| /* |
| * Copyright (c) 1998, 2017, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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| */ |
| |
| /** |
| * Contains all of the classes for creating user interfaces and for painting |
| * graphics and images. A user interface object such as a button or a scrollbar |
| * is called, in AWT terminology, a component. The Component class is the root |
| * of all AWT components. See Component for a detailed description of properties |
| * that all AWT components share. |
| * <p> |
| * Some components fire events when a user interacts with the components. The |
| * AWTEvent class and its subclasses are used to represent the events that AWT |
| * components can fire. See AWTEvent for a description of the AWT event model. |
| * <p> |
| * A container is a component that can contain components and other containers. |
| * A container can also have a layout manager that controls the visual placement |
| * of components in the container. The AWT package contains several layout |
| * manager classes and an interface for building your own layout manager. See |
| * Container and LayoutManager for more information. |
| * <p> |
| * Each {@code Component} object is limited in its maximum size and its location |
| * because the values are stored as an integer. Also, a platform may further |
| * restrict maximum size and location coordinates. The exact maximum values are |
| * dependent on the platform. There is no way to change these maximum values, |
| * either in Java code or in native code. These limitations also impose |
| * restrictions on component layout. If the bounds of a Component object exceed |
| * a platform limit, there is no way to properly arrange them within a Container |
| * object. The object's bounds are defined by any object's coordinate in |
| * combination with its size on a respective axis. |
| * |
| * <h2>Additional Specification</h2> |
| * <ul> |
| * <li><a href="doc-files/FocusSpec.html">The AWT Focus Subsystem</a> |
| * <li><a href="doc-files/Modality.html">The AWT Modality</a> |
| * <li><a href="{@docRoot}/../specs/AWT_Native_Interface.html"> |
| * The Java AWT Native Interface (JAWT)</a> |
| * </ul> |
| * |
| * @since 1.0 |
| */ |
| package java.awt; |