| /* |
| * Copyright (c) 2007, 2017, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| package sun.java2d.marlin; |
| |
| import sun.awt.geom.PathConsumer2D; |
| import static sun.java2d.marlin.OffHeapArray.SIZE_INT; |
| import jdk.internal.misc.Unsafe; |
| |
| final class Renderer implements PathConsumer2D, MarlinRenderer { |
| |
| static final boolean DISABLE_RENDER = false; |
| |
| static final boolean ENABLE_BLOCK_FLAGS = MarlinProperties.isUseTileFlags(); |
| static final boolean ENABLE_BLOCK_FLAGS_HEURISTICS = MarlinProperties.isUseTileFlagsWithHeuristics(); |
| |
| private static final int ALL_BUT_LSB = 0xFFFFFFFE; |
| private static final int ERR_STEP_MAX = 0x7FFFFFFF; // = 2^31 - 1 |
| |
| private static final double POWER_2_TO_32 = 0x1.0p32d; |
| |
| // use float to make tosubpix methods faster (no int to float conversion) |
| static final float SUBPIXEL_SCALE_X = (float) SUBPIXEL_POSITIONS_X; |
| static final float SUBPIXEL_SCALE_Y = (float) SUBPIXEL_POSITIONS_Y; |
| static final int SUBPIXEL_MASK_X = SUBPIXEL_POSITIONS_X - 1; |
| static final int SUBPIXEL_MASK_Y = SUBPIXEL_POSITIONS_Y - 1; |
| |
| // number of subpixels corresponding to a tile line |
| private static final int SUBPIXEL_TILE |
| = TILE_H << SUBPIXEL_LG_POSITIONS_Y; |
| |
| // 2048 (pixelSize) pixels (height) x 8 subpixels = 64K |
| static final int INITIAL_BUCKET_ARRAY |
| = INITIAL_PIXEL_DIM * SUBPIXEL_POSITIONS_Y; |
| |
| // crossing capacity = edges count / 4 ~ 1024 |
| static final int INITIAL_CROSSING_COUNT = INITIAL_EDGES_COUNT >> 2; |
| |
| public static final int WIND_EVEN_ODD = 0; |
| public static final int WIND_NON_ZERO = 1; |
| |
| // common to all types of input path segments. |
| // OFFSET as bytes |
| // only integer values: |
| public static final long OFF_CURX_OR = 0; |
| public static final long OFF_ERROR = OFF_CURX_OR + SIZE_INT; |
| public static final long OFF_BUMP_X = OFF_ERROR + SIZE_INT; |
| public static final long OFF_BUMP_ERR = OFF_BUMP_X + SIZE_INT; |
| public static final long OFF_NEXT = OFF_BUMP_ERR + SIZE_INT; |
| public static final long OFF_YMAX = OFF_NEXT + SIZE_INT; |
| |
| // size of one edge in bytes |
| public static final int SIZEOF_EDGE_BYTES = (int)(OFF_YMAX + SIZE_INT); |
| |
| // curve break into lines |
| // cubic error in subpixels to decrement step |
| private static final float CUB_DEC_ERR_SUBPIX |
| = MarlinProperties.getCubicDecD2() * (NORM_SUBPIXELS / 8.0f); // 1 pixel |
| // cubic error in subpixels to increment step |
| private static final float CUB_INC_ERR_SUBPIX |
| = MarlinProperties.getCubicIncD1() * (NORM_SUBPIXELS / 8.0f); // 0.4 pixel |
| |
| // TestNonAARasterization (JDK-8170879): cubics |
| // bad paths (59294/100000 == 59,29%, 94335 bad pixels (avg = 1,59), 3966 warnings (avg = 0,07) |
| |
| // cubic bind length to decrement step |
| public static final float CUB_DEC_BND |
| = 8.0f * CUB_DEC_ERR_SUBPIX; |
| // cubic bind length to increment step |
| public static final float CUB_INC_BND |
| = 8.0f * CUB_INC_ERR_SUBPIX; |
| |
| // cubic countlg |
| public static final int CUB_COUNT_LG = 2; |
| // cubic count = 2^countlg |
| private static final int CUB_COUNT = 1 << CUB_COUNT_LG; |
| // cubic count^2 = 4^countlg |
| private static final int CUB_COUNT_2 = 1 << (2 * CUB_COUNT_LG); |
| // cubic count^3 = 8^countlg |
| private static final int CUB_COUNT_3 = 1 << (3 * CUB_COUNT_LG); |
| // cubic dt = 1 / count |
| private static final float CUB_INV_COUNT = 1.0f / CUB_COUNT; |
| // cubic dt^2 = 1 / count^2 = 1 / 4^countlg |
| private static final float CUB_INV_COUNT_2 = 1.0f / CUB_COUNT_2; |
| // cubic dt^3 = 1 / count^3 = 1 / 8^countlg |
| private static final float CUB_INV_COUNT_3 = 1.0f / CUB_COUNT_3; |
| |
| // quad break into lines |
| // quadratic error in subpixels |
| private static final float QUAD_DEC_ERR_SUBPIX |
| = MarlinProperties.getQuadDecD2() * (NORM_SUBPIXELS / 8.0f); // 0.5 pixel |
| |
| // TestNonAARasterization (JDK-8170879): quads |
| // bad paths (62916/100000 == 62,92%, 103818 bad pixels (avg = 1,65), 6514 warnings (avg = 0,10) |
| |
| // quadratic bind length to decrement step |
| public static final float QUAD_DEC_BND |
| = 8.0f * QUAD_DEC_ERR_SUBPIX; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // SCAN LINE |
| ////////////////////////////////////////////////////////////////////////////// |
| // crossings ie subpixel edge x coordinates |
| private int[] crossings; |
| // auxiliary storage for crossings (merge sort) |
| private int[] aux_crossings; |
| |
| // indices into the segment pointer lists. They indicate the "active" |
| // sublist in the segment lists (the portion of the list that contains |
| // all the segments that cross the next scan line). |
| private int edgeCount; |
| private int[] edgePtrs; |
| // auxiliary storage for edge pointers (merge sort) |
| private int[] aux_edgePtrs; |
| |
| // max used for both edgePtrs and crossings (stats only) |
| private int activeEdgeMaxUsed; |
| |
| // crossings ref (dirty) |
| private final IntArrayCache.Reference crossings_ref; |
| // edgePtrs ref (dirty) |
| private final IntArrayCache.Reference edgePtrs_ref; |
| // merge sort initial arrays (large enough to satisfy most usages) (1024) |
| // aux_crossings ref (dirty) |
| private final IntArrayCache.Reference aux_crossings_ref; |
| // aux_edgePtrs ref (dirty) |
| private final IntArrayCache.Reference aux_edgePtrs_ref; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // EDGE LIST |
| ////////////////////////////////////////////////////////////////////////////// |
| private int edgeMinY = Integer.MAX_VALUE; |
| private int edgeMaxY = Integer.MIN_VALUE; |
| private float edgeMinX = Float.POSITIVE_INFINITY; |
| private float edgeMaxX = Float.NEGATIVE_INFINITY; |
| |
| // edges [ints] stored in off-heap memory |
| private final OffHeapArray edges; |
| |
| private int[] edgeBuckets; |
| private int[] edgeBucketCounts; // 2*newedges + (1 if pruning needed) |
