| /* |
| * Copyright (c) 2007, 2017, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| package sun.java2d.marlin; |
| |
| import java.util.Arrays; |
| import sun.java2d.pipe.AATileGenerator; |
| import jdk.internal.misc.Unsafe; |
| |
| final class MarlinTileGenerator implements AATileGenerator, MarlinConst { |
| |
| private static final int MAX_TILE_ALPHA_SUM = TILE_W * TILE_H * MAX_AA_ALPHA; |
| |
| private static final int TH_AA_ALPHA_FILL_EMPTY = ((MAX_AA_ALPHA + 1) / 3); // 33% |
| private static final int TH_AA_ALPHA_FILL_FULL = ((MAX_AA_ALPHA + 1) * 2 / 3); // 66% |
| |
| private static final int FILL_TILE_W = TILE_W >> 1; // half tile width |
| |
| static { |
| if (MAX_TILE_ALPHA_SUM <= 0) { |
| throw new IllegalStateException("Invalid MAX_TILE_ALPHA_SUM: " + MAX_TILE_ALPHA_SUM); |
| } |
| if (DO_TRACE) { |
| System.out.println("MAX_AA_ALPHA : " + MAX_AA_ALPHA); |
| System.out.println("TH_AA_ALPHA_FILL_EMPTY : " + TH_AA_ALPHA_FILL_EMPTY); |
| System.out.println("TH_AA_ALPHA_FILL_FULL : " + TH_AA_ALPHA_FILL_FULL); |
| System.out.println("FILL_TILE_W : " + FILL_TILE_W); |
| } |
| } |
| |
| private final Renderer rdrF; |
| private final DRenderer rdrD; |
| private final MarlinCache cache; |
| private int x, y; |
| |
| // per-thread renderer stats |
| final RendererStats rdrStats; |
| |
| MarlinTileGenerator(final RendererStats stats, final MarlinRenderer r, |
| final MarlinCache cache) |
| { |
| this.rdrStats = stats; |
| if (r instanceof Renderer) { |
| this.rdrF = (Renderer)r; |
| this.rdrD = null; |
| } else { |
| this.rdrF = null; |
| this.rdrD = (DRenderer)r; |
| } |
| this.cache = cache; |
| } |
| |
| MarlinTileGenerator init() { |
| this.x = cache.bboxX0; |
| this.y = cache.bboxY0; |
| |
| return this; // fluent API |
| } |
| |
| /** |
| * Disposes this tile generator: |
| * clean up before reusing this instance |
| */ |
| @Override |
| public void dispose() { |
| if (DO_MONITORS) { |
| // called from AAShapePipe.renderTiles() (render tiles end): |
| rdrStats.mon_pipe_renderTiles.stop(); |
| } |
| // dispose cache: |
| cache.dispose(); |
| // dispose renderer and recycle the RendererContext instance: |
| // bimorphic call optimization: |
| if (rdrF != null) { |
| rdrF.dispose(); |
| } else if (rdrD != null) { |
| rdrD.dispose(); |
| } |
| } |
| |
| void getBbox(int[] bbox) { |
| bbox[0] = cache.bboxX0; |
| bbox[1] = cache.bboxY0; |
| bbox[2] = cache.bboxX1; |
| bbox[3] = cache.bboxY1; |
| } |
| |
| /** |
| * Gets the width of the tiles that the generator batches output into. |
| * @return the width of the standard alpha tile |
| */ |
| @Override |
| public int getTileWidth() { |
| if (DO_MONITORS) { |
| // called from AAShapePipe.renderTiles() (render tiles start): |
| rdrStats.mon_pipe_renderTiles.start(); |
| } |
| return TILE_W; |
| } |
| |
| /** |
| * Gets the height of the tiles that the generator batches output into. |
| * @return the height of the standard alpha tile |
| */ |
| @Override |
| public int getTileHeight() { |
| return TILE_H; |
| } |
| |
| /** |
| * Gets the typical alpha value that will characterize the current |
| * tile. |
| * The answer may be 0x00 to indicate that the current tile has |
| * no coverage in any of its pixels, or it may be 0xff to indicate |
