERTYPE_LP12 || filtertype == FILTERTYPE_LP24) { |
| double r = (cutoff / samplerate); |
| if (r > 0.45) { |
| if (wet == 0) { |
| if (resonancedB < 0.00001) |
| wet = 0.0f; |
| else |
| wet = 1.0f; |
| } |
| r = 0.45; |
| } else |
| wet = 1.0f; |
| |
| double c = 1.0 / (Math.tan(Math.PI * r)); |
| double csq = c * c; |
| double resonance = Math.pow(10.0, -(resonancedB / 20)); |
| double q = Math.sqrt(2.0f) * resonance; |
| double a0 = 1.0 / (1.0 + (q * c) + (csq)); |
| double a1 = 2.0 * a0; |
| double a2 = a0; |
| double b1 = (2.0 * a0) * (1.0 - csq); |
| double b2 = a0 * (1.0 - (q * c) + csq); |
| |
| this.a0 = (float)a0; |
| this.a1 = (float)a1; |
| this.a2 = (float)a2; |
| this.b1 = (float)b1; |
| this.b2 = (float)b2; |
| |
| } |
| |
| if (filtertype == FILTERTYPE_HP12 || filtertype == FILTERTYPE_HP24) { |
| double r = (cutoff / samplerate); |
| if (r > 0.45) |
| r = 0.45; |
| if (r < 0.0001) |
| r = 0.0001; |
| wet = 1.0f; |
| double c = (Math.tan(Math.PI * (r))); |
| double csq = c * c; |
| double resonance = Math.pow(10.0, -(resonancedB / 20)); |
| double q = Math.sqrt(2.0f) * resonance; |
| double a0 = 1.0 / (1.0 + (q * c) + (csq)); |
| double a1 = -2.0 * a0; |
| double a2 = a0; |
| double b1 = (2.0 * a0) * (csq - 1.0); |
| double b2 = a0 * (1.0 - (q * c) + csq); |
| |
| this.a0 = (float)a0; |
| this.a1 = (float)a1; |
| this.a2 = (float)a2; |
| this.b1 = (float)b1; |
| this.b2 = (float)b2; |
| |
| } |
| |
| } |
| |
| public void filter2(SoftAudioBuffer sbuffer) { |
| |
| float[] buffer = sbuffer.array(); |
| |
| if (dirty) { |
| filter2calc(); |
| dirty = false; |
| } |
| if (!last_set) { |
| last_a0 = a0; |
| last_a1 = a1; |
| last_a2 = a2; |
| last_b1 = b1; |
| last_b2 = b2; |
| last_q = q; |
| last_gain = gain; |
| last_wet = wet; |
| last_set = true; |
| } |
| |
| if (wet > 0 || last_wet > 0) { |
| |
| int len = buffer.length; |
| float a0 = this.last_a0; |
| float a1 = this.last_a1; |
| float a2 = this.last_a2; |
| float b1 = this.last_b1; |
| float b2 = this.last_b2; |
| float gain = this.last_gain; |
| float wet = this.last_wet; |
| float a0_delta = (this.a0 - this.last_a0) / len; |
| float a1_delta = (this.a1 - this.last_a1) / len; |
| float a2_delta = (this.a2 - this.last_a2) / len; |
| float b1_delta = (this.b1 - this.last_b1) / len; |
| float b2_delta = (this.b2 - this.last_b2) / len; |
| float gain_delta = (this.gain - this.last_gain) / len; |
| float wet_delta = (this.wet - this.last_wet) / len; |
| float x1 = this.x1; |
| float x2 = this.x2; |
| float y1 = this.y1; |
| float y2 = this.y2; |
| |
| if (wet_delta != 0) { |
| for (int i = 0; i < len; i++) { |
| a0 += a0_delta; |
| a1 += a1_delta; |
| a2 += a2_delta; |
| b1 += b1_delta; |
| b2 += b2_delta; |
| gain += gain_delta; |
| wet += wet_delta; |
| float x = buffer[i]; |
| float y = (a0*x + a1*x1 + a2*x2 - b1*y1 - b2*y2); |
| buffer[i] = (y * gain) * wet + (x) * (1 - wet); |
| x2 = x1; |
| x1 = x; |
| y2 = y1; |
| y1 = y; |
| } |
| } else if (a0_delta == 0 && a1_delta == 0 && a2_delta == 0 |
| && b1_delta == 0 && b2_delta == 0) { |
| for (int i = 0; i < len; i++) { |
| float x = buffer[i]; |
| float y = (a0*x + a1*x1 + a2*x2 - b1*y1 - b2*y2); |
| buffer[i] = y * gain; |
| x2 = x1; |
| x1 = x; |