| // used range for edgeBuckets / edgeBucketCounts |
| private int buckets_minY; |
| private int buckets_maxY; |
| |
| // edgeBuckets ref (clean) |
| private final IntArrayCache.Reference edgeBuckets_ref; |
| // edgeBucketCounts ref (clean) |
| private final IntArrayCache.Reference edgeBucketCounts_ref; |
| |
| // Flattens using adaptive forward differencing. This only carries out |
| // one iteration of the AFD loop. All it does is update AFD variables (i.e. |
| // X0, Y0, D*[X|Y], COUNT; not variables used for computing scanline crossings). |
| private void quadBreakIntoLinesAndAdd(float x0, float y0, |
| final Curve c, |
| final float x2, final float y2) |
| { |
| int count = 1; // dt = 1 / count |
| |
| // maximum(ddX|Y) = norm(dbx, dby) * dt^2 (= 1) |
| float maxDD = Math.abs(c.dbx) + Math.abs(c.dby); |
| |
| final float _DEC_BND = QUAD_DEC_BND; |
| |
| while (maxDD >= _DEC_BND) { |
| // divide step by half: |
| maxDD /= 4.0f; // error divided by 2^2 = 4 |
| |
| count <<= 1; |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_quadBreak_dec.add(count); |
| } |
| } |
| |
| int nL = 0; // line count |
| if (count > 1) { |
| final float icount = 1.0f / count; // dt |
| final float icount2 = icount * icount; // dt^2 |
| |
| final float ddx = c.dbx * icount2; |
| final float ddy = c.dby * icount2; |
| float dx = c.bx * icount2 + c.cx * icount; |
| float dy = c.by * icount2 + c.cy * icount; |
| |
| float x1, y1; |
| |
| while (--count > 0) { |
| x1 = x0 + dx; |
| dx += ddx; |
| y1 = y0 + dy; |
| dy += ddy; |
| |
| addLine(x0, y0, x1, y1); |
| |
| if (DO_STATS) { nL++; } |
| x0 = x1; |
| y0 = y1; |
| } |
| } |
| addLine(x0, y0, x2, y2); |
| |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_quadBreak.add(nL + 1); |
| } |
| } |
| |
| // x0, y0 and x3,y3 are the endpoints of the curve. We could compute these |
| // using c.xat(0),c.yat(0) and c.xat(1),c.yat(1), but this might introduce |
| // numerical errors, and our callers already have the exact values. |
| // Another alternative would be to pass all the control points, and call |
| // c.set here, but then too many numbers are passed around. |
| private void curveBreakIntoLinesAndAdd(float x0, float y0, |
| final Curve c, |
| final float x3, final float y3) |
| { |
| int count = CUB_COUNT; |
| final float icount = CUB_INV_COUNT; // dt |
| final float icount2 = CUB_INV_COUNT_2; // dt^2 |
| final float icount3 = CUB_INV_COUNT_3; // dt^3 |
| |
| // the dx and dy refer to forward differencing variables, not the last |
| // coefficients of the "points" polynomial |
| float dddx, dddy, ddx, ddy, dx, dy; |
| dddx = 2.0f * c.dax * icount3; |
| dddy = 2.0f * c.day * icount3; |
| ddx = dddx + c.dbx * icount2; |
| ddy = dddy + c.dby * icount2; |
| dx = c.ax * icount3 + c.bx * icount2 + c.cx * icount; |
| dy = c.ay * icount3 + c.by * icount2 + c.cy * icount; |
| |
| // we use x0, y0 to walk the line |
| float x1 = x0, y1 = y0; |
| int nL = 0; // line count |
| |
| final float _DEC_BND = CUB_DEC_BND; |
| final float _INC_BND = CUB_INC_BND; |
| |
| while (count > 0) { |
| // divide step by half: |
| while (Math.abs(ddx) + Math.abs(ddy) >= _DEC_BND) { |
| dddx /= 8.0f; |
| dddy /= 8.0f; |
| ddx = ddx / 4.0f - dddx; |
| ddy = ddy / 4.0f - dddy; |
| dx = (dx - ddx) / 2.0f; |
| dy = (dy - ddy) / 2.0f; |
| |
| count <<= 1; |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_curveBreak_dec.add(count); |
| } |
| } |
| |
| // double step: |
| // can only do this on even "count" values, because we must divide count by 2 |
| while (count % 2 == 0 |
| && Math.abs(dx) + Math.abs(dy) <= _INC_BND) |
| { |
| dx = 2.0f * dx + ddx; |
| dy = 2.0f * dy + ddy; |
| ddx = 4.0f * (ddx + dddx); |
| ddy = 4.0f * (ddy + dddy); |
| dddx *= 8.0f; |
| dddy *= 8.0f; |
| |
| count >>= 1; |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_curveBreak_inc.add(count); |
| } |
| } |
| if (--count > 0) { |
| x1 += dx; |
| dx += ddx; |
| ddx += dddx; |
| y1 += dy; |
| dy += ddy; |
| ddy += dddy; |
| } else { |
| x1 = x3; |
| y1 = y3; |
| } |
| |
| addLine(x0, y0, x1, y1); |
| |
| if (DO_STATS) { nL++; } |
| x0 = x1; |
| y0 = y1; |
| } |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_curveBreak.add(nL); |
| } |
| } |
| |
| private void addLine(float x1, float y1, float x2, float y2) { |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_addLine.start(); |
| } |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_addLine.add(1); |
| } |
| int or = 1; // orientation of the line. 1 if y increases, 0 otherwise. |
| if (y2 < y1) { |
| or = 0; |
| float tmp = y2; |
| y2 = y1; |
| y1 = tmp; |
| tmp = x2; |
| x2 = x1; |
| x1 = tmp; |
| } |
| |
| // convert subpixel coordinates [float] into pixel positions [int] |
| |
| // The index of the pixel that holds the next HPC is at ceil(trueY - 0.5) |
| // Since y1 and y2 are biased by -0.5 in tosubpixy(), this is simply |
| // ceil(y1) or ceil(y2) |
| // upper integer (inclusive) |
| final int firstCrossing = FloatMath.max(FloatMath.ceil_int(y1), boundsMinY); |
| |
| // note: use boundsMaxY (last Y exclusive) to compute correct coverage |
| // upper integer (exclusive) |
| final int lastCrossing = FloatMath.min(FloatMath.ceil_int(y2), boundsMaxY); |
| |
| /* skip horizontal lines in pixel space and clip edges |
| out of y range [boundsMinY; boundsMaxY] */ |
| if (firstCrossing >= lastCrossing) { |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_addLine.stop(); |
| } |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_addLine_skip.add(1); |
| } |
| return; |
| } |
| |
| // edge min/max X/Y are in subpixel space (half-open interval): |
| // note: Use integer crossings to ensure consistent range within |
| // edgeBuckets / edgeBucketCounts arrays in case of NaN values (int = 0) |
| if (firstCrossing < edgeMinY) { |
| edgeMinY = firstCrossing; |
| } |
| if (lastCrossing > edgeMaxY) { |
| edgeMaxY = lastCrossing; |