| * that the current tile is completely covered by the path, or any |
| * other value to indicate non-trivial coverage cases. |
| * @return 0x00 for no coverage, 0xff for total coverage, or any other |
| * value for partial coverage of the tile |
| */ |
| @Override |
| public int getTypicalAlpha() { |
| int al = cache.alphaSumInTile(x); |
| // Note: if we have a filled rectangle that doesn't end on a tile |
| // border, we could still return 0xff, even though al!=maxTileAlphaSum |
| // This is because if we return 0xff, our users will fill a rectangle |
| // starting at x,y that has width = Math.min(TILE_SIZE, bboxX1-x), |
| // and height min(TILE_SIZE,bboxY1-y), which is what should happen. |
| // However, to support this, we would have to use 2 Math.min's |
| // and 2 multiplications per tile, instead of just 2 multiplications |
| // to compute maxTileAlphaSum. The savings offered would probably |
| // not be worth it, considering how rare this case is. |
| // Note: I have not tested this, so in the future if it is determined |
| // that it is worth it, it should be implemented. Perhaps this method's |
| // interface should be changed to take arguments the width and height |
| // of the current tile. This would eliminate the 2 Math.min calls that |
| // would be needed here, since our caller needs to compute these 2 |
| // values anyway. |
| final int alpha = (al == 0x00 ? 0x00 |
| : (al == MAX_TILE_ALPHA_SUM ? 0xff : 0x80)); |
| if (DO_STATS) { |
| rdrStats.hist_tile_generator_alpha.add(alpha); |
| } |
| return alpha; |
| } |
| |
| /** |
| * Skips the current tile and moves on to the next tile. |
| * Either this method, or the getAlpha() method should be called |
| * once per tile, but not both. |
| */ |
| @Override |
| public void nextTile() { |
| if ((x += TILE_W) >= cache.bboxX1) { |
| x = cache.bboxX0; |
| y += TILE_H; |
| |
| if (y < cache.bboxY1) { |
| // compute for the tile line |
| // [ y; max(y + TILE_SIZE, bboxY1) ] |
| // bimorphic call optimization: |
| if (rdrF != null) { |
| rdrF.endRendering(y); |
| } else if (rdrD != null) { |
| rdrD.endRendering(y); |
| } |
| } |
| } |
| } |
| |
| /** |
| * Gets the alpha coverage values for the current tile. |
| * Either this method, or the nextTile() method should be called |
| * once per tile, but not both. |
| */ |
| @Override |
| public void getAlpha(final byte[] tile, final int offset, |
| final int rowstride) |
| { |
| if (cache.useRLE) { |
| getAlphaRLE(tile, offset, rowstride); |
| } else { |
| getAlphaNoRLE(tile, offset, rowstride); |
| } |
| } |
| |
| /** |
| * Gets the alpha coverage values for the current tile. |
| * Either this method, or the nextTile() method should be called |
| * once per tile, but not both. |
| */ |
| private void getAlphaNoRLE(final byte[] tile, final int offset, |
| final int rowstride) |
| { |
| if (DO_MONITORS) { |
| rdrStats.mon_ptg_getAlpha.start(); |
| } |
| |
| // local vars for performance: |
| final MarlinCache _cache = this.cache; |
| final long[] rowAAChunkIndex = _cache.rowAAChunkIndex; |
| final int[] rowAAx0 = _cache.rowAAx0; |
| final int[] rowAAx1 = _cache.rowAAx1; |
| |
| final int x0 = this.x; |
| final int x1 = FloatMath.min(x0 + TILE_W, _cache.bboxX1); |
