| /* |
| * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| #include <jlong.h> |
| |
| #include "D3DBufImgOps.h" |
| #include "D3DContext.h" |
| #include "D3DRenderQueue.h" |
| #include "D3DSurfaceData.h" |
| #include "GraphicsPrimitiveMgr.h" |
| |
| /**************************** ConvolveOp support ****************************/ |
| |
| /** |
| * The maximum kernel size supported by the ConvolveOp shader. |
| */ |
| #define MAX_KERNEL_SIZE 25 |
| |
| HRESULT |
| D3DBufImgOps_EnableConvolveOp(D3DContext *d3dc, jlong pSrcOps, |
| jboolean edgeZeroFill, |
| jint kernelWidth, jint kernelHeight, |
| unsigned char *kernel) |
| { |
| HRESULT res; |
| IDirect3DDevice9 *pd3dDevice; |
| D3DSDOps *srcOps = (D3DSDOps *)jlong_to_ptr(pSrcOps); |
| jint kernelSize = kernelWidth * kernelHeight; |
| jint texW, texH; |
| jfloat xoff, yoff; |
| jfloat edgeX, edgeY; |
| jfloat imgEdge[4]; |
| jfloat kernelVals[MAX_KERNEL_SIZE*4]; |
| jint i, j, kIndex; |
| jint flags = 0; |
| |
| J2dTraceLn2(J2D_TRACE_INFO, |
| "D3DBufImgOps_EnableConvolveOp: kernelW=%d kernelH=%d", |
| kernelWidth, kernelHeight); |
| |
| RETURN_STATUS_IF_NULL(d3dc, E_FAIL); |
| RETURN_STATUS_IF_NULL(srcOps, E_FAIL); |
| |
| d3dc->UpdateState(STATE_CHANGE); |
| |
| // texcoords are specified in the range [0,1], so to achieve an |
| // x/y offset of approximately one pixel we have to normalize |
| // to that range here |
| texW = srcOps->pResource->GetDesc()->Width; |
| texH = srcOps->pResource->GetDesc()->Height; |
| xoff = 1.0f / texW; |
| yoff = 1.0f / texH; |
| |
| if (edgeZeroFill) { |
| flags |= CONVOLVE_EDGE_ZERO_FILL; |
| } |
| if (kernelWidth == 5 && kernelHeight == 5) { |
| flags |= CONVOLVE_5X5; |
| } |
| |
| // locate/enable the shader program for the given flags |
| res = d3dc->EnableConvolveProgram(flags); |
| RETURN_STATUS_IF_FAILED(res); |
| |
| // update the "uniform" image min/max values |
| // (texcoords are in the range [0,1]) |
| // imgEdge[0] = imgMin.x |
| // imgEdge[1] = imgMin.y |
| // imgEdge[2] = imgMax.x |
| // imgEdge[3] = imgMax.y |
| edgeX = (kernelWidth/2) * xoff; |
| edgeY = (kernelHeight/2) * yoff; |
| imgEdge[0] = edgeX; |
| imgEdge[1] = edgeY; |
| imgEdge[2] = (((jfloat)srcOps->width) / texW) - edgeX; |
| imgEdge[3] = (((jfloat)srcOps->height) / texH) - edgeY; |
| pd3dDevice = d3dc->Get3DDevice(); |
| pd3dDevice->SetPixelShaderConstantF(0, imgEdge, 1); |
| |
| // update the "uniform" kernel offsets and values |
| kIndex = 0; |
| for (i = -kernelHeight/2; i < kernelHeight/2+1; i++) { |
| for (j = -kernelWidth/2; j < kernelWidth/2+1; j++) { |
| kernelVals[kIndex+0] = j*xoff; |
| kernelVals[kIndex+1] = i*yoff; |
| kernelVals[kIndex+2] = NEXT_FLOAT(kernel); |
| kernelVals[kIndex+3] = 0.0f; // unused |
| kIndex += 4; |
| } |
| } |
| return pd3dDevice->SetPixelShaderConstantF(1, kernelVals, kernelSize); |
| } |
| |
| HRESULT |
| D3DBufImgOps_DisableConvolveOp(D3DContext *d3dc) |