| } |
| |
| // Use double-precision for improved accuracy: |
| final double x1d = x1; |
| final double y1d = y1; |
| final double slope = (x1d - x2) / (y1d - y2); |
| |
| if (slope >= 0.0d) { // <==> x1 < x2 |
| if (x1 < edgeMinX) { |
| edgeMinX = x1; |
| } |
| if (x2 > edgeMaxX) { |
| edgeMaxX = x2; |
| } |
| } else { |
| if (x2 < edgeMinX) { |
| edgeMinX = x2; |
| } |
| if (x1 > edgeMaxX) { |
| edgeMaxX = x1; |
| } |
| } |
| |
| // local variables for performance: |
| final int _SIZEOF_EDGE_BYTES = SIZEOF_EDGE_BYTES; |
| |
| final OffHeapArray _edges = edges; |
| |
| // get free pointer (ie length in bytes) |
| final int edgePtr = _edges.used; |
| |
| // use substraction to avoid integer overflow: |
| if (_edges.length - edgePtr < _SIZEOF_EDGE_BYTES) { |
| // suppose _edges.length > _SIZEOF_EDGE_BYTES |
| // so doubling size is enough to add needed bytes |
| // note: throw IOOB if neededSize > 2Gb: |
| final long edgeNewSize = ArrayCacheConst.getNewLargeSize( |
| _edges.length, |
| edgePtr + _SIZEOF_EDGE_BYTES); |
| |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_edges_resizes.add(edgeNewSize); |
| } |
| _edges.resize(edgeNewSize); |
| } |
| |
| |
| final Unsafe _unsafe = OffHeapArray.UNSAFE; |
| final long SIZE_INT = 4L; |
| long addr = _edges.address + edgePtr; |
| |
| // The x value must be bumped up to its position at the next HPC we will evaluate. |
| // "firstcrossing" is the (sub)pixel number where the next crossing occurs |
| // thus, the actual coordinate of the next HPC is "firstcrossing + 0.5" |
| // so the Y distance we cover is "firstcrossing + 0.5 - trueY". |
| // Note that since y1 (and y2) are already biased by -0.5 in tosubpixy(), we have |
| // y1 = trueY - 0.5 |
| // trueY = y1 + 0.5 |
| // firstcrossing + 0.5 - trueY = firstcrossing + 0.5 - (y1 + 0.5) |
| // = firstcrossing - y1 |
| // The x coordinate at that HPC is then: |
| // x1_intercept = x1 + (firstcrossing - y1) * slope |
| // The next VPC is then given by: |
| // VPC index = ceil(x1_intercept - 0.5), or alternately |
| // VPC index = floor(x1_intercept - 0.5 + 1 - epsilon) |
| // epsilon is hard to pin down in floating point, but easy in fixed point, so if |
| // we convert to fixed point then these operations get easier: |
| // long x1_fixed = x1_intercept * 2^32; (fixed point 32.32 format) |
| // curx = next VPC = fixed_floor(x1_fixed - 2^31 + 2^32 - 1) |
| // = fixed_floor(x1_fixed + 2^31 - 1) |
| // = fixed_floor(x1_fixed + 0x7FFFFFFF) |
| // and error = fixed_fract(x1_fixed + 0x7FFFFFFF) |
| final double x1_intercept = x1d + (firstCrossing - y1d) * slope; |
| |
| // inlined scalb(x1_intercept, 32): |
| final long x1_fixed_biased = ((long) (POWER_2_TO_32 * x1_intercept)) |
| + 0x7FFFFFFFL; |
| // curx: |
| // last bit corresponds to the orientation |
| _unsafe.putInt(addr, (((int) (x1_fixed_biased >> 31L)) & ALL_BUT_LSB) | or); |
| addr += SIZE_INT; |
| _unsafe.putInt(addr, ((int) x1_fixed_biased) >>> 1); |
| addr += SIZE_INT; |
| |
| // inlined scalb(slope, 32): |
| final long slope_fixed = (long) (POWER_2_TO_32 * slope); |
| |
| // last bit set to 0 to keep orientation: |
| _unsafe.putInt(addr, (((int) (slope_fixed >> 31L)) & ALL_BUT_LSB)); |
| addr += SIZE_INT; |
| _unsafe.putInt(addr, ((int) slope_fixed) >>> 1); |
| addr += SIZE_INT; |
| |
| final int[] _edgeBuckets = edgeBuckets; |
| final int[] _edgeBucketCounts = edgeBucketCounts; |
| |
| final int _boundsMinY = boundsMinY; |
| |
| // each bucket is a linked list. this method adds ptr to the |
| // start of the "bucket"th linked list. |
| final int bucketIdx = firstCrossing - _boundsMinY; |
| |
| // pointer from bucket |
| _unsafe.putInt(addr, _edgeBuckets[bucketIdx]); |
| addr += SIZE_INT; |
| // y max (exclusive) |
| _unsafe.putInt(addr, lastCrossing); |
| |
| // Update buckets: |
| // directly the edge struct "pointer" |
| _edgeBuckets[bucketIdx] = edgePtr; |
| _edgeBucketCounts[bucketIdx] += 2; // 1 << 1 |
| // last bit means edge end |
| _edgeBucketCounts[lastCrossing - _boundsMinY] |= 0x1; |
| |
| // update free pointer (ie length in bytes) |
| _edges.used += _SIZEOF_EDGE_BYTES; |
| |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_addLine.stop(); |
| } |
| } |
| |
| // END EDGE LIST |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| // Cache to store RLE-encoded coverage mask of the current primitive |
| final MarlinCache cache; |
| |
| // Bounds of the drawing region, at subpixel precision. |
| private int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY; |
| |
| // Current winding rule |
| private int windingRule; |
| |
| // Current drawing position, i.e., final point of last segment |
| private float x0, y0; |
| |
| // Position of most recent 'moveTo' command |
| private float sx0, sy0; |
| |
| // per-thread renderer context |
| final RendererContext rdrCtx; |
| // dirty curve |
| private final Curve curve; |
| |
| // clean alpha array (zero filled) |
| private int[] alphaLine; |
| |
| // alphaLine ref (clean) |
| private final IntArrayCache.Reference alphaLine_ref; |
| |
| private boolean enableBlkFlags = false; |
| private boolean prevUseBlkFlags = false; |
| |
| /* block flags (0|1) */ |
| private int[] blkFlags; |
| |
| // blkFlags ref (clean) |
| private final IntArrayCache.Reference blkFlags_ref; |
| |
| Renderer(final RendererContext rdrCtx) { |
| this.rdrCtx = rdrCtx; |
| |
| this.edges = rdrCtx.newOffHeapArray(INITIAL_EDGES_CAPACITY); // 96K |
| |
| this.curve = rdrCtx.curve; |
| |
| edgeBuckets_ref = rdrCtx.newCleanIntArrayRef(INITIAL_BUCKET_ARRAY); // 64K |
| edgeBucketCounts_ref = rdrCtx.newCleanIntArrayRef(INITIAL_BUCKET_ARRAY); // 64K |
| |
| edgeBuckets = edgeBuckets_ref.initial; |
| edgeBucketCounts = edgeBucketCounts_ref.initial; |
| |
| // 2048 (pixelsize) pixel large |
| alphaLine_ref = rdrCtx.newCleanIntArrayRef(INITIAL_AA_ARRAY); // 8K |
| alphaLine = alphaLine_ref.initial; |
| |
| this.cache = rdrCtx.cache; |