| |
| // note: process tile line [0 - 32[ |
| final int y0 = 0; |
| final int y1 = FloatMath.min(this.y + TILE_H, _cache.bboxY1) - this.y; |
| |
| if (DO_LOG_BOUNDS) { |
| MarlinUtils.logInfo("getAlpha = [" + x0 + " ... " + x1 |
| + "[ [" + y0 + " ... " + y1 + "["); |
| } |
| |
| final Unsafe _unsafe = OffHeapArray.UNSAFE; |
| final long SIZE = 1L; |
| final long addr_rowAA = _cache.rowAAChunk.address; |
| long addr; |
| |
| final int skipRowPixels = (rowstride - (x1 - x0)); |
| |
| int aax0, aax1, end; |
| int idx = offset; |
| |
| for (int cy = y0, cx; cy < y1; cy++) { |
| // empty line (default) |
| cx = x0; |
| |
| aax1 = rowAAx1[cy]; // exclusive |
| |
| // quick check if there is AA data |
| // corresponding to this tile [x0; x1[ |
| if (aax1 > x0) { |
| aax0 = rowAAx0[cy]; // inclusive |
| |
| if (aax0 < x1) { |
| // note: cx is the cursor pointer in the tile array |
| // (left to right) |
| cx = aax0; |
| |
| // ensure cx >= x0 |
| if (cx <= x0) { |
| cx = x0; |
| } else { |
| // fill line start until first AA pixel rowAA exclusive: |
| for (end = x0; end < cx; end++) { |
| tile[idx++] = 0; |
| } |
| } |
| |
| // now: cx >= x0 and cx >= aax0 |
| |
| // Copy AA data (sum alpha data): |
| addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0); |
| |
| for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) { |
| // cx inside tile[x0; x1[ : |
| tile[idx++] = _unsafe.getByte(addr); // [0-255] |
| addr += SIZE; |
| } |
| } |
| } |
| |
| // fill line end |
| while (cx < x1) { |
| tile[idx++] = 0; |
| cx++; |
| } |
| |
| if (DO_TRACE) { |
| for (int i = idx - (x1 - x0); i < idx; i++) { |
| System.out.print(hex(tile[i], 2)); |
| } |
| System.out.println(); |
| } |
| |
| idx += skipRowPixels; |
| } |
| |
| nextTile(); |
| |
| if (DO_MONITORS) { |
| rdrStats.mon_ptg_getAlpha.stop(); |
| } |
| } |
| |
| /** |
| * Gets the alpha coverage values for the current tile. |
| * Either this method, or the nextTile() method should be called |
| * once per tile, but not both. |
| */ |
| private void getAlphaRLE(final byte[] tile, final int offset, |
| final int rowstride) |
| { |
| if (DO_MONITORS) { |
| rdrStats.mon_ptg_getAlpha.start(); |
| } |
| |
| // Decode run-length encoded alpha mask data |
| // The data for row j begins at cache.rowOffsetsRLE[j] |
| // and is encoded as a set of 2-byte pairs (val, runLen) |
| // terminated by a (0, 0) pair. |
| |
| // local vars for performance: |
| final MarlinCache _cache = this.cache; |
| final long[] rowAAChunkIndex = _cache.rowAAChunkIndex; |
| final int[] rowAAx0 = _cache.rowAAx0; |
| final int[] rowAAx1 = _cache.rowAAx1; |
| final int[] rowAAEnc = _cache.rowAAEnc; |
| final long[] rowAALen = _cache.rowAALen; |
| final long[] rowAAPos = _cache.rowAAPos; |
| |
| final int x0 = this.x; |
| final int x1 = FloatMath.min(x0 + TILE_W, _cache.bboxX1); |
| final int w = x1 - x0; |
| |
| // note: process tile line [0 - 32[ |
| final int y0 = 0; |
| final int y1 = FloatMath.min(this.y + TILE_H, _cache.bboxY1) - this.y; |
| |
| if (DO_LOG_BOUNDS) { |
| MarlinUtils.logInfo("getAlpha = [" + x0 + " ... " + x1 |
| + "[ [" + y0 + " ... " + y1 + "["); |
| } |
| |
| // avoid too small area: fill is not faster ! |
| final int clearTile; |