| y2 = y1; |
| y1 = y; |
| } |
| } else { |
| for (int i = 0; i < len; i++) { |
| a0 += a0_delta; |
| a1 += a1_delta; |
| a2 += a2_delta; |
| b1 += b1_delta; |
| b2 += b2_delta; |
| gain += gain_delta; |
| float x = buffer[i]; |
| float y = (a0*x + a1*x1 + a2*x2 - b1*y1 - b2*y2); |
| buffer[i] = y * gain; |
| x2 = x1; |
| x1 = x; |
| y2 = y1; |
| y1 = y; |
| } |
| } |
| |
| if (Math.abs(x1) < 1.0E-8) |
| x1 = 0; |
| if (Math.abs(x2) < 1.0E-8) |
| x2 = 0; |
| if (Math.abs(y1) < 1.0E-8) |
| y1 = 0; |
| if (Math.abs(y2) < 1.0E-8) |
| y2 = 0; |
| this.x1 = x1; |
| this.x2 = x2; |
| this.y1 = y1; |
| this.y2 = y2; |
| } |
| |
| this.last_a0 = this.a0; |
| this.last_a1 = this.a1; |
| this.last_a2 = this.a2; |
| this.last_b1 = this.b1; |
| this.last_b2 = this.b2; |
| this.last_q = this.q; |
| this.last_gain = this.gain; |
| this.last_wet = this.wet; |
| |
| } |
| |
| public void filter1calc() { |
| if (cutoff < 120) |
| cutoff = 120; |
| double c = (7.0 / 6.0) * Math.PI * 2 * cutoff / samplerate; |
| if (c > 1) |
| c = 1; |
| a0 = (float)(Math.sqrt(1 - Math.cos(c)) * Math.sqrt(0.5 * Math.PI)); |
| if (resonancedB < 0) |
| resonancedB = 0; |
| if (resonancedB > 20) |
| resonancedB = 20; |
| q = (float)(Math.sqrt(0.5) * Math.pow(10.0, -(resonancedB / 20))); |
| gain = (float)Math.pow(10, -((resonancedB)) / 40.0); |
| if (wet == 0.0f) |
| if (resonancedB > 0.00001 || c < 0.9999999) |
| wet = 1.0f; |
| } |
| |
| public void filter1(SoftAudioBuffer sbuffer) { |
| |
| if (dirty) { |
| filter1calc(); |
| dirty = false; |
| } |
| if (!last_set) { |
| last_a0 = a0; |
| last_q = q; |
| last_gain = gain; |
| last_wet = wet; |
| last_set = true; |
| } |
| |
| if (wet > 0 || last_wet > 0) { |
| |
| float[] buffer = sbuffer.array(); |
| int len = buffer.length; |
| float a0 = this.last_a0; |
| float q = this.last_q; |
| float gain = this.last_gain; |
| float wet = this.last_wet; |
| float a0_delta = (this.a0 - this.last_a0) / len; |
| float q_delta = (this.q - this.last_q) / len; |
| float gain_delta = (this.gain - this.last_gain) / len; |
| float wet_delta = (this.wet - this.last_wet) / len; |
| float y2 = this.y2; |
| float y1 = this.y1; |
| |
| if (wet_delta != 0) { |
| for (int i = 0; i < len; i++) { |
| a0 += a0_delta; |
| q += q_delta; |
| gain += gain_delta; |
| wet += wet_delta; |
| float ga0 = (1 - q * a0); |
| y1 = ga0 * y1 + (a0) * (buffer[i] - y2); |
| y2 = ga0 * y2 + (a0) * y1; |
| buffer[i] = y2 * gain * wet + buffer[i] * (1 - wet); |
| } |
| } else if (a0_delta == 0 && q_delta == 0) { |
| float ga0 = (1 - q * a0); |
| for (int i = 0; i < len; i++) { |
| y1 = ga0 * y1 + (a0) * (buffer[i] - y2); |
| y2 = ga0 * y2 + (a0) * y1; |
| buffer[i] = y2 * gain; |
| } |
| } else { |
| for (int i = 0; i < len; i++) { |
| a0 += a0_delta; |
| q += q_delta; |
| gain += gain_delta; |
| float ga0 = (1 - q * a0); |
| y1 = ga0 * y1 + (a0) * (buffer[i] - y2); |
| y2 = ga0 * y2 + (a0) * y1; |
| buffer[i] = y2 * gain; |
| } |
| } |
| |
| if (Math.abs(y2) < 1.0E-8) |
| y2 = 0; |
| if (Math.abs(y1) < 1.0E-8) |
| y1 = 0; |
| this.y2 = y2; |
| this.y1 = y1; |
| } |
| |
| this.last_a0 = this.a0; |
| this.last_q = this.q; |
| this.last_gain = this.gain; |
| this.last_wet = this.wet; |
| } |
| } |