| |
| crossings_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K |
| aux_crossings_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K |
| edgePtrs_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K |
| aux_edgePtrs_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K |
| |
| crossings = crossings_ref.initial; |
| aux_crossings = aux_crossings_ref.initial; |
| edgePtrs = edgePtrs_ref.initial; |
| aux_edgePtrs = aux_edgePtrs_ref.initial; |
| |
| blkFlags_ref = rdrCtx.newCleanIntArrayRef(INITIAL_ARRAY); // 1K = 1 tile line |
| blkFlags = blkFlags_ref.initial; |
| } |
| |
| Renderer init(final int pix_boundsX, final int pix_boundsY, |
| final int pix_boundsWidth, final int pix_boundsHeight, |
| final int windingRule) |
| { |
| this.windingRule = windingRule; |
| |
| // bounds as half-open intervals: minX <= x < maxX and minY <= y < maxY |
| this.boundsMinX = pix_boundsX << SUBPIXEL_LG_POSITIONS_X; |
| this.boundsMaxX = |
| (pix_boundsX + pix_boundsWidth) << SUBPIXEL_LG_POSITIONS_X; |
| this.boundsMinY = pix_boundsY << SUBPIXEL_LG_POSITIONS_Y; |
| this.boundsMaxY = |
| (pix_boundsY + pix_boundsHeight) << SUBPIXEL_LG_POSITIONS_Y; |
| |
| if (DO_LOG_BOUNDS) { |
| MarlinUtils.logInfo("boundsXY = [" + boundsMinX + " ... " |
| + boundsMaxX + "[ [" + boundsMinY + " ... " |
| + boundsMaxY + "["); |
| } |
| |
| // see addLine: ceil(boundsMaxY) => boundsMaxY + 1 |
| // +1 for edgeBucketCounts |
| final int edgeBucketsLength = (boundsMaxY - boundsMinY) + 1; |
| |
| if (edgeBucketsLength > INITIAL_BUCKET_ARRAY) { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_array_renderer_edgeBuckets |
| .add(edgeBucketsLength); |
| rdrCtx.stats.stat_array_renderer_edgeBucketCounts |
| .add(edgeBucketsLength); |
| } |
| edgeBuckets = edgeBuckets_ref.getArray(edgeBucketsLength); |
| edgeBucketCounts = edgeBucketCounts_ref.getArray(edgeBucketsLength); |
| } |
| |
| edgeMinY = Integer.MAX_VALUE; |
| edgeMaxY = Integer.MIN_VALUE; |
| edgeMinX = Float.POSITIVE_INFINITY; |
| edgeMaxX = Float.NEGATIVE_INFINITY; |
| |
| // reset used mark: |
| edgeCount = 0; |
| activeEdgeMaxUsed = 0; |
| edges.used = 0; |
| |
| return this; // fluent API |
| } |
| |
| /** |
| * Disposes this renderer and recycle it clean up before reusing this instance |
| */ |
| void dispose() { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_activeEdges.add(activeEdgeMaxUsed); |
| rdrCtx.stats.stat_rdr_edges.add(edges.used); |
| rdrCtx.stats.stat_rdr_edges_count.add(edges.used / SIZEOF_EDGE_BYTES); |
| rdrCtx.stats.hist_rdr_edges_count.add(edges.used / SIZEOF_EDGE_BYTES); |
| rdrCtx.stats.totalOffHeap += edges.length; |
| } |
| // Return arrays: |
| crossings = crossings_ref.putArray(crossings); |
| aux_crossings = aux_crossings_ref.putArray(aux_crossings); |
| |
| edgePtrs = edgePtrs_ref.putArray(edgePtrs); |
| aux_edgePtrs = aux_edgePtrs_ref.putArray(aux_edgePtrs); |
| |
| alphaLine = alphaLine_ref.putArray(alphaLine, 0, 0); // already zero filled |
| blkFlags = blkFlags_ref.putArray(blkFlags, 0, 0); // already zero filled |
| |
| if (edgeMinY != Integer.MAX_VALUE) { |
| // if context is maked as DIRTY: |
| if (rdrCtx.dirty) { |
| // may happen if an exception if thrown in the pipeline processing: |
| // clear completely buckets arrays: |
| buckets_minY = 0; |
| buckets_maxY = boundsMaxY - boundsMinY; |
| } |
| // clear only used part |
| edgeBuckets = edgeBuckets_ref.putArray(edgeBuckets, buckets_minY, |
| buckets_maxY); |
| edgeBucketCounts = edgeBucketCounts_ref.putArray(edgeBucketCounts, |
| buckets_minY, |
| buckets_maxY + 1); |
| } else { |
| // unused arrays |
| edgeBuckets = edgeBuckets_ref.putArray(edgeBuckets, 0, 0); |
| edgeBucketCounts = edgeBucketCounts_ref.putArray(edgeBucketCounts, 0, 0); |
| } |
| |
| // At last: resize back off-heap edges to initial size |
| if (edges.length != INITIAL_EDGES_CAPACITY) { |
| // note: may throw OOME: |
| edges.resize(INITIAL_EDGES_CAPACITY); |
| } |
| if (DO_CLEAN_DIRTY) { |
| // Force zero-fill dirty arrays: |
| edges.fill(BYTE_0); |
| } |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_endRendering.stop(); |
| } |
| // recycle the RendererContext instance |
| MarlinRenderingEngine.returnRendererContext(rdrCtx); |
| } |
| |
| private static float tosubpixx(final float pix_x) { |
| return SUBPIXEL_SCALE_X * pix_x; |
| } |
| |
| private static float tosubpixy(final float pix_y) { |
| // shift y by -0.5 for fast ceil(y - 0.5): |
| return SUBPIXEL_SCALE_Y * pix_y - 0.5f; |
| } |
| |
| @Override |
| public void moveTo(float pix_x0, float pix_y0) { |
| closePath(); |
| final float sx = tosubpixx(pix_x0); |
| final float sy = tosubpixy(pix_y0); |
| this.sx0 = sx; |
| this.sy0 = sy; |
| this.x0 = sx; |
| this.y0 = sy; |
| } |
| |
| @Override |
| public void lineTo(float pix_x1, float pix_y1) { |
| final float x1 = tosubpixx(pix_x1); |
| final float y1 = tosubpixy(pix_y1); |
| addLine(x0, y0, x1, y1); |
| x0 = x1; |
| y0 = y1; |
| } |
| |
| @Override |
| public void curveTo(float x1, float y1, |
| float x2, float y2, |
| float x3, float y3) |
| { |
| final float xe = tosubpixx(x3); |
| final float ye = tosubpixy(y3); |
| curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), |
| tosubpixx(x2), tosubpixy(y2), xe, ye); |
| curveBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); |
| x0 = xe; |
| y0 = ye; |
| } |
| |
| @Override |
| public void quadTo(float x1, float y1, float x2, float y2) { |
| final float xe = tosubpixx(x2); |
| final float ye = tosubpixy(y2); |
| curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), xe, ye); |
| quadBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); |
| x0 = xe; |
| y0 = ye; |
| } |
| |
| @Override |
| public void closePath() { |
| addLine(x0, y0, sx0, sy0); |
| x0 = sx0; |
| y0 = sy0; |
| } |
| |
| @Override |
| public void pathDone() { |
| closePath(); |
| } |
| |
| @Override |
| public long getNativeConsumer() { |