| final byte refVal; |
| final int area; |
| |
| if ((w >= FILL_TILE_W) && (area = w * y1) > 64) { // 64 / 4 ie 16 words min (faster) |
| final int alphaSum = cache.alphaSumInTile(x0); |
| |
| if (alphaSum < area * TH_AA_ALPHA_FILL_EMPTY) { |
| clearTile = 1; |
| refVal = 0; |
| } else if (alphaSum > area * TH_AA_ALPHA_FILL_FULL) { |
| clearTile = 2; |
| refVal = (byte)0xff; |
| } else { |
| clearTile = 0; |
| refVal = 0; |
| } |
| } else { |
| clearTile = 0; |
| refVal = 0; |
| } |
| |
| final Unsafe _unsafe = OffHeapArray.UNSAFE; |
| final long SIZE_BYTE = 1L; |
| final long SIZE_INT = 4L; |
| final long addr_rowAA = _cache.rowAAChunk.address; |
| long addr, addr_row, last_addr, addr_end; |
| |
| final int skipRowPixels = (rowstride - w); |
| |
| int cx, cy, cx1; |
| int rx0, rx1, runLen, end; |
| int packed; |
| byte val; |
| int idx = offset; |
| |
| switch (clearTile) { |
| case 1: // 0x00 |
| // Clear full tile rows: |
| Arrays.fill(tile, offset, offset + (y1 * rowstride), refVal); |
| |
| for (cy = y0; cy < y1; cy++) { |
| // empty line (default) |
| cx = x0; |
| |
| if (rowAAEnc[cy] == 0) { |
| // Raw encoding: |
| |
| final int aax1 = rowAAx1[cy]; // exclusive |
| |
| // quick check if there is AA data |
| // corresponding to this tile [x0; x1[ |
| if (aax1 > x0) { |
| final int aax0 = rowAAx0[cy]; // inclusive |
| |
| if (aax0 < x1) { |
| // note: cx is the cursor pointer in the tile array |
| // (left to right) |
| cx = aax0; |
| |
| // ensure cx >= x0 |
| if (cx <= x0) { |
| cx = x0; |
| } else { |
| // skip line start until first AA pixel rowAA exclusive: |
| idx += (cx - x0); // > 0 |
| } |
| |
| // now: cx >= x0 and cx >= aax0 |
| |
| // Copy AA data (sum alpha data): |
| addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0); |
| |
| for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) { |
| tile[idx++] = _unsafe.getByte(addr); // [0-255] |
| addr += SIZE_BYTE; |
| } |
| } |
| } |
| } else { |
| // RLE encoding: |
| |
| // quick check if there is AA data |
| // corresponding to this tile [x0; x1[ |
| if (rowAAx1[cy] > x0) { // last pixel exclusive |
| |
| cx = rowAAx0[cy]; // inclusive |
| if (cx > x1) { |
| cx = x1; |
| } |
| |
| // skip line start until first AA pixel rowAA exclusive: |
| if (cx > x0) { |
| idx += (cx - x0); // > 0 |
| } |
| |
| // get row address: |
| addr_row = addr_rowAA + rowAAChunkIndex[cy]; |
| // get row end address: |
| addr_end = addr_row + rowAALen[cy]; // coded length |
| |
| // reuse previous iteration position: |
| addr = addr_row + rowAAPos[cy]; |
| |
| last_addr = 0L; |
| |
| while ((cx < x1) && (addr < addr_end)) { |
| // keep current position: |
| last_addr = addr; |
| |
| // packed value: |
| packed = _unsafe.getInt(addr); |
| |
| // last exclusive pixel x-coordinate: |
| cx1 = (packed >> 8); |
| // as bytes: |
| addr += SIZE_INT; |
| |
| rx0 = cx; |
| if (rx0 < x0) { |
| rx0 = x0; |
| } |
| rx1 = cx = cx1; |
| if (rx1 > x1) { |
| rx1 = x1; |
| cx = x1; // fix last x |
| } |
| // adjust runLen: |
| runLen = rx1 - rx0; |
| |
| // ensure rx1 > rx0: |
| if (runLen > 0) { |
| packed &= 0xFF; // [0-255] |
| |
| if (packed == 0) |
| { |
| idx += runLen; |
| continue; |
| } |
| val = (byte) packed; // [0-255] |
| do { |
| tile[idx++] = val; |