| { |
| IDirect3DDevice9 *pd3dDevice; |
| |
| J2dTraceLn(J2D_TRACE_INFO, "D3DBufImgOps_DisableConvolveOp"); |
| |
| RETURN_STATUS_IF_NULL(d3dc, E_FAIL); |
| d3dc->UpdateState(STATE_CHANGE); |
| |
| // disable the ConvolveOp shader |
| pd3dDevice = d3dc->Get3DDevice(); |
| return pd3dDevice->SetPixelShader(NULL); |
| } |
| |
| /**************************** RescaleOp support *****************************/ |
| |
| HRESULT |
| D3DBufImgOps_EnableRescaleOp(D3DContext *d3dc, |
| jboolean nonPremult, |
| unsigned char *scaleFactors, |
| unsigned char *offsets) |
| { |
| HRESULT res; |
| IDirect3DDevice9 *pd3dDevice; |
| jint flags = 0; |
| |
| J2dTraceLn(J2D_TRACE_INFO, "D3DBufImgOps_EnableRescaleOp"); |
| |
| RETURN_STATUS_IF_NULL(d3dc, E_FAIL); |
| |
| d3dc->UpdateState(STATE_CHANGE); |
| |
| // choose the appropriate shader, depending on the source image |
| if (nonPremult) { |
| flags |= RESCALE_NON_PREMULT; |
| } |
| |
| // locate/enable the shader program for the given flags |
| res = d3dc->EnableRescaleProgram(flags); |
| RETURN_STATUS_IF_FAILED(res); |
| |
| // update the "uniform" scale factor values (note that the Java-level |
| // dispatching code always passes down 4 values here, regardless of |
| // the original source image type) |
| pd3dDevice = d3dc->Get3DDevice(); |
| pd3dDevice->SetPixelShaderConstantF(0, (float *)scaleFactors, 1); |
| |
| // update the "uniform" offset values (note that the Java-level |
| // dispatching code always passes down 4 values here, and that the |
| // offsets will have already been normalized to the range [0,1]) |
| return pd3dDevice->SetPixelShaderConstantF(1, (float *)offsets, 1); |
| } |
| |
| HRESULT |
| D3DBufImgOps_DisableRescaleOp(D3DContext *d3dc) |
| { |
| IDirect3DDevice9 *pd3dDevice; |
| |
| J2dTraceLn(J2D_TRACE_INFO, "D3DBufImgOps_DisableRescaleOp"); |
| |
| RETURN_STATUS_IF_NULL(d3dc, E_FAIL); |
| |
| d3dc->UpdateState(STATE_CHANGE); |
| |
| // disable the RescaleOp shader |
| pd3dDevice = d3dc->Get3DDevice(); |
| return pd3dDevice->SetPixelShader(NULL); |
| } |
| |
| /**************************** LookupOp support ******************************/ |
| |
| HRESULT |
| D3DBufImgOps_EnableLookupOp(D3DContext *d3dc, |
| jboolean nonPremult, jboolean shortData, |
| jint numBands, jint bandLength, jint offset, |
| void *tableValues) |
| { |
| HRESULT res; |
| IDirect3DDevice9 *pd3dDevice; |
| D3DResource *pLutTexRes; |
| IDirect3DTexture9 *pLutTex; |
| int bytesPerElem = (shortData ? 2 : 1); |
| jfloat foffsets[4]; |
| void *bands[4]; |
| int i; |
| jint flags = 0; |
| |
| for (i = 0; i < 4; i++) { |
| bands[i] = NULL; |
| } |
| J2dTraceLn4(J2D_TRACE_INFO, |
| "D3DBufImgOps_EnableLookupOp: short=%d num=%d len=%d off=%d", |
| shortData, numBands, bandLength, offset); |
| |
| RETURN_STATUS_IF_NULL(d3dc, E_FAIL); |
| |
| d3dc->UpdateState(STATE_CHANGE); |
| |
| // choose the appropriate shader, depending on the source image |