| throw new InternalError("Renderer does not use a native consumer."); |
| } |
| |
| private void _endRendering(final int ymin, final int ymax) { |
| if (DISABLE_RENDER) { |
| return; |
| } |
| |
| // Get X bounds as true pixel boundaries to compute correct pixel coverage: |
| final int bboxx0 = bbox_spminX; |
| final int bboxx1 = bbox_spmaxX; |
| |
| final boolean windingRuleEvenOdd = (windingRule == WIND_EVEN_ODD); |
| |
| // Useful when processing tile line by tile line |
| final int[] _alpha = alphaLine; |
| |
| // local vars (performance): |
| final MarlinCache _cache = cache; |
| final OffHeapArray _edges = edges; |
| final int[] _edgeBuckets = edgeBuckets; |
| final int[] _edgeBucketCounts = edgeBucketCounts; |
| |
| int[] _crossings = this.crossings; |
| int[] _edgePtrs = this.edgePtrs; |
| |
| // merge sort auxiliary storage: |
| int[] _aux_crossings = this.aux_crossings; |
| int[] _aux_edgePtrs = this.aux_edgePtrs; |
| |
| // copy constants: |
| final long _OFF_ERROR = OFF_ERROR; |
| final long _OFF_BUMP_X = OFF_BUMP_X; |
| final long _OFF_BUMP_ERR = OFF_BUMP_ERR; |
| |
| final long _OFF_NEXT = OFF_NEXT; |
| final long _OFF_YMAX = OFF_YMAX; |
| |
| final int _ALL_BUT_LSB = ALL_BUT_LSB; |
| final int _ERR_STEP_MAX = ERR_STEP_MAX; |
| |
| // unsafe I/O: |
| final Unsafe _unsafe = OffHeapArray.UNSAFE; |
| final long addr0 = _edges.address; |
| long addr; |
| final int _SUBPIXEL_LG_POSITIONS_X = SUBPIXEL_LG_POSITIONS_X; |
| final int _SUBPIXEL_LG_POSITIONS_Y = SUBPIXEL_LG_POSITIONS_Y; |
| final int _SUBPIXEL_MASK_X = SUBPIXEL_MASK_X; |
| final int _SUBPIXEL_MASK_Y = SUBPIXEL_MASK_Y; |
| final int _SUBPIXEL_POSITIONS_X = SUBPIXEL_POSITIONS_X; |
| |
| final int _MIN_VALUE = Integer.MIN_VALUE; |
| final int _MAX_VALUE = Integer.MAX_VALUE; |
| |
| // Now we iterate through the scanlines. We must tell emitRow the coord |
| // of the first non-transparent pixel, so we must keep accumulators for |
| // the first and last pixels of the section of the current pixel row |
| // that we will emit. |
| // We also need to accumulate pix_bbox, but the iterator does it |
| // for us. We will just get the values from it once this loop is done |
| int minX = _MAX_VALUE; |
| int maxX = _MIN_VALUE; |
| |
| int y = ymin; |
| int bucket = y - boundsMinY; |
| |
| int numCrossings = this.edgeCount; |
| int edgePtrsLen = _edgePtrs.length; |
| int crossingsLen = _crossings.length; |
| int _arrayMaxUsed = activeEdgeMaxUsed; |
| int ptrLen = 0, newCount, ptrEnd; |
| |
| int bucketcount, i, j, ecur; |
| int cross, lastCross; |
| int x0, x1, tmp, sum, prev, curx, curxo, crorientation, err; |
| int pix_x, pix_xmaxm1, pix_xmax; |
| |
| int low, high, mid, prevNumCrossings; |
| boolean useBinarySearch; |
| |
| final int[] _blkFlags = blkFlags; |
| final int _BLK_SIZE_LG = BLOCK_SIZE_LG; |
| final int _BLK_SIZE = BLOCK_SIZE; |
| |
| final boolean _enableBlkFlagsHeuristics = ENABLE_BLOCK_FLAGS_HEURISTICS && this.enableBlkFlags; |
| |
| // Use block flags if large pixel span and few crossings: |
| // ie mean(distance between crossings) is high |
| boolean useBlkFlags = this.prevUseBlkFlags; |
| |
| final int stroking = rdrCtx.stroking; |
| |
| int lastY = -1; // last emited row |
| |
| |
| // Iteration on scanlines |
| for (; y < ymax; y++, bucket++) { |
| // --- from former ScanLineIterator.next() |
| bucketcount = _edgeBucketCounts[bucket]; |
| |
| // marker on previously sorted edges: |
| prevNumCrossings = numCrossings; |
| |
| // bucketCount indicates new edge / edge end: |
| if (bucketcount != 0) { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_activeEdges_updates.add(numCrossings); |
| } |
| |
| // last bit set to 1 means that edges ends |
| if ((bucketcount & 0x1) != 0) { |
| // eviction in active edge list |
| // cache edges[] address + offset |
| addr = addr0 + _OFF_YMAX; |
| |
| for (i = 0, newCount = 0; i < numCrossings; i++) { |
| // get the pointer to the edge |
| ecur = _edgePtrs[i]; |
| // random access so use unsafe: |
| if (_unsafe.getInt(addr + ecur) > y) { |
| _edgePtrs[newCount++] = ecur; |
| } |
| } |
| // update marker on sorted edges minus removed edges: |
| prevNumCrossings = numCrossings = newCount; |
| } |
| |
| ptrLen = bucketcount >> 1; // number of new edge |
| |
| if (ptrLen != 0) { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_activeEdges_adds.add(ptrLen); |
| if (ptrLen > 10) { |
| rdrCtx.stats.stat_rdr_activeEdges_adds_high.add(ptrLen); |
| } |
| } |
| ptrEnd = numCrossings + ptrLen; |
| |
| if (edgePtrsLen < ptrEnd) { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_array_renderer_edgePtrs.add(ptrEnd); |
| } |
| this.edgePtrs = _edgePtrs |
| = edgePtrs_ref.widenArray(_edgePtrs, numCrossings, |
| ptrEnd); |
| |
| edgePtrsLen = _edgePtrs.length; |
| // Get larger auxiliary storage: |
| aux_edgePtrs_ref.putArray(_aux_edgePtrs); |
| |
| // use ArrayCache.getNewSize() to use the same growing |
| // factor than widenArray(): |
| if (DO_STATS) { |
| rdrCtx.stats.stat_array_renderer_aux_edgePtrs.add(ptrEnd); |
| } |
| this.aux_edgePtrs = _aux_edgePtrs |
| = aux_edgePtrs_ref.getArray( |
| ArrayCacheConst.getNewSize(numCrossings, ptrEnd) |
| ); |
| } |
| |
| // cache edges[] address + offset |
| addr = addr0 + _OFF_NEXT; |
| |
| // add new edges to active edge list: |
| for (ecur = _edgeBuckets[bucket]; |
| numCrossings < ptrEnd; numCrossings++) |
| { |
| // store the pointer to the edge |
| _edgePtrs[numCrossings] = ecur; |
| // random access so use unsafe: |
| ecur = _unsafe.getInt(addr + ecur); |
| } |
| |
| if (crossingsLen < numCrossings) { |
| // Get larger array: |
| crossings_ref.putArray(_crossings); |
| |
| if (DO_STATS) { |
| rdrCtx.stats.stat_array_renderer_crossings |
| .add(numCrossings); |
| } |
| this.crossings = _crossings |
| = crossings_ref.getArray(numCrossings); |
| |
| // Get larger auxiliary storage: |
| aux_crossings_ref.putArray(_aux_crossings); |
| |
| if (DO_STATS) { |
