| /* |
| * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| #ifndef D3DMASKCACHE_H |
| #define D3DMASKCACHE_H |
| |
| #include "jni.h" |
| #include "D3DContext.h" |
| |
| /** |
| * Constants that control the size of the texture tile cache used for |
| * mask operations. |
| */ |
| #define D3D_MASK_CACHE_TILE_WIDTH 32 |
| #define D3D_MASK_CACHE_TILE_HEIGHT 32 |
| #define D3D_MASK_CACHE_TILE_SIZE \ |
| (D3D_MASK_CACHE_TILE_WIDTH * D3D_MASK_CACHE_TILE_HEIGHT) |
| |
| #define D3D_MASK_CACHE_WIDTH_IN_TILES 8 |
| #define D3D_MASK_CACHE_HEIGHT_IN_TILES 4 |
| |
| #define D3D_MASK_CACHE_WIDTH_IN_TEXELS \ |
| (D3D_MASK_CACHE_TILE_WIDTH * D3D_MASK_CACHE_WIDTH_IN_TILES) |
| #define D3D_MASK_CACHE_HEIGHT_IN_TEXELS \ |
| (D3D_MASK_CACHE_TILE_HEIGHT * D3D_MASK_CACHE_HEIGHT_IN_TILES) |
| |
| /* |
| * We reserve one (fully opaque) tile in the upper-right corner for |
| * operations where the mask is null. |
| */ |
| #define D3D_MASK_CACHE_MAX_INDEX \ |
| ((D3D_MASK_CACHE_WIDTH_IN_TILES * D3D_MASK_CACHE_HEIGHT_IN_TILES) - 1) |
| #define D3D_MASK_CACHE_SPECIAL_TILE_X \ |
| (D3D_MASK_CACHE_WIDTH_IN_TEXELS - D3D_MASK_CACHE_TILE_WIDTH) |
| #define D3D_MASK_CACHE_SPECIAL_TILE_Y \ |
| (D3D_MASK_CACHE_HEIGHT_IN_TEXELS - D3D_MASK_CACHE_TILE_HEIGHT) |
| |
| class D3DContext; |
| |
| class D3DMaskCache { |
| public: |
| HRESULT Init(D3DContext *pCtx); |
| void ReleaseDefPoolResources() {}; |
| ~D3DMaskCache(); |
| HRESULT Enable(); |
| HRESULT Disable(); |
| HRESULT AddMaskQuad(int srcx, int srcy, |
| int dstx, int dsty, |
| int width, int height, |
| int maskscan, void *mask); |
| |
| static |
| HRESULT CreateInstance(D3DContext *pCtx, D3DMaskCache **ppMaskCache); |
| |
| private: |
| D3DMaskCache(); |
| UINT maskCacheIndex; |
| D3DContext *pCtx; |
| }; |
| |
| #endif // D3DMASKCACHE_H |