| // and the number of bands involved |
| if (numBands != 4) { |
| flags |= LOOKUP_USE_SRC_ALPHA; |
| } |
| if (nonPremult) { |
| flags |= LOOKUP_NON_PREMULT; |
| } |
| |
| // locate/enable the shader program for the given flags |
| res = d3dc->EnableLookupProgram(flags); |
| RETURN_STATUS_IF_FAILED(res); |
| |
| // update the "uniform" offset value |
| for (i = 0; i < 4; i++) { |
| foffsets[i] = offset / 255.0f; |
| } |
| pd3dDevice = d3dc->Get3DDevice(); |
| pd3dDevice->SetPixelShaderConstantF(0, foffsets, 1); |
| |
| res = d3dc->GetResourceManager()->GetLookupOpLutTexture(&pLutTexRes); |
| RETURN_STATUS_IF_FAILED(res); |
| pLutTex = pLutTexRes->GetTexture(); |
| |
| // update the lookup table with the user-provided values |
| if (numBands == 1) { |
| // replicate the single band for R/G/B; alpha band is unused |
| for (i = 0; i < 3; i++) { |
| bands[i] = tableValues; |
| } |
| bands[3] = NULL; |
| } else if (numBands == 3) { |
| // user supplied band for each of R/G/B; alpha band is unused |
| for (i = 0; i < 3; i++) { |
| bands[i] = PtrAddBytes(tableValues, i*bandLength*bytesPerElem); |
| } |
| bands[3] = NULL; |
| } else if (numBands == 4) { |
| // user supplied band for each of R/G/B/A |
| for (i = 0; i < 4; i++) { |
| bands[i] = PtrAddBytes(tableValues, i*bandLength*bytesPerElem); |
| } |
| } |
| |
| // upload the bands one row at a time into our lookup table texture |
| D3DLOCKED_RECT lockedRect; |
| res = pLutTex->LockRect(0, &lockedRect, NULL, D3DLOCK_NOSYSLOCK); |
| RETURN_STATUS_IF_FAILED(res); |
| |
| jushort *pBase = (jushort*)lockedRect.pBits; |
| for (i = 0; i < 4; i++) { |
| jushort *pDst; |
| if (bands[i] == NULL) { |
| continue; |
| } |
| pDst = pBase + (i * 256); |
| if (shortData) { |
| memcpy(pDst, bands[i], bandLength*sizeof(jushort)); |
| } else { |
| int j; |
| jubyte *pSrc = (jubyte *)bands[i]; |
| for (j = 0; j < bandLength; j++) { |
| pDst[j] = (jushort)(pSrc[j] << 8); |
| } |
| } |
| } |
| pLutTex->UnlockRect(0); |
| |
| // bind the lookup table to texture unit 1 and enable texturing |
| res = d3dc->SetTexture(pLutTex, 1); |
| pd3dDevice->SetSamplerState(1, D3DSAMP_ADDRESSU, D3DTADDRESS_CLAMP); |
| pd3dDevice->SetSamplerState(1, D3DSAMP_ADDRESSV, D3DTADDRESS_CLAMP); |
| pd3dDevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR); |
| pd3dDevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); |
| return res; |
| } |
| |
| HRESULT |
| D3DBufImgOps_DisableLookupOp(D3DContext *d3dc) |
| { |
| IDirect3DDevice9 *pd3dDevice; |
| |
| J2dTraceLn(J2D_TRACE_INFO, "D3DBufImgOps_DisableLookupOp"); |
| |
| RETURN_STATUS_IF_NULL(d3dc, E_FAIL); |
| |
| d3dc->UpdateState(STATE_CHANGE); |
| |
| // disable the LookupOp shader |
| pd3dDevice = d3dc->Get3DDevice(); |
| pd3dDevice->SetPixelShader(NULL); |
| |
| // disable the lookup table on texture unit 1 |
| return d3dc->SetTexture(NULL, 1); |
| } |