| rdrCtx.stats.stat_array_renderer_aux_crossings |
| .add(numCrossings); |
| } |
| this.aux_crossings = _aux_crossings |
| = aux_crossings_ref.getArray(numCrossings); |
| |
| crossingsLen = _crossings.length; |
| } |
| if (DO_STATS) { |
| // update max used mark |
| if (numCrossings > _arrayMaxUsed) { |
| _arrayMaxUsed = numCrossings; |
| } |
| } |
| } // ptrLen != 0 |
| } // bucketCount != 0 |
| |
| |
| if (numCrossings != 0) { |
| /* |
| * thresholds to switch to optimized merge sort |
| * for newly added edges + final merge pass. |
| */ |
| if ((ptrLen < 10) || (numCrossings < 40)) { |
| if (DO_STATS) { |
| rdrCtx.stats.hist_rdr_crossings.add(numCrossings); |
| rdrCtx.stats.hist_rdr_crossings_adds.add(ptrLen); |
| } |
| |
| /* |
| * threshold to use binary insertion sort instead of |
| * straight insertion sort (to reduce minimize comparisons). |
| */ |
| useBinarySearch = (numCrossings >= 20); |
| |
| // if small enough: |
| lastCross = _MIN_VALUE; |
| |
| for (i = 0; i < numCrossings; i++) { |
| // get the pointer to the edge |
| ecur = _edgePtrs[i]; |
| |
| /* convert subpixel coordinates into pixel |
| positions for coming scanline */ |
| /* note: it is faster to always update edges even |
| if it is removed from AEL for coming or last scanline */ |
| |
| // random access so use unsafe: |
| addr = addr0 + ecur; // ecur + OFF_F_CURX |
| |
| // get current crossing: |
| curx = _unsafe.getInt(addr); |
| |
| // update crossing with orientation at last bit: |
| cross = curx; |
| |
| // Increment x using DDA (fixed point): |
| curx += _unsafe.getInt(addr + _OFF_BUMP_X); |
| |
| // Increment error: |
| err = _unsafe.getInt(addr + _OFF_ERROR) |
| + _unsafe.getInt(addr + _OFF_BUMP_ERR); |
| |
| // Manual carry handling: |
| // keep sign and carry bit only and ignore last bit (preserve orientation): |
| _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); |
| _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); |
| |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_crossings_updates.add(numCrossings); |
| } |
| |
| // insertion sort of crossings: |
| if (cross < lastCross) { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_crossings_sorts.add(i); |
| } |
| |
| /* use binary search for newly added edges |
| in crossings if arrays are large enough */ |
| if (useBinarySearch && (i >= prevNumCrossings)) { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_crossings_bsearch.add(i); |
| } |
| low = 0; |
| high = i - 1; |
| |
| do { |
| // note: use signed shift (not >>>) for performance |
| // as indices are small enough to exceed Integer.MAX_VALUE |
| mid = (low + high) >> 1; |
| |
| if (_crossings[mid] < cross) { |
| low = mid + 1; |
| } else { |
| high = mid - 1; |
| } |
| } while (low <= high); |
| |
| for (j = i - 1; j >= low; j--) { |
| _crossings[j + 1] = _crossings[j]; |
| _edgePtrs [j + 1] = _edgePtrs[j]; |
| } |
| _crossings[low] = cross; |
| _edgePtrs [low] = ecur; |
| |
| } else { |
| j = i - 1; |
| _crossings[i] = _crossings[j]; |
| _edgePtrs[i] = _edgePtrs[j]; |
| |
| while ((--j >= 0) && (_crossings[j] > cross)) { |
| _crossings[j + 1] = _crossings[j]; |
| _edgePtrs [j + 1] = _edgePtrs[j]; |
| } |
| _crossings[j + 1] = cross; |
| _edgePtrs [j + 1] = ecur; |
| } |
| |
| } else { |
| _crossings[i] = lastCross = cross; |
| } |
| } |
| } else { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_crossings_msorts.add(numCrossings); |
| rdrCtx.stats.hist_rdr_crossings_ratio |
| .add((1000 * ptrLen) / numCrossings); |
| rdrCtx.stats.hist_rdr_crossings_msorts.add(numCrossings); |
| rdrCtx.stats.hist_rdr_crossings_msorts_adds.add(ptrLen); |
| } |
| |
| // Copy sorted data in auxiliary arrays |
| // and perform insertion sort on almost sorted data |
| // (ie i < prevNumCrossings): |
| |
| lastCross = _MIN_VALUE; |
| |
| for (i = 0; i < numCrossings; i++) { |
| // get the pointer to the edge |
| ecur = _edgePtrs[i]; |
| |
| /* convert subpixel coordinates into pixel |
| positions for coming scanline */ |
| /* note: it is faster to always update edges even |
| if it is removed from AEL for coming or last scanline */ |
| |
| // random access so use unsafe: |
| addr = addr0 + ecur; // ecur + OFF_F_CURX |
| |
| // get current crossing: |
| curx = _unsafe.getInt(addr); |
| |
| // update crossing with orientation at last bit: |
| cross = curx; |
| |
| // Increment x using DDA (fixed point): |
| curx += _unsafe.getInt(addr + _OFF_BUMP_X); |
| |
| // Increment error: |
| err = _unsafe.getInt(addr + _OFF_ERROR) |
| + _unsafe.getInt(addr + _OFF_BUMP_ERR); |
| |
| // Manual carry handling: |
| // keep sign and carry bit only and ignore last bit (preserve orientation): |
| _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); |
| _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); |
| |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_crossings_updates.add(numCrossings); |
| } |
| |
| if (i >= prevNumCrossings) { |
| // simply store crossing as edgePtrs is in-place: |
| // will be copied and sorted efficiently by mergesort later: |
| _crossings[i] = cross; |
| |
| } else if (cross < lastCross) { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_rdr_crossings_sorts.add(i); |
| } |
| |
| // (straight) insertion sort of crossings: |
| j = i - 1; |
| _aux_crossings[i] = _aux_crossings[j]; |
| _aux_edgePtrs[i] = _aux_edgePtrs[j]; |
| |
| while ((--j >= 0) && (_aux_crossings[j] > cross)) { |
| _aux_crossings[j + 1] = _aux_crossings[j]; |
| _aux_edgePtrs [j + 1] = _aux_edgePtrs[j]; |
| } |
| _aux_crossings[j + 1] = cross; |
| _aux_edgePtrs [j + 1] = ecur; |
| |
| } else { |
| // auxiliary storage: |
| _aux_crossings[i] = lastCross = cross; |
| _aux_edgePtrs [i] = ecur; |
| } |
| } |
| |
| // use Mergesort using auxiliary arrays (sort only right part) |
| MergeSort.mergeSortNoCopy(_crossings, _edgePtrs, |
| _aux_crossings, _aux_edgePtrs, |
| numCrossings, prevNumCrossings); |
| } |