| } while (--runLen > 0); |
| } |
| } |
| |
| // Update last position in RLE entries: |
| if (last_addr != 0L) { |
| // Fix x0: |
| rowAAx0[cy] = cx; // inclusive |
| // Fix position: |
| rowAAPos[cy] = (last_addr - addr_row); |
| } |
| } |
| } |
| |
| // skip line end |
| if (cx < x1) { |
| idx += (x1 - cx); // > 0 |
| } |
| |
| if (DO_TRACE) { |
| for (int i = idx - (x1 - x0); i < idx; i++) { |
| System.out.print(hex(tile[i], 2)); |
| } |
| System.out.println(); |
| } |
| |
| idx += skipRowPixels; |
| } |
| break; |
| |
| case 0: |
| default: |
| for (cy = y0; cy < y1; cy++) { |
| // empty line (default) |
| cx = x0; |
| |
| if (rowAAEnc[cy] == 0) { |
| // Raw encoding: |
| |
| final int aax1 = rowAAx1[cy]; // exclusive |
| |
| // quick check if there is AA data |
| // corresponding to this tile [x0; x1[ |
| if (aax1 > x0) { |
| final int aax0 = rowAAx0[cy]; // inclusive |
| |
| if (aax0 < x1) { |
| // note: cx is the cursor pointer in the tile array |
| // (left to right) |
| cx = aax0; |
| |
| // ensure cx >= x0 |
| if (cx <= x0) { |
| cx = x0; |
| } else { |
| for (end = x0; end < cx; end++) { |
| tile[idx++] = 0; |
| } |
| } |
| |
| // now: cx >= x0 and cx >= aax0 |
| |
| // Copy AA data (sum alpha data): |
| addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0); |
| |
| for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) { |
| tile[idx++] = _unsafe.getByte(addr); // [0-255] |
| addr += SIZE_BYTE; |
| } |
| } |
| } |
| } else { |
| // RLE encoding: |
| |
| // quick check if there is AA data |
| // corresponding to this tile [x0; x1[ |
| if (rowAAx1[cy] > x0) { // last pixel exclusive |
| |
| cx = rowAAx0[cy]; // inclusive |
| if (cx > x1) { |
| cx = x1; |
| } |
| |
| // fill line start until first AA pixel rowAA exclusive: |
| for (end = x0; end < cx; end++) { |
| tile[idx++] = 0; |
| } |
| |
| // get row address: |
| addr_row = addr_rowAA + rowAAChunkIndex[cy]; |
| // get row end address: |
| addr_end = addr_row + rowAALen[cy]; // coded length |
| |
| // reuse previous iteration position: |
| addr = addr_row + rowAAPos[cy]; |
| |
| last_addr = 0L; |
| |
| while ((cx < x1) && (addr < addr_end)) { |
| // keep current position: |
| last_addr = addr; |
| |
| // packed value: |
| packed = _unsafe.getInt(addr); |
| |
| // last exclusive pixel x-coordinate: |
| cx1 = (packed >> 8); |
| // as bytes: |
| addr += SIZE_INT; |
| |
| rx0 = cx; |
| if (rx0 < x0) { |
| rx0 = x0; |
| } |
| rx1 = cx = cx1; |
| if (rx1 > x1) { |
| rx1 = x1; |
| cx = x1; // fix last x |
| } |
| // adjust runLen: |
| runLen = rx1 - rx0; |
| |
| // ensure rx1 > rx0: |
| if (runLen > 0) { |
| packed &= 0xFF; // [0-255] |
| |
| val = (byte) packed; // [0-255] |
| do { |
| tile[idx++] = val; |
| } while (--runLen > 0); |
| } |
| } |
| |
| // Update last position in RLE entries: |
| if (last_addr != 0L) { |
| // Fix x0: |
| rowAAx0[cy] = cx; // inclusive |
| // Fix position: |
| rowAAPos[cy] = (last_addr - addr_row); |
| } |
| } |
| } |
| |
| // fill line end |
| while (cx < x1) { |
| tile[idx++] = 0; |
| cx++; |
| } |
| |
| if (DO_TRACE) { |
| for (int i = idx - (x1 - x0); i < idx; i++) { |
| System.out.print(hex(tile[i], 2)); |
| } |
| System.out.println(); |
| } |
| |
| idx += skipRowPixels; |
