| /* |
| * Copyright (c) 2005, 2006, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| package javax.swing.plaf.nimbus; |
| |
| import java.awt.Color; |
| |
| /** |
| * ShadowEffect - base class with all the standard properties for shadow effects |
| * |
| * @author Created by Jasper Potts (Jun 18, 2007) |
| */ |
| abstract class ShadowEffect extends Effect { |
| protected Color color = Color.BLACK; |
| /** Opacity a float 0-1 for percentage */ |
| protected float opacity = 0.75f; |
| /** Angle in degrees between 0-360 */ |
| protected int angle = 135; |
| /** Distance in pixels */ |
| protected int distance = 5; |
| /** The shadow spread between 0-100 % */ |
| protected int spread = 0; |
| /** Size in pixels */ |
| protected int size = 5; |
| |
| // ================================================================================================================= |
| // Bean methods |
| |
| Color getColor() { |
| return color; |
| } |
| |
| void setColor(Color color) { |
| Color old = getColor(); |
| this.color = color; |
| } |
| |
| float getOpacity() { |
| return opacity; |
| } |
| |
| void setOpacity(float opacity) { |
| float old = getOpacity(); |
| this.opacity = opacity; |
| } |
| |
| int getAngle() { |
| return angle; |
| } |
| |
| void setAngle(int angle) { |
| int old = getAngle(); |
| this.angle = angle; |
| } |
| |
| int getDistance() { |
| return distance; |
| } |
| |
| void setDistance(int distance) { |
| int old = getDistance(); |
| this.distance = distance; |
| } |
| |
| int getSpread() { |
| return spread; |
| } |
| |
| void setSpread(int spread) { |
| int old = getSpread(); |
| this.spread = spread; |
| } |
| |
| int getSize() { |
| return size; |
| } |
| |
| void setSize(int size) { |
| int old = getSize(); |
| this.size = size; |
| } |
| } |