| |
| // reset ptrLen |
| ptrLen = 0; |
| // --- from former ScanLineIterator.next() |
| |
| |
| /* note: bboxx0 and bboxx1 must be pixel boundaries |
| to have correct coverage computation */ |
| |
| // right shift on crossings to get the x-coordinate: |
| curxo = _crossings[0]; |
| x0 = curxo >> 1; |
| if (x0 < minX) { |
| minX = x0; // subpixel coordinate |
| } |
| |
| x1 = _crossings[numCrossings - 1] >> 1; |
| if (x1 > maxX) { |
| maxX = x1; // subpixel coordinate |
| } |
| |
| |
| // compute pixel coverages |
| prev = curx = x0; |
| // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. |
| // last bit contains orientation (0 or 1) |
| crorientation = ((curxo & 0x1) << 1) - 1; |
| |
| if (windingRuleEvenOdd) { |
| sum = crorientation; |
| |
| // Even Odd winding rule: take care of mask ie sum(orientations) |
| for (i = 1; i < numCrossings; i++) { |
| curxo = _crossings[i]; |
| curx = curxo >> 1; |
| // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. |
| // last bit contains orientation (0 or 1) |
| crorientation = ((curxo & 0x1) << 1) - 1; |
| |
| if ((sum & 0x1) != 0) { |
| // TODO: perform line clipping on left-right sides |
| // to avoid such bound checks: |
| x0 = (prev > bboxx0) ? prev : bboxx0; |
| |
| if (curx < bboxx1) { |
| x1 = curx; |
| } else { |
| x1 = bboxx1; |
| // skip right side (fast exit loop): |
| i = numCrossings; |
| } |
| |
| if (x0 < x1) { |
| x0 -= bboxx0; // turn x0, x1 from coords to indices |
| x1 -= bboxx0; // in the alpha array. |
| |
| pix_x = x0 >> _SUBPIXEL_LG_POSITIONS_X; |
| pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X; |
| |
| if (pix_x == pix_xmaxm1) { |
| // Start and end in same pixel |
| tmp = (x1 - x0); // number of subpixels |
| _alpha[pix_x ] += tmp; |
| _alpha[pix_x + 1] -= tmp; |
| |
| if (useBlkFlags) { |
| // flag used blocks: |
| // note: block processing handles extra pixel: |
| _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; |
| } |
| } else { |
| tmp = (x0 & _SUBPIXEL_MASK_X); |
| _alpha[pix_x ] |
| += (_SUBPIXEL_POSITIONS_X - tmp); |
| _alpha[pix_x + 1] |
| += tmp; |
| |
| pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X; |
| |
| tmp = (x1 & _SUBPIXEL_MASK_X); |
| _alpha[pix_xmax ] |
| -= (_SUBPIXEL_POSITIONS_X - tmp); |
| _alpha[pix_xmax + 1] |
| -= tmp; |
| |
| if (useBlkFlags) { |
| // flag used blocks: |
| // note: block processing handles extra pixel: |
| _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; |
| _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1; |
| } |
| } |
| } |
| } |
| |
| sum += crorientation; |
| prev = curx; |
| } |
| } else { |
| // Non-zero winding rule: optimize that case (default) |
| // and avoid processing intermediate crossings |
| for (i = 1, sum = 0;; i++) { |
| sum += crorientation; |
| |
| if (sum != 0) { |
| // prev = min(curx) |
| if (prev > curx) { |
| prev = curx; |
| } |
| } else { |
| // TODO: perform line clipping on left-right sides |
| // to avoid such bound checks: |
| x0 = (prev > bboxx0) ? prev : bboxx0; |
| |
| if (curx < bboxx1) { |
| x1 = curx; |
| } else { |
| x1 = bboxx1; |
| // skip right side (fast exit loop): |
| i = numCrossings; |
| } |
| |
| if (x0 < x1) { |
| x0 -= bboxx0; // turn x0, x1 from coords to indices |
| x1 -= bboxx0; // in the alpha array. |
| |
| pix_x = x0 >> _SUBPIXEL_LG_POSITIONS_X; |
| pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X; |
| |
| if (pix_x == pix_xmaxm1) { |
| // Start and end in same pixel |
| tmp = (x1 - x0); // number of subpixels |
| _alpha[pix_x ] += tmp; |
| _alpha[pix_x + 1] -= tmp; |
| |
| if (useBlkFlags) { |
| // flag used blocks: |
| // note: block processing handles extra pixel: |
| _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; |
| } |
| } else { |
| tmp = (x0 & _SUBPIXEL_MASK_X); |
| _alpha[pix_x ] |
| += (_SUBPIXEL_POSITIONS_X - tmp); |
| _alpha[pix_x + 1] |
| += tmp; |
| |
| pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X; |
| |
| tmp = (x1 & _SUBPIXEL_MASK_X); |
| _alpha[pix_xmax ] |
| -= (_SUBPIXEL_POSITIONS_X - tmp); |
| _alpha[pix_xmax + 1] |
| -= tmp; |
| |
| if (useBlkFlags) { |
| // flag used blocks: |
| // note: block processing handles extra pixel: |
| _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; |
| _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1; |
| } |
| } |
| } |
| prev = _MAX_VALUE; |
| } |
| |
| if (i == numCrossings) { |
| break; |
| } |
| |
| curxo = _crossings[i]; |
| curx = curxo >> 1; |
| // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. |
| // last bit contains orientation (0 or 1) |
| crorientation = ((curxo & 0x1) << 1) - 1; |
| } |
| } |
| } // numCrossings > 0 |
| |
| // even if this last row had no crossings, alpha will be zeroed |
| // from the last emitRow call. But this doesn't matter because |
| // maxX < minX, so no row will be emitted to the MarlinCache. |
| if ((y & _SUBPIXEL_MASK_Y) == _SUBPIXEL_MASK_Y) { |
| lastY = y >> _SUBPIXEL_LG_POSITIONS_Y; |
| |
| // convert subpixel to pixel coordinate within boundaries: |
| minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X; |
| maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X; |
| |
| if (maxX >= minX) { |
| // note: alpha array will be zeroed by copyAARow() |
| // +1 because alpha [pix_minX; pix_maxX[ |
| // fix range [x0; x1[ |
| // note: if x1=bboxx1, then alpha is written up to bboxx1+1 |
| // inclusive: alpha[bboxx1] ignored, alpha[bboxx1+1] == 0 |
| // (normally so never cleared below) |
| copyAARow(_alpha, lastY, minX, maxX + 1, useBlkFlags); |
| |
| // speculative for next pixel row (scanline coherence): |
| if (_enableBlkFlagsHeuristics) { |
| // Use block flags if large pixel span and few crossings: |
| // ie mean(distance between crossings) is larger than |
| // 1 block size; |
| |
| // fast check width: |
| maxX -= minX; |
| |
| // if stroking: numCrossings /= 2 |
| // => shift numCrossings by 1 |
| // condition = (width / (numCrossings - 1)) > blockSize |