| } |
| break; |
| |
| case 2: // 0xFF |
| // Fill full tile rows: |
| Arrays.fill(tile, offset, offset + (y1 * rowstride), refVal); |
| |
| for (cy = y0; cy < y1; cy++) { |
| // empty line (default) |
| cx = x0; |
| |
| if (rowAAEnc[cy] == 0) { |
| // Raw encoding: |
| |
| final int aax1 = rowAAx1[cy]; // exclusive |
| |
| // quick check if there is AA data |
| // corresponding to this tile [x0; x1[ |
| if (aax1 > x0) { |
| final int aax0 = rowAAx0[cy]; // inclusive |
| |
| if (aax0 < x1) { |
| // note: cx is the cursor pointer in the tile array |
| // (left to right) |
| cx = aax0; |
| |
| // ensure cx >= x0 |
| if (cx <= x0) { |
| cx = x0; |
| } else { |
| // fill line start until first AA pixel rowAA exclusive: |
| for (end = x0; end < cx; end++) { |
| tile[idx++] = 0; |
| } |
| } |
| |
| // now: cx >= x0 and cx >= aax0 |
| |
| // Copy AA data (sum alpha data): |
| addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0); |
| |
| for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) { |
| tile[idx++] = _unsafe.getByte(addr); // [0-255] |
| addr += SIZE_BYTE; |
| } |
| } |
| } |
| } else { |
| // RLE encoding: |
| |
| // quick check if there is AA data |
| // corresponding to this tile [x0; x1[ |
| if (rowAAx1[cy] > x0) { // last pixel exclusive |
| |
| cx = rowAAx0[cy]; // inclusive |
| if (cx > x1) { |
| cx = x1; |
| } |
| |
| // fill line start until first AA pixel rowAA exclusive: |
| for (end = x0; end < cx; end++) { |
| tile[idx++] = 0; |
| } |
| |
| // get row address: |
| addr_row = addr_rowAA + rowAAChunkIndex[cy]; |
| // get row end address: |
| addr_end = addr_row + rowAALen[cy]; // coded length |
| |
| // reuse previous iteration position: |
| addr = addr_row + rowAAPos[cy]; |
| |
| last_addr = 0L; |
| |
| while ((cx < x1) && (addr < addr_end)) { |
| // keep current position: |
| last_addr = addr; |
| |
| // packed value: |
| packed = _unsafe.getInt(addr); |
| |
| // last exclusive pixel x-coordinate: |
| cx1 = (packed >> 8); |
| // as bytes: |
| addr += SIZE_INT; |
| |
| rx0 = cx; |
| if (rx0 < x0) { |
| rx0 = x0; |
| } |
| rx1 = cx = cx1; |
| if (rx1 > x1) { |
| rx1 = x1; |
| cx = x1; // fix last x |
| } |
| // adjust runLen: |
| runLen = rx1 - rx0; |
| |
| // ensure rx1 > rx0: |
| if (runLen > 0) { |
| packed &= 0xFF; // [0-255] |
| |
| if (packed == 0xFF) |
| { |
| idx += runLen; |
| continue; |
| } |
| val = (byte) packed; // [0-255] |
| do { |
| tile[idx++] = val; |
| } while (--runLen > 0); |
| } |
| } |
| |
| // Update last position in RLE entries: |
| if (last_addr != 0L) { |
| // Fix x0: |
| rowAAx0[cy] = cx; // inclusive |
| // Fix position: |
| rowAAPos[cy] = (last_addr - addr_row); |
| } |
| } |
| } |
| |
| // fill line end |
| while (cx < x1) { |
| tile[idx++] = 0; |
| cx++; |
| } |
| |
| if (DO_TRACE) { |
| for (int i = idx - (x1 - x0); i < idx; i++) { |
| System.out.print(hex(tile[i], 2)); |
| } |
| System.out.println(); |
| } |
| |
| idx += skipRowPixels; |
| } |
| } |
| |
| nextTile(); |
| |
| if (DO_MONITORS) { |
| rdrStats.mon_ptg_getAlpha.stop(); |
| } |
| } |
| |
| static String hex(int v, int d) { |
| String s = Integer.toHexString(v); |
| while (s.length() < d) { |
| s = "0" + s; |
| } |
| return s.substring(0, d); |
| } |
| } |