| useBlkFlags = (maxX > _BLK_SIZE) && (maxX > |
| (((numCrossings >> stroking) - 1) << _BLK_SIZE_LG)); |
| |
| if (DO_STATS) { |
| tmp = FloatMath.max(1, |
| ((numCrossings >> stroking) - 1)); |
| rdrCtx.stats.hist_tile_generator_encoding_dist |
| .add(maxX / tmp); |
| } |
| } |
| } else { |
| _cache.clearAARow(lastY); |
| } |
| minX = _MAX_VALUE; |
| maxX = _MIN_VALUE; |
| } |
| } // scan line iterator |
| |
| // Emit final row |
| y--; |
| y >>= _SUBPIXEL_LG_POSITIONS_Y; |
| |
| // convert subpixel to pixel coordinate within boundaries: |
| minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X; |
| maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X; |
| |
| if (maxX >= minX) { |
| // note: alpha array will be zeroed by copyAARow() |
| // +1 because alpha [pix_minX; pix_maxX[ |
| // fix range [x0; x1[ |
| // note: if x1=bboxx1, then alpha is written up to bboxx1+1 |
| // inclusive: alpha[bboxx1] ignored then cleared and |
| // alpha[bboxx1+1] == 0 (normally so never cleared after) |
| copyAARow(_alpha, y, minX, maxX + 1, useBlkFlags); |
| } else if (y != lastY) { |
| _cache.clearAARow(y); |
| } |
| |
| // update member: |
| edgeCount = numCrossings; |
| prevUseBlkFlags = useBlkFlags; |
| |
| if (DO_STATS) { |
| // update max used mark |
| activeEdgeMaxUsed = _arrayMaxUsed; |
| } |
| } |
| |
| boolean endRendering() { |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_endRendering.start(); |
| } |
| if (edgeMinY == Integer.MAX_VALUE) { |
| return false; // undefined edges bounds |
| } |
| |
| // bounds as half-open intervals |
| final int spminX = FloatMath.max(FloatMath.ceil_int(edgeMinX - 0.5f), boundsMinX); |
| final int spmaxX = FloatMath.min(FloatMath.ceil_int(edgeMaxX - 0.5f), boundsMaxX); |
| |
| // edge Min/Max Y are already rounded to subpixels within bounds: |
| final int spminY = edgeMinY; |
| final int spmaxY = edgeMaxY; |
| |
| buckets_minY = spminY - boundsMinY; |
| buckets_maxY = spmaxY - boundsMinY; |
| |
| if (DO_LOG_BOUNDS) { |
| MarlinUtils.logInfo("edgesXY = [" + edgeMinX + " ... " + edgeMaxX |
| + "[ [" + edgeMinY + " ... " + edgeMaxY + "["); |
| MarlinUtils.logInfo("spXY = [" + spminX + " ... " + spmaxX |
| + "[ [" + spminY + " ... " + spmaxY + "["); |
| } |
| |
| // test clipping for shapes out of bounds |
| if ((spminX >= spmaxX) || (spminY >= spmaxY)) { |
| return false; |
| } |
| |
| // half open intervals |
| // inclusive: |
| final int pminX = spminX >> SUBPIXEL_LG_POSITIONS_X; |
| // exclusive: |
| final int pmaxX = (spmaxX + SUBPIXEL_MASK_X) >> SUBPIXEL_LG_POSITIONS_X; |
| // inclusive: |
| final int pminY = spminY >> SUBPIXEL_LG_POSITIONS_Y; |
| // exclusive: |
| final int pmaxY = (spmaxY + SUBPIXEL_MASK_Y) >> SUBPIXEL_LG_POSITIONS_Y; |
| |
| // store BBox to answer ptg.getBBox(): |
| this.cache.init(pminX, pminY, pmaxX, pmaxY); |
| |
| // Heuristics for using block flags: |
| if (ENABLE_BLOCK_FLAGS) { |
| enableBlkFlags = this.cache.useRLE; |
| prevUseBlkFlags = enableBlkFlags && !ENABLE_BLOCK_FLAGS_HEURISTICS; |
| |
| if (enableBlkFlags) { |
| // ensure blockFlags array is large enough: |
| // note: +2 to ensure enough space left at end |
| final int blkLen = ((pmaxX - pminX) >> BLOCK_SIZE_LG) + 2; |
| if (blkLen > INITIAL_ARRAY) { |
| blkFlags = blkFlags_ref.getArray(blkLen); |
| } |
| } |
| } |
| |
| // memorize the rendering bounding box: |
| /* note: bbox_spminX and bbox_spmaxX must be pixel boundaries |
| to have correct coverage computation */ |
| // inclusive: |
| bbox_spminX = pminX << SUBPIXEL_LG_POSITIONS_X; |
| // exclusive: |
| bbox_spmaxX = pmaxX << SUBPIXEL_LG_POSITIONS_X; |
| // inclusive: |
| bbox_spminY = spminY; |
| // exclusive: |
| bbox_spmaxY = spmaxY; |
| |
| if (DO_LOG_BOUNDS) { |
| MarlinUtils.logInfo("pXY = [" + pminX + " ... " + pmaxX |
| + "[ [" + pminY + " ... " + pmaxY + "["); |
| MarlinUtils.logInfo("bbox_spXY = [" + bbox_spminX + " ... " |
| + bbox_spmaxX + "[ [" + bbox_spminY + " ... " |
| + bbox_spmaxY + "["); |
| } |
| |
| // Prepare alpha line: |
| // add 2 to better deal with the last pixel in a pixel row. |
| final int width = (pmaxX - pminX) + 2; |
| |
| // Useful when processing tile line by tile line |
| if (width > INITIAL_AA_ARRAY) { |
| if (DO_STATS) { |
| rdrCtx.stats.stat_array_renderer_alphaline.add(width); |
| } |
| alphaLine = alphaLine_ref.getArray(width); |
| } |
| |
| // process first tile line: |
| endRendering(pminY); |
| |
| return true; |
| } |
| |
| private int bbox_spminX, bbox_spmaxX, bbox_spminY, bbox_spmaxY; |
| |
| void endRendering(final int pminY) { |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_endRendering_Y.start(); |
| } |
| |
| final int spminY = pminY << SUBPIXEL_LG_POSITIONS_Y; |
| final int fixed_spminY = FloatMath.max(bbox_spminY, spminY); |
| |
| // avoid rendering for last call to nextTile() |
| if (fixed_spminY < bbox_spmaxY) { |
| // process a complete tile line ie scanlines for 32 rows |
| final int spmaxY = FloatMath.min(bbox_spmaxY, spminY + SUBPIXEL_TILE); |
| |
| // process tile line [0 - 32] |
| cache.resetTileLine(pminY); |
| |
| // Process only one tile line: |
| _endRendering(fixed_spminY, spmaxY); |
| } |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_endRendering_Y.stop(); |
| } |
| } |
| |
| void copyAARow(final int[] alphaRow, |
| final int pix_y, final int pix_from, final int pix_to, |
| final boolean useBlockFlags) |
| { |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_copyAARow.start(); |
| } |
| if (useBlockFlags) { |
| if (DO_STATS) { |
| rdrCtx.stats.hist_tile_generator_encoding.add(1); |
| } |
| cache.copyAARowRLE_WithBlockFlags(blkFlags, alphaRow, pix_y, pix_from, pix_to); |
| } else { |
| if (DO_STATS) { |
| rdrCtx.stats.hist_tile_generator_encoding.add(0); |
| } |
| cache.copyAARowNoRLE(alphaRow, pix_y, pix_from, pix_to); |
| } |
| if (DO_MONITORS) { |
| rdrCtx.stats.mon_rdr_copyAARow.stop(); |
| } |
| } |
| } |